Would you like to see a type of "perk" system in Skyrim? Not one that necessarily has to be similar to Fallout but a system none the less. These "perks" could be blessings from the Nine or Daedra that grant the player a permanent bonus or ability. they could be gained through quests or through lvl up like in FO. there could be multiple Blessings from each and you could gain an alignment to that deity and gain extra bonuses and abilities or unlock a special quest line for them.
have you ever played TES? you have a birthsign, which to me is irrelevant anyway, yet adds a perk. it also has racial stats and abilities that are an added perk. there are also class perks. i understand that it would feel like more customization, but in reality it wouldn't be. if you want better specific stats, lvl up. if you want better abilities, make/buy some potions. it would make the game not worth playing.
would it really be any fun to add any perks to this?
born under the theif sign-Fortify Agility 10 pts, Fortify Luck 10 pts, Fortify Speed 10 pts,
be a Khajiit- fortify security 5 pts, fortify sneak 5 pts, +eye of fear and eye of night perks
create a theif class-agility+5 pts, luck+5pts, security+20 pts, sneak +20pts, +20 pts for 5 other skills
any extra perks would mean you would start the game skipping the first 2 ranks of skill progression, starting the game already being very talented at your play style. there would be no point in leveling up, as you can pretty much do everything you need to right off the bat.
if you are talking about perks that don't directy influence your play style, then why have them?