skyrim needs to be the most graphically impressive game for

Post » Sat May 28, 2011 6:02 pm

I think if Bethesda is working more on animations and such I suppose it should look slightly better than presented. But honestly, I think they should focus more on weapon types, abilities, leveling, how the monsters level to you if at all (preferably not), and what choices your character makes throughout the game.
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Ridhwan Hemsome
 
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Post » Sun May 29, 2011 1:04 am

Can you elaborate a bit on this? isn't it possible that the XBox emulator used to make the trailer was set at a relatively low res, at least lower than 1080p.


Well that statement of his is false. Just because a helm has scratches on it doesn't make them high res textures. It has already been said that PCs will have the high res textures. Consoles run on a resolution of 720.
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Hella Beast
 
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Post » Sat May 28, 2011 9:26 pm

This game already looks incredible. All of the graphics Nazis should just calm down and accept it for what it is. It already looks 2000x better than Oblivion anyway, plus every single dungeon I saw in that trailer had a different design. Plus the Draguars(sp) look absolutely incredible! I especially love the way the guy in the tan robes looks, pretty awesome.

Plus, its a sandbox game. Why does everyone think the graphics have to be incredible? Focus on other, more important things. Sure, the game should look pretty, but it already does! So there is no need to complain about it.
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Adam Baumgartner
 
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Post » Sat May 28, 2011 11:15 pm

Let the hardcoe fans handle the super high res textures. Everyone else will just love the game for what it is.
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Kayleigh Mcneil
 
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Post » Sat May 28, 2011 8:32 pm

skyrim needs to be the most graphically impressive game for 2011

>Implying that Rage isn't coming out this year
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XPidgex Jefferson
 
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Post » Sat May 28, 2011 5:13 pm

this is an rpg. part of tes is looking at dazzling environments! morrowind involved more exploring than any game i have played and i must say that exploring would have been better if it was photorealistic!

my first major grip is TEXTURES!!!!. they are horrible!! http://i801.photobucket.com/albums/yy297/b_harrison/skyrim/skyrim_gameplay_shout1.jpg this is a game where you attack your opponents realy CLOSE to you with mellee weapons! being realy close exposes the terrible textures! bethesda needs to sort their textures out! on the helmet you can see how detailed the scratches are- proving its high res. yet it looks so BAD. perhaps bethesda should at least try the cod method!

the cod technique is to slap a additional overlay onto materials. a soldier might have a low res camo uniform texture, but the overlay added seperatly makes all material with the cloth type have a cloth pattern added!
halo does this too, its most noticable when you see that their are scratches everywhere!!

running water would look fine if it wasnt all white and instead used a refraction map!



skyrim needs cloth physics and dx11!! look at the shingles on the roof from the gameplay video!



on the plus side distant shots and fog look awesome



No.

Jack all you do is gripe. This is certainly not your first major one.

TES isn't known for it's graphics, it's known for massive un-rivald open ended gameplay and it's pioneering gameplay features. Oh and being the best games ever.

So chill
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kelly thomson
 
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Post » Sat May 28, 2011 4:26 pm

Thank you! If I wanted a high polygon count I'd but a blueray, or just go outside! Amirite?!



Exactly how I feel. I want to watch a sunset over a lake, I'll bloody well drag my [censored] down to my nearest country park at sunset! Yes, good graphics make games better, anyone who claims to think otherwise is kidding themselves. If skyrim came out looking like an open world pacman no-one would buy it.
However, immersion is what you want in an open world rpg. Am I immersed in COD or Halo? Not really, I get an adrenaline rush and some of the enviroments can truly take your breath away (Halo not COD). But after the single player campaign is done, these games' lasting appeal consists of trying to kill your enemies in the coolest way possible.
Bethesda's open worlders should feel like they are just that, a world full of freedom and opportunity.

Bottom Line:
I totally agree that NPCs should have lives, jobs and emotions. I just don't see why some people are so insistant that we see the pores on the peasant's faces, or every hair on the wolve's body. It's on all fours, it's howling, you know it's a wolf, so relax and let the story take you.

Sorry that turned into a disjointed rant. :shakehead:
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TASTY TRACY
 
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Post » Sat May 28, 2011 11:59 pm

Here's a question: how much do you think Skyrim will suffer in terms of sales if it is not the most graphically impressive game (on any platform) for 2011?

