Skyrim on next gen consoles?

Post » Tue Jun 11, 2013 5:51 pm

Understandable, but those issues are fixable.

you could go up to a PC parts store and buy a PC Optical drive, and dismantle it, and use those parts to fix the dying laser..

I am telling you, you can make alot of money fixing old PCs and Consoles (For example, fixing an Atari jaguar can net you over $500 of pure profit)

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Dale Johnson
 
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Post » Tue Jun 11, 2013 7:06 pm

Is it confirmed to be on xbox one.
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Nathan Barker
 
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Post » Tue Jun 11, 2013 5:17 pm

Not yet.

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Deon Knight
 
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Post » Tue Jun 11, 2013 11:44 pm

What are you talking about? I thought the Xbox One doesn't have backwards comparability. Unless you mean playing Skyrim on the new 360 design they revealed?

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Oyuki Manson Lavey
 
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Post » Tue Jun 11, 2013 4:02 pm

My rule of thumb that is a guarantee for no disappointment: never buy first-gen anything.

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Kelly James
 
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Post » Wed Jun 12, 2013 2:47 am

Please keep the gratuitous jabs at other consoles out of your posts, thanks.

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The Time Car
 
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Post » Tue Jun 11, 2013 5:17 pm

Lol, quick edit

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Facebook me
 
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Post » Wed Jun 12, 2013 3:25 am

kiddie console? ha what do you consider the kinect to be, especially that you must have it kinected at all times? I know many grown men such as myself don't want to be all jumping around or even standing up to play so I would say that the xbox is becoming more of a "kiddie" console then anything else (except the Wii).

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Ray
 
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Post » Wed Jun 12, 2013 3:24 am

the moderator edited it.

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R.I.P
 
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Post » Wed Jun 12, 2013 12:39 am

Lol, so he/she did
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Spaceman
 
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Post » Tue Jun 11, 2013 9:10 pm

Really?

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carley moss
 
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Post » Tue Jun 11, 2013 3:48 pm

Lol at thread title

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Dale Johnson
 
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Post » Tue Jun 11, 2013 1:03 pm

So what? It'll be same ol' bugged Skyrim.

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Trent Theriot
 
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Post » Tue Jun 11, 2013 4:41 pm

Merged similar threads to create a general topic about Skyrim for next gen consoles.

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Monique Cameron
 
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Post » Tue Jun 11, 2013 9:17 pm

Even if it is on xbox one I wont get it, I have my 360 to play it on.


Umrahel, I love your avatar.
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Sunnii Bebiieh
 
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Post » Tue Jun 11, 2013 7:26 pm

Same here, it will be the same game as 360 perhaps with updated graphics but still no mods allowed....for $500 you're halfway to building a powerful PC which is what I plan on doing eventually as I'm not interested in all this stalking crap nor not being able to actually own my game and do what I wish with it. I was a loyal console player for years but all the new crap they're pulling with Xbox Done is giving me the much needed push to PC

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Princess Johnson
 
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Post » Wed Jun 12, 2013 1:03 am


We will ascend to PChood.
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Honey Suckle
 
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Post » Tue Jun 11, 2013 9:29 pm

They wouldn't bother tossing money down a well. Very few people would buy it and it would be a waste of rescources.

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Anne marie
 
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Post » Tue Jun 11, 2013 8:21 pm

I think I've got that version, is that the one that comes with mods and superior graphics? :tongue:

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marina
 
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Post » Tue Jun 11, 2013 2:28 pm

They all have mods. Just saying :P

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Joie Perez
 
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Post » Tue Jun 11, 2013 3:11 pm

Mods such as 2k texture packs, combat improvements, new races, other graphical improvements, story enhancements, new armour, new weapons, player homes, quests. Which are all free btw.

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Wayne W
 
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Post » Tue Jun 11, 2013 11:42 am

Graphical mods, no (I don't have a 2k tv, so I wouldn't need it for any platform) Other stuff? Yes. Free? Yes.

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kristy dunn
 
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Post » Wed Jun 12, 2013 2:15 am

To answer questions about whether Skyrim will run better on next-gen systems, it won’t.

Actually it will probably run worse, or not at all.

Console games aren’t like PC games, they’re designed to work only on the console they were made for.

The reason you can run older Xbox and PS2 games on the new systems is because of "emulation".

If Microsoft and Sony decide not to include emulators on their new systems ( and they will not...) then you won’t be able to play your last gen games on them at all.

> (Case in point, Morrowind for Xbox runs significantly worse on Xbox 360.) <

Better hardware won’t magically make the game run better, the games are designed to take advantage of only the specific specs of the console.

(Szenario: What would happen if you tried running a Windows application from a PC on a PS3 Cell processor.

Probably it would run with some minor changes like a P4 processor, crap... but recoding it from scratch only for the Cell processor

believe me, not even a i7 would come close.) :D

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Jason Rice
 
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Post » Wed Jun 12, 2013 3:19 am

For the Xbox One porting it might be as easy as taking the PC version, stripping out Steamworks DRM, replacing it Xbox One DRM and locking the graphics options at medium/high.

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BRIANNA
 
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Post » Tue Jun 11, 2013 8:27 pm

Im not sure it would be quite that easy, is the Xbox Ones OS that close to a PCs?
I know when Porting games to other consoles nowadays, the differences in the OS can be a rather big obstacle...

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Daniel Lozano
 
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