Is Skyrim really better than oblivion?

Post » Wed Dec 07, 2011 8:26 pm

You're losing me on both comparisons...the F-22 is not a ten crewman strategic bomber and the B-17 hauled 8,000 lbs of bombs to the F-22's 2,000 lbs, and in 2006, Skyrim didn't exist so it's hard for me to rationalize how much better or worse Skyrim would have been compared to Oblivion had it been made 5 years ago.

My head hurts


Skyrim five years ago is Oblivion.
User avatar
Star Dunkels Macmillan
 
Posts: 3421
Joined: Thu Aug 31, 2006 4:00 pm

Post » Wed Dec 07, 2011 4:21 pm

Yes.
User avatar
Umpyre Records
 
Posts: 3436
Joined: Tue Nov 13, 2007 4:19 pm

Post » Wed Dec 07, 2011 11:38 pm

Heres what I like and don't like in skyrim.
Lycanthropy <3
I miss acrobatics
I dont mind that athletics is gone now that we can sprint, its nice not being able to run full speed for hours.
No spellmaking? wtf!?
The guilds and factions are meh.
Not being able to repair gear svcks.
The spells look cooler, but other than that the whole magic system svcks.
I love smithing.
Marriage is a great addition.
The 360 graphics are slightly better than 360 oblivions.
The exploration is better than oblivion.
Finisher attacks? BEAST

there are some others but I cant think of them at the moment.
User avatar
hannah sillery
 
Posts: 3354
Joined: Sun Nov 26, 2006 3:13 pm

Post » Wed Dec 07, 2011 4:58 pm

As much as I love Oblivion, I think in a vanilla vs vanilla match Skyrim is far superior. Mods made Oblivion totally awesome, so let's see what the creation kit for Skyrim brings. I'm expecting more greatness.
User avatar
celebrity
 
Posts: 3522
Joined: Mon Jul 02, 2007 12:53 pm

Post » Thu Dec 08, 2011 2:11 am

I think I prefered Oblivion over Skyrim in many ways, but I sure don't miss lockpicking and the vampire cure glitch on Ps3...
User avatar
Steeeph
 
Posts: 3443
Joined: Wed Apr 04, 2007 8:28 am

Post » Wed Dec 07, 2011 8:59 pm



The 360 graphics are slightly better than 360 oblivions.


:rolleyes: Clearly.
User avatar
Mashystar
 
Posts: 3460
Joined: Mon Jul 16, 2007 6:35 am

Post » Wed Dec 07, 2011 4:39 pm

Vanilla-Skyrim is the superior game without question.

Modded-We'll have to wait and see once the Creation Kit is released.
User avatar
Monique Cameron
 
Posts: 3430
Joined: Fri Jun 23, 2006 6:30 am

Post » Wed Dec 07, 2011 12:16 pm

I think it's better than oblivion by a long way , better in every way. Skyrim gives me the same joy i had when i played daggerfall for the first time.

It's the game i hoped it would be ( though i did hope the Pc would have had a UI that had more than 1 minute spent on it)
User avatar
Mariaa EM.
 
Posts: 3347
Joined: Fri Aug 10, 2007 3:28 am

Post » Wed Dec 07, 2011 2:36 pm

is this a serious question? as awsome as oblivion is, it's still the weakest game in the series for me (i still haven't played daggerfall or arena).

skyrim is obviously better, oblivion felt too "fairy tale", i half expected to see snow white and the seven dwarves walking down the road. skyrim has the same dark gritty feel of morrowind, unlike oblivion it feels like it's part of the same world.

the only thing i can think of that oblivion did better was destruction, i miss those ridiculously overpowered spells, it really feels nerfed in skyrim, though they made up for it by making conjuration actually useful for a change.

oblivion is stil a great game, but for me skyrim still outdoes it in wealth of content, the detail of tthe gameworld, and just the gameplay in general.
User avatar
Beast Attire
 
Posts: 3456
Joined: Tue Oct 09, 2007 5:33 am

Post » Wed Dec 07, 2011 11:25 pm

Dude, Risen was better than Oblivion. <_<
User avatar
Nancy RIP
 
Posts: 3519
Joined: Mon Jan 29, 2007 5:42 am

Post » Wed Dec 07, 2011 10:33 am

Oblivion was so random and I never felt like it was interesting to walk around looking for cool places, because there really weren't too many. I liked the armor designs and some of the weapons, though.

