Skyrim is a poor RPG

Post » Sun Dec 11, 2011 2:30 pm

Got this for the PC, main problem with the game is that it is now so dumbed down for Xbox users that the stats side of the character generation is now virtually pointless more so than in Oblivion. Had hoped that they may have moved back towards the Morrowind's more subtle character stats giving a more individually crafted character. What you now get is a rather generic character you just hack and slash your way through the game which is fine but it just lacks the degree of character crafting that made Morrowind so great and was at least ok in Oblivion. The Menu system is also very poor its just so bland, no icons or view of your character with the equipment on and moving between menus is just so awkward particularly when in combat. Oblivion at least had quite a quility feel to its menu's which were easy to move between and its character generation was better with its associated artwork, etc.

Graphics is also a problem, although the graphics overal is impressive looking there seems to be slight pixelation at the sides of objects, i.e a slight jagged black line. Oblivion does not have this and it not a problem related to hardware as far as I can see. This game just gives the feel that it was rushed through in places without any thought for quality. Now its almost just pick up a weapon and of you go so no not what I look for in an RPG and will be unwilling to pay full price for any such similar offering in the future now I know what to expect.

On the plus side the intro is quite good, a bit different from the usual, 'the king is dead and you have to save the world' type intro it looked like it might turn out to be in early development gameplay is fine not quite as tongue in cheek as Oblivion which is a shame. Just think they could have been a bit more inventive with the stuff they could have included. The weapon generation lacks any notion of being able to craft an individual weapon it just feels like a world of warcraft rehash. So yes this game could have been so much better.

In weapon generation they could have had a series of two or three phases in which you generated an individually crafted weapon say starting of with a rod of steel, lengthening or shortening it, ie. betweeen one and two handed weapons, then adding the tip, jagged edges or bending it (perhaps some templates you can squash down or lengthen to achieve this) then finally customising the hilt again from templates you can alter. I just don't see the point of generating a weapon you can buy in the weapon shop, its rather pointless. I think what people want is to be able to generate an individual character, armour and weaponry without having to resort to doing a 3d cad version themselves and bringing it into the game that it was never supposed to be a part of.

Now I could go on with more ideas to bring more of an interesting element to the game but I think the above gives an idea. I just think that this game could have been more adventurous on this front particularly as they have done several now. I just wish they have not messed with the character generation more than they had done in Oblivion as it now feels so dumbed down and weak in this repect which I feel is what many RPG's want just to try and make a few more bob flogging it to those that arn't really big RPG fans, what do you think?
User avatar
Dean Brown
 
Posts: 3472
Joined: Fri Aug 31, 2007 10:17 pm

Post » Sun Dec 11, 2011 9:16 pm

You could just say Dead Island > Skyrim and everyone would understand.


V
Skyrim isn't that good looking, hesh.
User avatar
Curveballs On Phoenix
 
Posts: 3365
Joined: Sun Jul 01, 2007 4:43 am

Post » Mon Dec 12, 2011 3:51 am

Ultima 7 was an awesome RPG. Yet the character customisation was many times worse than Skyrim. The world you explore makes most of the RPG, not the numbers on your character sheet I'd say.
User avatar
Lily
 
Posts: 3357
Joined: Mon Aug 28, 2006 10:32 am

Post » Sun Dec 11, 2011 8:09 pm

Uhm. The character creation in Oblivion was awful. You either looked exactly the same as everyone else, or a freak of nature. Don't even get me started on the hair..
User avatar
Nancy RIP
 
Posts: 3519
Joined: Mon Jan 29, 2007 5:42 am

Post » Mon Dec 12, 2011 4:56 am

The only reason this game is bad is it was designed for consoles. Battlefields gone. And TES is slowly following it.
User avatar
James Wilson
 
Posts: 3457
Joined: Mon Nov 12, 2007 12:51 pm

Post » Sun Dec 11, 2011 8:16 pm

What does RPG mean?
User avatar
Bloomer
 
Posts: 3435
Joined: Sun May 27, 2007 9:23 pm

Post » Mon Dec 12, 2011 5:36 am

i agree with some disagree with otherpoints and respect your opinion but after alot of these types a threads be warned this may not end well ....that said more power to ya i will watch and wait :intergalactic:
User avatar
Juanita Hernandez
 
Posts: 3269
Joined: Sat Jan 06, 2007 10:36 am

Post » Sun Dec 11, 2011 5:36 pm

I do not think that RPG means, what you think it means.
User avatar
Marine Arrègle
 
Posts: 3423
Joined: Sat Mar 24, 2007 5:19 am

Post » Sun Dec 11, 2011 3:53 pm

What does RPG mean?


Rocket Playing Grenade
User avatar
Bird
 
Posts: 3492
Joined: Fri Nov 30, 2007 12:45 am

Post » Mon Dec 12, 2011 5:31 am

The only reason this game is bad is it was designed for consoles. Battlefields gone. And TES is slowly following it.


What's wrong with consoles?

It's designed to appeal to people who don't play many RPGs. It's not designed for consoles.
User avatar
Cheville Thompson
 
Posts: 3404
Joined: Sun Mar 25, 2007 2:33 pm

Post » Sun Dec 11, 2011 6:39 pm

Got this for the PC, main problem with the game is that it is now so dumbed down for Xbox users that the stats side of the character generation is now virtually pointless more so than in Oblivion. Had hoped that they may have moved back towards the Morrowind's more subtle character stats giving a more individually crafted character. What you now get is a rather generic character you just hack and slash your way through the game which is fine but it just lacks the degree of character crafting that made Morrowind so great and was at least ok in Oblivion.


I do agree that Character generation is less of a focus, but this entirely deliberate, the idea being that you craft your character through your choices in the game rather than those right at the start.

