Is Skyrim really that bad of a place?

Post » Sun Apr 25, 2010 4:08 am

I found it somewhere on UESP,


maybe I can find the link

Aha! Found it. http://www.imperial-library.info/pge/wildregions.shtml
Literally, 'Orsinium' means Orc-Town in the early Aldmeris. The goblin-ken (orcs, ogres, gremlins, and other beastfolk) that live in Orsinium favor the Elvish name for their settlement, for it suggests, at least to human ears, a glorious and beautiful fortress-city instead of the squalid and filth-ridden village-and-keep that it is.

The only problem is that is written in an insanely biased Imperial tone, and it's written during the time period of Tiber Septim. Since Orcs, before the Warp in the West, were seen as beasts and monsters, the writers would have no problem lumping together Orcs and Goblins and Ogres, despite the fact that Orcs share different origins from the mentioned creatures. PGE3 doesn't mention anything of the sort, and PGE3's a lot more current.
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Alexxxxxx
 
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Post » Sun Apr 25, 2010 2:54 am

In current lore, Skyrim IS more than just bland ice and snow, this I know is true, and there is no reason why Skyrim CAN'T be an interesting place to explore. I just don't have any confidence that the people who turned the jungles of Cyrodiil into Generic Fantasy Fake Medieval Europe Land could make Skyrim an interesting place to explore. That, and I just don't like Nords all that much, and I'd much rather explore Elseweyr or Black Marsh, mostly, the reason I don't want the next game to be in Skyrim is not due to anything I have against Skyrim but because I have my own preferences on where the next game should be set.

Also, in Bloodmoon, we already had a chance to explore a bit of Nordic culture, while this look into it was nothing compared to what we'd get in a game set in Skyrim, it did give us a bit of a taste of it, and that's more than can be said for other races that are not Dunmer in that game, not to mention Bruma seems to give us a good representation of what a Nordic city might look like, Khajiit, Argonians, or even Altmer or Bosmer did not receive anything like that. Of course, since I do not like elves, I don't want the next game to be set in Summerset Isle or Valenwood.

Everyone wants to see different provinces. Satisfying solution is to have them all, if they only have sensible main quests. It's also waste of resources not to include them. Tamriel is 1 solid land so it cuts out Akaviri and others as necessary episodes.


The problem is, if Bethesda tried to do all provinces, at least with current technology, they would probably end up being far too small and lacking in detail, just look at how people complained about Oblivion being too small, and imagine the outrage if Bethesda had to put all of Tamriel on the map when they can't make it at least on the same scale as Oblivion (so that the map's Cyrodiil would be the same size as in Oblivion.) although you can see into the other provinces in Oblivion, you can only see as far as the view distance allows, and you don't see details like roads, ruins, towns and such, if Bethesda had to let you explore those provinces, the additional details that would need to be added would certainly do a lot to expand the production budget and increase production time, not to mention to keep such a game plausible, Bethesda would need to add a lot of new models and textures so that every province could look as it should.
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Krystal Wilson
 
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Post » Sun Apr 25, 2010 6:51 am

The problem is, if Bethesda tried to do all provinces, at least with current technology, they would probably end up being far too small and lacking in detail, just look at how people complained about Oblivion being too small, and imagine the outrage if Bethesda had to put all of Tamriel on the map when they can't make it at least on the same scale as Oblivion (so that the map's Cyrodiil would be the same size as in Oblivion.) although you can see into the other provinces in Oblivion, you can only see as far as the view distance allows, and you don't see details like roads, ruins, towns and such, if Bethesda had to let you explore those provinces, the additional details that would need to be added would certainly do a lot to expand the production budget and increase production time, not to mention to keep such a game plausible, Bethesda would need to add a lot of new models and textures so that every province could look as it should.


Thus in "calculations" it would be published in 2030. :D
The final game.
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Cool Man Sam
 
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Post » Sun Apr 25, 2010 7:08 am

I would be happy to stomp around in Skyrim myself. I think the land and lore of the area are a good foundation for lots of possibilities.
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evelina c
 
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Post » Sun Apr 25, 2010 3:14 am

That's right! it wasn't on UESP, it was at the library there you go.