Given that most sales will be of the console version, and that the graphics look about as good as anything coming out on consoles this year, I can't see this mattering a great deal.

Of course, for some people - perhaps PC gamers who want to make the most of their processing power - this might matter. And that's unfortunate.

But I think it's pretty clearly false that the success of Skyrim requires better graphics than it has.
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Kelvin Diaz
 
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Post » Sat May 28, 2011 6:03 pm

No.

Jack all you do is gripe. This is certainly not your first major one.

TES isn't known for it's graphics, it's known for massive un-rivald open ended gameplay and it's pioneering gameplay features. Oh and being the best games ever.

So chill


This. I'm usually not one to bash someone, but seriously Jack. There is a difference between constructive criticism and whining.
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Avril Churchill
 
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Post » Sun May 29, 2011 12:35 am

No.

Jack all you do is gripe. This is certainly not your first major one.

TES isn't known for it's graphics, it's known for massive un-rivald open ended gameplay and it's pioneering gameplay features. Oh and being the best games ever.

So chill


Well it's also known for having top of the line graphics in every game except for arena and battlespire, which were still great looking, but that's definitely not the first priority of the game but it always comes out with the best graphics and Skyrim will be no different. Oh and yeah, Jack is always making some critique thread, just pay him no mind and post in his threads to defend the game, that's what I do hehe.
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Heather Kush
 
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Post » Sat May 28, 2011 12:57 pm

In response to the title:
No, no it doesn't.
You lost 1 Internet.
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R.I.p MOmmy
 
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Post » Sat May 28, 2011 6:18 pm

I hate this type of posts arguing about the bad graphics, they made an awesome trailer and people tends to see the last pixel of it and just rant about those tiny stuff....THE GAME HAS TO BE AWESOME just as it looks now, LOOK the bard at the Inn, for gods sake!! just give the Beth guys freedom to get the ultimate immersion experience, the graphics are the least, i even think that OB and MW had awesome graphics without mods!
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Steve Bates
 
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Post » Sat May 28, 2011 9:32 pm

As of now, Skyrim is one of the most graphically impressive games on the Xbox360. Judging from the hype surrounding the game already, it will be about as successful as a RockStar game. With millions of copies sold. With that extra money, Bethesda will be able to afford all that state-of-the-art technology and hire even more experienced developers for the next Elder Scrolls game. :wink_smile:
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Steve Smith
 
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Post » Sat May 28, 2011 10:10 am

Looks awesome to me so I say its fine as it is. Graphically this game looks pretty freaking sweet.
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Emmi Coolahan
 
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Post » Sat May 28, 2011 5:47 pm

This game already looks incredible. All of the graphics Nazis should just calm down and accept it for what it is. It already looks 2000x better than Oblivion anyway, plus every single dungeon I saw in that trailer had a different design. Plus the Draguars(sp) look absolutely incredible! I especially love the way the guy in the tan robes looks, pretty awesome.

Plus, its a sandbox game. Why does everyone think the graphics have to be incredible? Focus on other, more important things. Sure, the game should look pretty, but it already does! So there is no need to complain about it.

I just played Oblivion earlier today on my PS3. That trailer was shot with the 360 version, and I'm expecting the PS3 version to be pretty comparable to the 360 version. The graphics shown in that trailer just obliterated Oblivion's. I played Oblivion today and my mind is just lying in an imaginary, exploded puddle of matter thinking about how they could have possibly improved so much on the graphics while keeping the same hardware, improving the AI, and keeping a good framerate. This game truly does look much better than Oblivion and I honestly think Todd was telling the truth when he made that "almost like a new console" statement. I must wonder how this was possible, even... and there are people complaining about the graphics on these forums. Perhaps, as a PS3 player, I am missing something, here, but how can anyone possibly complain about those graphics? Did anyone complaining see the shadows, the character models, the animations, the distant land, or even the trailer itself? All this is in an open world RPG with great character AI and on the same hardware as Oblivion, a game that just looks flat-out old in comparison?! I just can't fathom what anyone disappointed in these graphics could have possibly been expecting. For your question about why they need to be incredible, I understand why incredible graphics would be nice. My question is why anyone thinks those graphics aren't incredible. I believe graphics do matter and it seems to me that they HAVE focused on providing an amazing visual experience.
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Robyn Howlett
 