This game is like Conan or a Frank Frazetta painting compared to Oblivion's blase high fantasy.

EDIT: Shivering Isles was a bit more fun for me, but still there was a real lack of unique places to go.
User avatar
jessica robson
 
Posts: 3436
Joined: Mon Oct 09, 2006 11:54 am

Post » Thu Dec 08, 2011 1:42 am

is this a serious question? as awsome as oblivion is, it's still the weakest game in the series for me (i still haven't played daggerfall or arena).

skyrim is obviously better, oblivion felt too "fairy tale", i half expected to see snow white and the seven dwarves walking down the road. skyrim has the same dark gritty feel of morrowind, unlike oblivion it feels like it's part of the same world.

the only thing i can think of that oblivion did better was destruction, i miss those ridiculously overpowered spells, it really feels nerfed in skyrim, though they made up for it by making conjuration actually useful for a change.

oblivion is stil a great game, but for me skyrim still outdoes it in wealth of content, the detail of tthe gameworld, and just the gameplay in general.



You're joking right? I never expected anything unusual or remotely interesting to happen with Oblivion. Vanilla oblivion was a beta test if anything. If Snow White and the seven dwarves had walked down the street I might have been remotely interested. lol
User avatar
Melung Chan
 
Posts: 3340
Joined: Sun Jun 24, 2007 4:15 am

Post » Wed Dec 07, 2011 3:10 pm

is this a serious question? as awsome as oblivion is, it's still the weakest game in the series for me (i still haven't played daggerfall or arena).

skyrim is obviously better, oblivion felt too "fairy tale", i half expected to see snow white and the seven dwarves walking down the road. skyrim has the same dark gritty feel of morrowind, unlike oblivion it feels like it's part of the same world.

the only thing i can think of that oblivion did better was destruction, i miss those ridiculously overpowered spells, it really feels nerfed in skyrim, though they made up for it by making conjuration actually useful for a change.

oblivion is stil a great game, but for me skyrim still outdoes it in wealth of content, the detail of tthe gameworld, and just the gameplay in general.



Daggerfall was old school, you could and would lose the main quest for months, finally find it, and lose it again, and refinding it was like trying to find a needle in a haystack.
User avatar
Javier Borjas
 
Posts: 3392
Joined: Tue Nov 13, 2007 6:34 pm

Post » Wed Dec 07, 2011 10:29 am

Oblivion had FIVE YEARS for the community to make mods of it. For PC, Oblivion is better if you're willing to spend your time scouring the Nexus for mods but if you're on XBOX, don't have Oblivion, or don't like using mods (The Nine Divines knows why, I mean that's half the fun of having it on PC), then stick with Skyrim.

But Vanilla, Skyrim is VASTLY superior to Oblivion. The animation is more fluent, a few of the more popular mods in Oblivion made it to Skyrim, and it's just a better world in my opinion.
User avatar
Nichola Haynes
 
Posts: 3457
Joined: Tue Aug 01, 2006 4:54 pm

Post » Wed Dec 07, 2011 8:04 pm

Oblivion had FIVE YEARS for the community to make mods of it. For PC, Oblivion is better if you're willing to spend your time scouring the Nexus for mods but if you're on XBOX, don't have Oblivion, or don't like using mods (The Nine Divines knows why, I mean that's half the fun of having it on PC), then stick with Skyrim.

But Vanilla, Skyrim is VASTLY superior to Oblivion. The animation is more fluent, a few of the more popular mods in Oblivion made it to Skyrim, and it's just a better world in my opinion.


