Skyrim running in 16 bit color instead of 32

Post » Sun May 13, 2012 2:48 am

It's doesn't use Gamma Correction AA because Skyrim is DirectX and that option is only for OpenGL. Triple Buffer is OpenGL as well.

Yes, callibrating your monitor would be beneficial as to me, your shots are too bight and brightness exposes graphics like that. Turn your brightness down in the game and calibrate your monitor with the Windows calibration tool in the control panel(Windows 7) .

The same thing happens with the forum. Look at the image in the background of the Skyrim guy and if the smoke looks similar to your problem then your brightness/gamma is too high.

The same thing isn't happening with the picture on the forums and it also isn't happening with screen shots other people has posted. Regardless, I calibrated my monitor and it was pretty spot on. Gamma was off by a hair, but everything else was spot on. I guess I should turn off that stuff that is only for OpenGL then?

Bah no worries Camero had that covered with part of his set of stuff to setup in Nvidia Inspector so its already in place. My biggest suggestion once you've gotten a good baseline of settings established is go to review the various ENB based mods on skyrimnexus, ENB is a pretty powerful and open-ended 3rd party 'everything visual enhancer' and many people have their own variations of it available as mods. The ENB mod does a tramendous amount of good towards taking the vanilla Skyrim lighting engine and transforming it into a visually spectacular environment. But yah work out these sittings here in the nvidia inspector and skyrimprefs.ini first then afterwards throw one of the ENB mods that appeals to you on top.

Which mod(s) would you suggest?
I liked using "Realistic Lighting Without Post-Processing" but now it is far too dark indoors and also it just doesn't look pretty inside like it did before. Outside it looks nice, though.


My current problem is how dark things are:

http://i2.photobucket.com/albums/y39/jerseygrl33458/darkkkk.png
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MatthewJontully
 
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Post » Sat May 12, 2012 6:29 pm

Open \Users\Gaming\Documents\My Games\Skyrim/SkyrimPrefs.ini

What are the following values:


fBrightLightColorB=
fBrightLightColorG=
fBrightLightColorR=
fGamma=
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Benito Martinez
 
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Post » Sat May 12, 2012 6:26 pm

Open \Users\Gaming\Documents\My Games\Skyrim/SkyrimPrefs.ini

What are the following values:


fBrightLightColorB=
fBrightLightColorG=
fBrightLightColorR=
fGamma=

Mine was located here : C:\Users\Rachael\Documents\My Games\Skyrim


fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
fGamma= 0.8800
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Neil
 
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Post » Sat May 12, 2012 5:26 pm

Which mod(s) would you suggest?
I liked using "Realistic Lighting Without Post-Processing" but now it is far too dark indoors and also it just doesn't look pretty inside like it did before. Outside it looks nice, though.
My current problem is how dark things are:

http://i2.photobucket.com/albums/y39/jerseygrl33458/darkkkk.png
Yah that was the first one I ever tried but yah it seems to react too much to the current light you're standing in to govern the whole room, wierd things like that. The ENBs are definitely better at those tasks. I've been trying a bunch of them but what I think I'm settling on is this one here:
http://www.skyrimnexus.com/downloads/file.php?id=4463
I liked that it had specific attempts to better the shadows which are otherwise hamstrung by the shadow engine's limits.

Other then make sure skyboost is in play, that's a monsterous CPU benefit and then just stroll around through the mods available and pick what appeals to you. Personally I really liked what the Tytanis Megamod offered as well, its a nice mix of a bunch of different once but what really appealed to me was the integration of extended crafting and righting alternative mounts. Oh sorry right and the two lush mobs, lush grass and lush trees just add so much depth to the outdoors without even really impacting performance since they're mostly just amping the meshes not the textures themselves. The end results though are great:
http://img823.imageshack.us/img823/5329/shaevynbearhearth04.jpg
I mean that's no logner just little tufts of grass here and there, that's full and lush blankets of the stuff. A real game changer and quite the experience the first time say a sabretooth gets the jump on you because of it.
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Irmacuba
 
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Post » Sun May 13, 2012 4:13 am

Mine was located here : C:\Users\Rachael\Documents\My Games\Skyrim


fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
fGamma= 0.8800

Hmm, well your gamma is darker then mine so the only thing I can think of is that it's a bug. I don't think many modern games even support 16bit any more because there is just not need to support it.
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Cathrin Hummel
 
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Post » Sat May 12, 2012 6:33 pm

Yah that was the first one I ever tried but yah it seems to react too much to the current light you're standing in to govern the whole room, wierd things like that. The ENBs are definitely better at those tasks. I've been trying a bunch of them but what I think I'm settling on is this one here:
http://www.skyrimnexus.com/downloads/file.php?id=4463
I liked that it had specific attempts to better the shadows which are otherwise hamstrung by the shadow engine's limits.

Other then make sure skyboost is in play, that's a monsterous CPU benefit and then just stroll around through the mods available and pick what you mean. Personally I really liked what the Tytanis Megamod offered as well, its a nice mix of a bunch of different once but what really appealed to me was the integration of extended crafting and righting alternative mounts.