You guys are talking about doing whole of tamriel.

They didn't even do all of morrowind in morrowind, but they covered two provinces in daggerfall.

Look at my post in the thread about the empire, the one about making a whole tamriel game being impossible, I may copy and paste it.
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Lily Something
 
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Post » Sun Apr 25, 2010 2:55 am

in response to the obsessive compulsive comments...arent we all just a littel? otherwise we wouldnt be here on this forum every single day? playing video games practically every day and talking about them in ways that can only be rivaled by star trek fans?
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louise tagg
 
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Post » Sun Apr 25, 2010 5:43 am

personally I haven't played games in about 4 days.

And yes, we all are kind of a bunch of nerds for going on this forum. I am bored, it's the only thing I got to do. For me it helps me know what bethesda and the fanbase are thinking.

Rivaled by Star Trek fans....lol
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Ana
 
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Post » Sun Apr 25, 2010 2:44 am

Aha! Found it. http://www.imperial-library.info/pge/wildregions.shtml

The only problem is that is written in an insanely biased Imperial tone, and it's written during the time period of Tiber Septim. Since Orcs, before the Warp in the West, were seen as beasts and monsters, the writers would have no problem lumping together Orcs and Goblins and Ogres, despite the fact that Orcs share different origins from the mentioned creatures. PGE3 doesn't mention anything of the sort, and PGE3's a lot more current.


I knew it was a Pocket Guide! Victoire!
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Andrea P
 
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Post » Sat Apr 24, 2010 5:28 pm

i hear ya wooly....games are such a huge part of my life now too. im not able to be as active as i would like to be plus i live in the country. there is an elk farm less than half a mile away from me. 0o so there isnt much else to do , and honestly i am happy spending a large part of my free time playing these games , especially if they are excellent in quality and immerssive. i think skyrim , as per descriptions ive read here of it , is a good inclusion choice. i would love to see mountain sized mountains with passes through them and mines built into them. old dwarven ruins? i would love to see all the viking type nords and tribes. are they on the sea shore? do they have the longboats? and do they go on raids? XD
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Cathrin Hummel
 
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Post » Sun Apr 25, 2010 2:24 am

Ha, I now remember reading it in the guide. The guides are so usefull.

Anyway the reason that I posted that, and somebody was like "why does it matter"

There is no orchish province, just a city, and it has more than orcs.
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NO suckers In Here
 
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Post » Sat Apr 24, 2010 7:41 pm

I just want prejudiced people to stop giving the half-assed assumption that Skyrim is nothing but snow.
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danni Marchant
 
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Post » Sat Apr 24, 2010 9:46 pm

Yes, agreed.

Alaska even has a lot of green tundra.

It will be green, but will have snowy mountains.

At least we won't have to put up with the land dreughs. I hated them. Don't know why.
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Jonathan Montero
 
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Post » Sun Apr 25, 2010 8:09 am

Yeah, the best way I've found to counteract the "It's all snow!" argument is to tell them to run a Google Image Search on Norway.

I hope they handle the next game well, though. I was excited by Cyrodil and was let down. At the very least I was hoping the "Roman" Empire concept would be kept, instead we got plain old European medieval stuff.
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Tyrel
 
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Post » Sun Apr 25, 2010 1:18 am

Yeah, the best way I've found to counteract the "It's all snow!" argument is to tell them to run a Google Image Search on Norway.

I hope they handle the next game well, though. I was excited by Cyrodil and was let down. At the very least I was hoping the "Roman" Empire concept would be kept, instead we got plain old European medieval stuff.


Uh... politically anyway... the place was pretty Roman... Emperor -> Council (Senate) -> Counts/Contessas (Equestrians)... they changed the titles up a bit, but the essence was the same.
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Rachel Tyson
 
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Post » Sat Apr 24, 2010 5:24 pm

At least we won't have to put up with the land dreughs. I hated them. Don't know why.

Maybe we can go back to actual sea-dreugh. I miss being scared of the water :)
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Sophie Morrell
 
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Post » Sun Apr 25, 2010 8:53 am

Skyrim...more than just snow, but whats wrong with snow?