To cut a long story short, vanilla Oblivion was pap, and SKyrim is back to the quality we expect from Bethesda. The modding community saved Bethesda from oblivion? SKyrim is not entirely perfect but as near as an unmodded TES game could expect. Skyrim is better than Morrowind and that is saying something.
User avatar
Kelvin
 
Posts: 3405
Joined: Sat Nov 17, 2007 10:22 am

Post » Wed Dec 07, 2011 3:49 pm

I'm one of those "Morrowind is better than Oblivion" types. Is Skyrim better than Oblivion? Yes, easily. Is it better than Morrowind? I'm not so sure. Time will tell.
User avatar
Johanna Van Drunick
 
Posts: 3437
Joined: Tue Jun 20, 2006 11:40 am

Post » Wed Dec 07, 2011 4:52 pm

Short version: Skyrim fixes Oblivion’s biggest shortfalls.
Oblivion was so damn generic. Dungeons were built out of stock sections, so similar you’d swear it was procedurally generated. Identical ruins were scattered throughout the world, identical each time you found one. The world itself was bland and cookie-cutter as it could be.
The loot was generic –all the items were too much alike, and without any unique items there was little reward for marching down the bottom of a dungeon. You’d likely only find the same randomly generated items you’d find in any chest in the world.
The spells were generic – because spellcrafting let you create your own spells. The obvious problem it had was that being able to craft any spell you can imagine means that no spell is unique. If there are no unique spells, then you have no compelling rewards to give wizards.
Characters were generic… and nothing beyond personal dedication stopped the characters becoming a samey mish-mash of skills.
Even the gameplay was generic. Level scaling meant that every battle was an equally generic challenge – no mater where you were exploring.

In Skyrim there is something new and exciting around every corner. The different sections of the world all feel very different. Swamps, mountain-tops, plains, hot pools, tundra… the wildlife, the plant life, the monsters, the environment is all noticeably unique.
Level scaling isn’t gone, but much of it has been fixed. There are strange and dangerous places out there that selectively level or don’t level at all… as anyone that stumbled into a giant camp can attest. Dungeons have set levels (say 1-7 or 20-30) – that scale somewhat, but not over their own minimum or maximum. Sometimes you’ll find that the area is suspiciously ‘spot on’ for your level, but you can still find areas far above or below your level.
Braving a low level area makes you feel god-like, while braving a high level one gives you a chance to get your hands on gear much better then anything else you might find. And that’s because…
Loot in dungeons is a lot better. They now offer a guaranteed mixture of non-levelled loot that is suited to the difficulty of the dungeon and some random worthwhile leveled loot. Braving an area well above your level lets you get you hands on whatever non-levelled high-level gear is stored within. And unique and legendary items (that would be impossible to craft yourself) hidden throughout the world give you additional reason to delve into the dungeons.
I’ll always remember my first dungeon in Oblivion had a note with a little backstory in it… and it hinted at connections in the city… links that weren’t actually in the game. That’s the only dungeon with a backstory I found in Oblivion – Imagine my disappointment when there were never any others with an interesting premise. In Skyrim most of the dungeons have some sort of a story if you look around for it, and if there is a note that hints to connections in a city, then that thing that t’s hinting at is damn well there.
The dungeons themselves are much more interesting this time. There are still the odd generic cave corridor, but a lot more work has gone into lighting and decorating different locations to create unique areas to explore. And many of the areas have massive unique sections that reward your for exploring.
Spellcrafting is gone – and I hate that we lost it. But that opens the door to hunting out rare and unique spells. It means that mages have something to aspire and look forward to. Not to mention the new dynamic of combining or duel-casting spells.
And while I’m still grumpy at the total lack of character attributes, the new perk system almost makes up for it. When it comes to effectiveness the perks are far more important than the skills are. It means that even if you max out all your skills, no two characters need ever be alike. You can be the ultimate wizard, thief or fighter – but you can’t be all three.

The world is well-built and sensible in a way Fallout 3 was not. Each capital I’ve visited is unique visually, but also in how it works. One is a mining city, one a trading centre, one an agricultural city. There are a few “what the hell are those two locations doing so close”, but they aren’t so jarring as they were in previous games. And in a few cases they are even explained (“Yo – that area up the hill is freaken me out, cause it’s so close. Can you deal to it?”)