It has nothing to do with being dumbed down for x-box users. It is in no way dumbed down, and wouldn't need to be for xbox users. Please refrain from format-bashing!
User avatar
Lexy Dick
 
Posts: 3459
Joined: Mon Feb 12, 2007 12:15 pm

Post » Sun Dec 11, 2011 1:56 pm

The one thing I agree it's bad is the menu system. It's incredibly bad.
User avatar
Rachael Williams
 
Posts: 3373
Joined: Tue Aug 01, 2006 6:43 pm

Post » Sun Dec 11, 2011 5:37 pm

ok the graphics for the character generation, i.e. the more natural individual look is better but that's about all you still end up with a generic character everywhere else which I think is disappointing and needless, Morrowind was better with stats in this respect.
User avatar
sw1ss
 
Posts: 3461
Joined: Wed Nov 28, 2007 8:02 pm

Post » Mon Dec 12, 2011 1:27 am

Oh look! It's this thread again.
User avatar
chirsty aggas
 
Posts: 3396
Joined: Wed Oct 04, 2006 9:23 am

Post » Sun Dec 11, 2011 11:56 pm

You had me until you blamed the consoles for your issues with the game -- about a dozen words into your rant.

Take your ignorant, elitist attitude Elsweyr (lol).
User avatar
JaNnatul Naimah
 
Posts: 3455
Joined: Fri Jun 23, 2006 8:33 am

Post » Sun Dec 11, 2011 6:10 pm

dumbed down for Xbox users


i stopped reading there. you stink.
User avatar
Bellismydesi
 
Posts: 3360
Joined: Sun Jun 18, 2006 7:25 am

Post » Mon Dec 12, 2011 1:23 am

skyrims the shiznitt mann, put it on master , and about dead island... lol so many bugs in that game.. F THAT. DRAUGR> Zombies lol
User avatar
Jah Allen
 
Posts: 3444
Joined: Wed Jan 24, 2007 2:09 am

Post » Sun Dec 11, 2011 5:58 pm

main problem with the game is that it is now so dumbed down for Xbox users


That single statement invalidates every other thing you have to say. But thanks for your contributions!
User avatar
kasia
 
Posts: 3427
Joined: Sun Jun 18, 2006 10:46 pm

Post » Sun Dec 11, 2011 4:46 pm

I don't know about rpg anything but gameplay wise it's defienetly not best. Spammable potions, overpowered perks, 5 hotkeys max instead at least 30 unless you count those 3 extra buttons for anyone who have giant fingers. Difficulty scaling horrible too.

Exploration, combat, and questing is fun though. Once I finished game I go instantly on other game.
User avatar
marie breen
 
Posts: 3388
Joined: Thu Aug 03, 2006 4:50 am

Post » Mon Dec 12, 2011 2:04 am

Graphics is also a problem, although the graphics overal is impressive looking there seems to be slight pixelation at the sides of objects, i.e a slight jagged black line. Oblivion does not have this and it not a problem related to hardware as far as I can see. This game just gives the feel that it was rushed through in places without any thought for quality. Now its almost just pick up a weapon and of you go so no not what I look for in an RPG and will be unwilling to pay full price for any such similar offering in the future now I know what to expect.


The first half of this paragraph sounds like an anti-aliasing issue.
I think you can turn anti-aliasing on through the launcher if that is an issue for you.
I don't see what anti-aliasing has to do with an RPG being poor.
User avatar
hannaH
 
Posts: 3513
Joined: Tue Aug 15, 2006 4:50 am

Post » Sun Dec 11, 2011 5:37 pm

What's wrong with consoles?

It's designed to appeal to people who don't play many RPGs. It's not designed for consoles.

Even another point. The only thing I have against consoles are that they hold back games. And yes, the dev's made it for people who don't play RPG's. They made it simple so alo't console users would buy it.
User avatar
Emma
 
Posts: 3287
Joined: Mon Aug 28, 2006 12:51 am

Post » Sun Dec 11, 2011 8:17 pm

And yes, the dev's made it for people who don't play RPG's. They made it simple so alo't console users would buy it.


And PC gamers presumably?
User avatar
Rebekah Rebekah Nicole
 
Posts: 3477
Joined: Fri Oct 13, 2006 8:47 pm

Post » Sun Dec 11, 2011 7:05 pm

You had me until you blamed the consoles for your issues with the game -- about a dozen words into your rant.

Take your ignorant, elitist attitude Elsweyr (lol).

nice
User avatar
JD bernal
 
Posts: 3450
Joined: Sun Sep 02, 2007 8:10 am

Post » Sun Dec 11, 2011 11:38 pm

is that it is now so dumbed down for Xbox users

You really should've just stopped at 'dumbed down'. Taking a shot at console gamers isn't going to win much support for your argument.
User avatar
Sanctum
 
Posts: 3524
Joined: Sun Aug 20, 2006 8:29 am

Post » Mon Dec 12, 2011 12:42 am

What does RPG mean?

You sly, philosophical dog, you.

That question really does bring up an excellent point. There are a lot of different types of RPGs out there, and it means something different to everyone. Some think that it's about random encounters, turn based combat, and stats/number crunching. Some think that it's an adventure game where you go out and play as a certain character and follow a story that the game tells you until you beat the final boss.

I personally consider an RPG to be a game where you pretend to be someone you're not (thus, "Role Playing"), and I would say that from that perspective, Skyrim does a fairly mediocre job of providing the players with a believable world wherein they can pretend to be someone else. On the other hand, it provides a fine overall gaming experience, and I'd be lying if I said I wasn't enjoying myself with it.

Thus, I'd say that Skyrim isn't an RPG. It's an RPG
User avatar
Rude_Bitch_420
 
Posts: 3429
Joined: Wed Aug 08, 2007 2:26 pm

Next

Return to V - Skyrim