What I really fear is that the "snow" will become overlooked, that developers will see it as an obstacle to creating a "traditional fantasy game" and miss on the opportunity to creat a unique world (within the realm of video games). Embrace the snow! If done well it could be groundbreaking and beautiful. I want to run across endless glaciers, I want to hunker down in caves to escape brutal blizzards. Dog sleds? Large furry mounts? (horses or otherwise). I have this vision of standing in the middle of a frozen wilderness staring at massive mountains in the distance and being ambushed by arctic predators (wolves, bears, werewolves, werebears, etc.). Think of lost elven cities frozen into massive glaciers. Think of the terrible and frightening magick of the still primitive Nord Shamans living high in the mountains.


forgive me if I am getting off subject a little bit but I feel it is hard to explain the possibilities with simple descriptions.
A lone figure wanders across snow covered lands, spear in hand, dressed in furs. He pulls the wrapping from his face and lowers his hood to better survey the land....was that movement? were his eyes playing tricks on him? are those eyes? no...just a trick of his own imagination.He shakes his head and bundles himself up to resume his journey. One step...the snow crunches under his foot...two steps...crunch...crunch. A low growl....a massive white bear stands directly in front of him. He clutches his spear and prepares for battle.

Not to say that I would not also like a little variety in landscapes but I feel that all this defensive talk of Skyrim as a game location focuses on the fact that it is not all frozen when there is so much potential in the frozen lands themselves. Honestly the best model for Skyrim in my opinion would some place like Canada. Massive frozen areas to the north but plenty of endless forests and even grasslands as you travel further south.
And while we are at it lets steal some fjords from Scandinavia :)

I was going to include some images of glaciers and arctic areas but you can all use google image search as well as I can.
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Kelly Upshall
 
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Post » Sat Apr 24, 2010 9:16 pm

What about Valenwood? :confused:
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Dan Scott
 
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Post » Sat Apr 24, 2010 11:40 pm

what about it? not trying to be snarky or anything just wondering?
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Lifee Mccaslin
 
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Post » Sat Apr 24, 2010 10:55 pm

Nords used to be my main race I played (Dunmer second) until those bastards knocked me unconscious and shaved my glorious beard!....I can't even return home to skyrim like this....I'll be the laughing stock of my village!.

really though I was happy to see they did some beard work in Oblivion on Sheogorath and in F03 so I have my fingers crossed for beards in TESV. I thought this was pretty funny though
Spoiler
were you find that dead guy in SI with a letter on him that says something along the lines of "this citizen of the shivering isles has been condemned to death by lord sheogorath for attempting to grow a beard"

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Daddy Cool!
 
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Post » Sun Apr 25, 2010 2:50 am

I'm sure TES V: Skyrim could be a great game if Bethesda do it right, it just wouldn't be my choice for where to set the next game
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Bonnie Clyde
 
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Post » Sat Apr 24, 2010 6:12 pm

I just want prejudiced people to stop giving the half-assed assumption that Skyrim is nothing but snow.

I see it as a larger version of Solstheim.
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GRAEME
 
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Post » Sat Apr 24, 2010 9:31 pm

I see it as a larger version of Solstheim.

Then there is nothing I can say to you without flaming. Can you even read?
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Laura Cartwright
 
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Post » Sat Apr 24, 2010 7:36 pm

As we have all discovered thanks to these forum (:P) Skyrim is not all snow.
If it was the ports in the north wouldn't work very well, the farmers would be raging and the lands conquered of the Redguards would have mysteriously gained snow by the mere presence of the Nords
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Jessica Stokes
 
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Post » Sat Apr 24, 2010 8:15 pm

And this discussion make it seem like
Snow = Snow. All the same

As if
Tree = Tree
or
Forest = Forest
Otherwise Morrowind and Oblivion and most other games wouldn't have any variation. Except kids' platformers. Space world after lava world yay
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Chrissie Pillinger
 
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Post » Sat Apr 24, 2010 10:57 pm

It isn't all snow, does anyone still not understand this simple fact? It's about half snow and ice, the rest is temperate climate.
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Laura Ellaby
 
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