my first major grip is TEXTURES!!!!. they are horrible!! http://i801.photobucket.com/albums/yy297/b_harrison/skyrim/skyrim_gameplay_shout1.jpg this is a game where you attack your opponents realy CLOSE to you with mellee weapons! being realy close exposes the terrible textures! bethesda needs to sort their textures out! on the helmet you can see how detailed the scratches are- proving its high res. yet it looks so BAD. perhaps bethesda should at least try the cod method!
the cod technique is to slap a additional overlay onto materials. a soldier might have a low res camo uniform texture, but the overlay added seperatly makes all material with the cloth type have a cloth pattern added!
halo does this too, its most noticable when you see that their are scratches everywhere!!
running water would look fine if it wasnt all white and instead used a refraction map!
skyrim needs cloth physics and dx11!! look at the shingles on the roof from the gameplay video!
on the plus side distant shots and fog look awesome