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Post » Sat May 28, 2011 3:04 pm

I'm afraid were going to experience something similar to the Hyper-realism movement in Painting, where it's all about technology demonstrations than actually gaming. We're focusing to much on how the subject matter is rendered, and not on the content (gameplay and story). As long as the subject matter reflects the content or initial purpose of the game, there should be no problems. If you're able to sit down, and play this game for hours, enjoying the story, and it's content, then this game has been successful despite some minor rendering limitations. Now, The Elder Scrolls is about creating a realistic world, to be explored, and does require a certain style of realism, but if it works, and does not avert the content, then there should be no issue. This is all about what Bethesda wants in a game, and how they want us to experience it, and the graphics allow this. We live in a time where the graphics really allow the creators to render environments the way they want, in great detail, and it's something that we haven't had for very long. This is something that is going to continue, and the things we can do with a computer will truly become a reflection of our own imagination and ingenuity.

Let's enjoy the progression that has been made, and stop nit-picking at small matters. This game looks incredible for a Large, Open world RPG, and it really pushes the boundaries of what's possible on a current generation console, and that's something to be commended for.

Great Job Bethesda! Thanks for Entertaining, and Captivating me for the last eight years, and surely many more years to come.

-Noah
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Kim Kay
 
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Post » Sat May 28, 2011 4:54 pm

Well it's also known for having top of the line graphics in every game except for arena and battlespire, which were still great looking, but that's definitely not the first priority of the game but it always comes out with the best graphics and Skyrim will be no different. Oh and yeah, Jack is always making some critique thread, just pay him no mind and post in his threads to defend the game, that's what I do hehe.



No doubt. I suppose critique is one word for it. I think some people (not naming any names *cough jac.. cough* think that if they cry enough they get want they want, just like my youngest son. The Havok Cloth scenario is a prime example.

Yeah they are pretty well known for having top of the line graphics and like you said Skyrim does. No question.

Wouldn't surprise me if all the people whining about the textures play it on Xbok. Irony.
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Karl harris
 
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Post » Sat May 28, 2011 11:59 am

-snip-


Exactly, and I wish I could have said it as well as you did. I also played Oblivion today, on my PS3 of course :D and the graphics do look pathetic in comparison! I couldn't really tell Oblivion's age, besides the face models of course, until I saw this trailer. It just grabbed Oblivion by the throat, tossed it into the fiery depths of Oblivion and spit on its grave.

There is NO excuse for complaining about the graphics. None.
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Beast Attire
 
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Post » Sat May 28, 2011 12:41 pm

I just played Oblivion earlier today on my PS3. That trailer was shot with the 360 version, and I'm expecting the PS3 version to be pretty comparable to the 360 version. The graphics shown in that trailer just obliterated Oblivion's. I played Oblivion today and my mind is just lying in an imaginary, exploded puddle of matter thinking about how they could have possibly improved so much on the graphics while keeping the same hardware, improving the AI, and keeping a good framerate. This game truly does look much better than Oblivion and I honestly think Todd was telling the truth when he made that "almost like a new console" statement. I must wonder how this was possible, even... and there are people complaining about the graphics on these forums. Perhaps, as a PS3 player, I am missing something, here, but how can anyone possibly complain about those graphics? Did anyone complaining see the shadows, the character models, the animations, the distant land, or even the trailer itself? All this is in an open world RPG with great character AI and on the same hardware as Oblivion, a game that just looks flat-out old in comparison?! I just can't fathom what anyone disappointed in these graphics could have possibly been expecting. For your question about why they need to be incredible, I understand why incredible graphics would be nice. My question is why anyone thinks those graphics aren't incredible. I believe graphics do matter and it seems to me that they HAVE focused on providing an amazing visual experience.