There have been some great moments with the ‘new’ radiant system, which seems to do what the old radiant was always supposed to do: Create a living world.
I’ve been berated for littering, told off for acting a fool, asked to stop shouting in the city, been handed back a sword I dropped because ‘I think you lost this’.
At one stage I was going to hand in a quest, in a small town – one that had no walls or loading screen. As I arrived a random, unscripted dragon swooped down and attacked the town, destroying two of the guards with flame breath…. And then the bugger landed, picked up the quest giver in its mouth and then threw him out off into the far distance. I was just like, “well… I guess I’m not getting paid then…” Brightside: I was able to retrieve a cash reward from the guy’s corpse when I found it, much much later.
User avatar
Andres Lechuga
 
Posts: 3406
Joined: Sun Aug 12, 2007 8:47 pm

Post » Wed Dec 07, 2011 4:17 pm

You're joking right? I never expected anything unusual or remotely interesting to happen with Oblivion. Vanilla oblivion was a beta test if anything. If Snow White and the seven dwarves had walked down the street I might have been remotely interested. lol

yeah oblivion had it's issues, i honestly didn't think it was all that great graphically, but i still think it got a bad rap. i still have fun with it despite everything that was wrong with it.

bethasdas games in general are more than the sum of their parts, a lot of the time they get so much wrong, but it all seems to balance itself out in the end and taken as a whole their games end up being amazing. even oblivion with it's broken leveling, godawful voice acting, generic world, and disneyfied art design.

but at the end of the day skyrim still wipes it's ass with oblivion.
User avatar
Jessica Raven
 
Posts: 3409
Joined: Thu Dec 21, 2006 4:33 am

Post » Wed Dec 07, 2011 2:02 pm

Morrowind and Skyrim are better
User avatar
Cedric Pearson
 
Posts: 3487
Joined: Fri Sep 28, 2007 9:39 pm

Post » Wed Dec 07, 2011 9:52 pm

I sort of think it is. Even with it's faults.


Yes oblivion was crap and the most overrated rpg this gen.
User avatar
Nathan Hunter
 
Posts: 3464
Joined: Sun Apr 29, 2007 9:58 am

Post » Thu Dec 08, 2011 2:37 am

I'm one of those "Morrowind is better than Oblivion" types. Is Skyrim better than Oblivion? Yes, easily. Is it better than Morrowind? I'm not so sure. Time will tell.


Oblivion was like a stuffed animal, looked pretty on the outside but had no life in it at all.
User avatar
Claire Mclaughlin
 
Posts: 3361
Joined: Mon Jul 31, 2006 6:55 am

Post » Wed Dec 07, 2011 9:41 pm

Skyrim > Oblivion by far.

Oblivion is some perfect disney land with 0 life, its pretty but really there isn't much less going for it. Skyrim is a WORLD, stuffs going, the detail shows and it does in many ways to just Grab your face and smash it into the screens, the music, the scenery, the effects when Alduin is doing his stuff with the other Dragons, PURE EPIC. and I love to see someone tell me they don't feel nearly all Dragon fights are Not epic.
User avatar
Isabel Ruiz
 
Posts: 3447
Joined: Sat Nov 04, 2006 4:39 am

Post » Wed Dec 07, 2011 8:11 pm

Skyrim is so much better than Oblivion.
User avatar
Aaron Clark
 
Posts: 3439
Joined: Fri Oct 26, 2007 2:23 pm

Post » Wed Dec 07, 2011 10:50 pm

Skyrim > Oblivion by far.

Oblivion is some perfect disney land with 0 life, its pretty but really there isn't much less going for it. Skyrim is a WORLD, stuffs going, the detail shows and it does in many ways to just Grab your face and smash it into the screens, the music, the scenery, the effects when Alduin is doing his stuff with the other Dragons, PURE EPIC. and I love to see someone tell me they don't feel nearly all Dragon fights are Not epic.


The dragon fights are really epic. I lose all co-ordination of my keyboard in frantic and panicking desperation whenever I encount a dragon.
User avatar
suniti
 
Posts: 3176
Joined: Mon Sep 25, 2006 4:22 pm

Post » Wed Dec 07, 2011 9:24 pm

Yes.
User avatar
xemmybx
 
Posts: 3372
Joined: Thu Jun 22, 2006 2:01 pm

PreviousNext

Return to V - Skyrim