I also thought for sure werewolves were not in, and a bunch of other things. Well I guess I will give a relitivly short review of the game.
For starters, I really did like it alot more than I thought I would. Some of it was well done and I loved how big alot of the dungeons were. Unfortunatly the quests were the biggest down point for me. Some of you can argue that these were great quests. College of winterhold? You become Archmage in what, 3 or 4 quests? 3 hours of play and boom, you are the archmage with not a single magic skill over 50.
Its really hard to enjoy these questlines. You know when something is about to end? Like, you can feel the entire thing coming to a climix, and you know the end is soon. Thats how i felt except it was more like "what, already?" For all the things there are to do in the game, their really isn't alot of content where it mattered.
For me, the shouts were really campy. Like, cheesy. As in not cool. Sweet so I yelled at a guy and he flew off the edge, quick let me call my gf and say FUS RO DAH. Cuz thats just so cool. They were a cool element to the gameplay, but I would have preferred their effects be intergrated into the spellsystem instead of as shouts.
I love werewolves, so I was very happy to learn they were in, and I was very impressed with the way they handled it in this game. Unfortunatly all good things come to an end. The higher the level I got, the less I transformed. Changing into a werewolf, like it did in morrowind, made you weaker, not stronger. And since most things in the game scaled you quickly became killed in one or 2 hits in werewolf form.
Level scaling was a huge problem in Oblivion. In skyrim, its handle better but still rears its ugly head quite often. Many times I would enter a new dungeon at high level. To be greeted by guys I was just kill in one shot, and then a guy who looked the same but would somehow have 50 times the amount of health as all his buddies, and do 10x the damage on top of that. This made things very random and kind of lame.
Spells were once again very underpowered in this game. Compared to what you can martially do in skyrim, magic next to useless if you put them side by side.
Hmmm, I cant think of much more to say, I don't want to get too deep into this. I liked it more than I thought I would, but I played it more than 100 hours. And now I don't feel like playing anymore.
It still doesnt hold a candle to morrowind, and you can definatly see the cheese and mainstream it oozes from itself.
To give you an idea of what I mean, if you could please indulge me here, let me take you on a guide of my favorite music, Hardstyle, and how it has evolved over the years.