Because they have been spoiled by the incredibly graphics intensive goodies the PCs have that the consoles don't support and for some reason can't get it through their heads that they are watching the console version instead of the PC version. I play both the PC with the strongest PC you can build atm and on the console and the console graphics for Skyrim are insane and equal if not pass Crysis on the 360. But the people that only play on the PC don't see their usual goodies like AA, AAA, anisotropic filtering, HDR+Bloom, increased shadow quality, reflections from the water and so on, they think the graphics are bad when they are trying to compare PC graphics to what we have seen which is console graphics. It's all about being set into certain graphics quality that becomes the norm.
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Kira! :)))
 
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Post » Sat May 28, 2011 2:47 pm

The graphics looks fine for me but then again would expect no less from Bethesda who with every release has made big updates to their graphics often being among the best after release. But I don't really care for it to be its defining quality like graphic novelties like Crysis which to date have yet to hear anything about the game that isn't about its graphics rather then say fun gameplay or a memorable plot.

Overall I am more then content with the graphics which looks to be the best of 2011. Besides I'm much more interested in other things such as certain gameplay mechanics rather then does the water look just right or what is the polycount on that dragon?
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Sarah Kim
 
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Post » Sat May 28, 2011 3:06 pm

Because they have been spoiled by the incredibly graphics intensive goodies the PCs have that the consoles don't support and for some reason can't get it through their heads that they are watching the console version instead of the PC version. I play both the PC with the strongest PC you can build atm and on the console and the console graphics for Skyrim are insane and equal if not pass Crysis on the 360. But the people that only play on the PC don't see their usual goodies like AA, AAA, anisotropic filtering, HDR+Bloom, increased shadow quality, reflections from the water and so on, they think the graphics are bad when they are trying to compare PC graphics to what we have seen which is console graphics. It's all about being set into certain graphics quality that becomes the norm.

I'm not quite sure what AAA, anistropic filtering, and HDR/Bloom are, but I didn't see many jagged edges, the shadows are the best and sharpest I've ever seen on anything video game-related (including pictures of maxed-out PC games, making imagining any better not only difficult, but nearly impossible), and even Oblivion had water reflections (at least I'm assuming that's what was going on when I saw the Imperial City reflected in the water... on my PS3). I really don't know what most PC players could even find missing from that trailer.
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Emma
 
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Post » Sun May 29, 2011 2:24 am

The graphics looks fine for me but then again would expect no less from Bethesda who with every release has made big updates to their graphics often being among the best after release. But I don't really care for it to be its defining quality like graphic novelties like Crysis which to date have yet to hear anything about the game that isn't about its graphics rather then say fun gameplay or a memorable plot.

Overall I am more then content with the graphics which looks to be on par with games like Crysis, Mass Effect 3, and a few others perhaps.


Crysis had good gameplay, not amazing but average for a FPS and it's plot is "okay" but it's graphics is what everyone remembers it for. Hopefully Crysis 2 has it better in the gameplay and story department this time around.

Bethesda has always done a great job of making great story, great gameplay and great graphics all in one.

I'm not quite sure what AAA, anistropic filtering, and HDR/Bloom are, but I didn't see many jagged edges, the shadows are the best and sharpest I've ever seen on anything video game-related (including pictures of maxed-out PC games, making imagining any better not only difficult, but nearly impossible), and even Oblivion had water reflections.


Well the shadows are definitely low quality as they are blocky and I'm thinking the AA is at 4x in that video because the the jagged edges were to a minimum but you could see the edges fraying on far off structures and on trees.

AAA is Adaptive Anti-aliasing which renders transparent textures, which basically just makes grass and tree leaves look incredibly clear and crisp, making them look real but isn't supported by the consoles and if it was it wouldn't be enabled because it's a memory hog. Anisotropic filtering basically gets rid of blurring or low quality look at certain angles that would normally make textures look bad or blurry. HDR+bloom is advanced lighting which makes a world of difference when it comes to graphics quality.
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Carolyne Bolt
 
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Post » Sat May 28, 2011 9:06 pm

I wont rise to Average Lord's bait ;-)

However i agree , that the op should rather focus on the superior Art direction and epic scale of the game , than on some texture's on helmet. :>
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butterfly
 
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Post » Sun May 29, 2011 2:20 am

It's an open world game.
It's designed to be run on consoles.
If you want better textures mod them in on PC.
All I care about is animations + 3rd person view, but the water in Oblivion and even Morrowind (though still and flat) does look prettier in screenshots than Skyrim.
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Ashley Campos
 
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Post » Sat May 28, 2011 6:44 pm

OP wants graphics like this:
http://www.youtube.com/watch?v=AkmkZgJUJw8
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Natalie Taylor
 
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