I don't know what skyboost is. Also I searched for Tytanis Megamod and nothing came up-- but I'm not looking for a mod that changes game play.

That screen cap of things being too dark was with the lighting mod turned off, by the way.
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Taylor Tifany
 
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Post » Sun May 13, 2012 4:53 am

I've tried two different ENB mods and neither are working. I've never had a problem with mods before. I'm installing these through the Nexus mod manager and I've been taking screen caps and there is no change. My other mods are working :(

:nope:
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Kieren Thomson
 
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Post » Sat May 12, 2012 11:52 pm

I've tried two different ENB mods and neither are working. I've never had a problem with mods before. I'm installing these through the Nexus mod manager and I've been taking screen caps and there is no change. My other mods are working :(

:nope:
Oh these guys work a little differently, download them manually and you'll notice they're a few dlls and config files, they have to go right into the root skyrim folder where tesv.exe is and they'll just be hooked into the loading from there. Keep track of what files belong to the current ENB mod you're using (they vary greatly) and if you want to try a different make sure you delete all the current one's files from that folder first.

Oh and here's the link to the skyboost mod, the download link is at the bottom of the first post.
http://www.gamesas.com/topic/1329960-skyboost-topic-4/
Its like the ENBs where you just download the file and extract the two files inside into your root skyrim folder and they'll automatically be part of things. It is a sheer performance enhancer and the going gains tend to be between 25-50% more FPS due to how much it helps the game use the CPU more efficiently.
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Amie Mccubbing
 
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Post » Sat May 12, 2012 9:28 pm

Oh these guys work a little differently, download them manually and you'll notice they're a few dlls and config files, they have to go right into the root skyrim folder where tesv.exe is and they'll just be hooked into the loading from there. Keep track of what files belong to the current ENB mod you're using (they vary greatly) and if you want to try a different make sure you delete all the current one's files from that folder first. Oh and here's the link to the skyboost mod, the download link is at the bottom of the first post. http://www.gamesas.com/topic/1329960-skyboost-topic-4/ Its like the ENBs where you just download the file and extract the two files inside into your root skyrim folder and they'll automatically be part of things. It is a sheer performance enhancer and the going gains tend to be between 25-50% more FPS due to how much it helps the game use the CPU more efficiently.

wooooahhh skyboost took me from 30fps (on the top step in whiterun looking at the tree) to 45... Sheesh wasn't expecting that.. Thanks :)
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Shiarra Curtis
 
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Post » Sun May 13, 2012 5:04 am

wooooahhh skyboost took me from 30fps (on the top step in whiterun looking at the tree) to 45... Sheesh wasn't expecting that.. Thanks :smile:
Yah its pretty rediculous eh? :) To think two guys just reverse engineered the skyrim executable to figure out how to make those optmizations count too, makes Beth's dev team look pretty bad any ways :P So I'd say you're good to go now, with those core mods in place you've got the essential base build to play Skyrim as it was meant to be on the PC,
Cheers.
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herrade
 
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Post » Sat May 12, 2012 9:12 pm

Banding could be due 8 bit HDR calculations, if the game is using that. We have the same effect in Arma2/OA when running 8 bit HDR (low) but goes away when switching to 16 bit (medium) or 32 bit (high) HDR. The penalty in that game are some significant performance hits on some systems, plus some pure graphical bugs associated with it.
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CArla HOlbert
 
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Post » Sat May 12, 2012 6:10 pm

Yah its pretty rediculous eh? :smile: To think two guys just reverse engineered the skyrim executable to figure out how to make those optmizations count too, makes Beth's dev team look pretty bad any ways :tongue: So I'd say you're good to go now, with those core mods in place you've got the essential base build to play Skyrim as it was meant to be on the PC,
Cheers.

Thanks for the help..

The brightness thing is a huge problem. I installed the ENB mod you recommended and I really like it, except I really can't see anything most of the time! It isn't the mod because it was pretty much like this before.

I've tried turning the brightness up and it just makes the environment brighter, but does not change my character. Also, I messed around with my monitors contrast (even though I know it is correctly calibrated) and that doesn't help either.

http://i2.photobucket.com/albums/y39/jerseygrl33458/1TESV2012-01-0816-33-09-76.png

http://i2.photobucket.com/albums/y39/jerseygrl33458/1TESV2012-01-0816-34-00-20.png
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Andrew Perry
 
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Post » Sun May 13, 2012 6:29 am

Thanks for the help..

The brightness thing is a huge problem. I installed the ENB mod you recommended and I really like it, except I really can't see anything most of the time! It isn't the mod because it was pretty much like this before.

I've tried turning the brightness up and it just makes the environment brighter, but does not change my character. Also, I messed around with my monitors contrast (even though I know it is correctly calibrated) and that doesn't help either.

http://i2.photobucket.com/albums/y39/jerseygrl33458/1TESV2012-01-0816-33-09-76.png

http://i2.photobucket.com/albums/y39/jerseygrl33458/1TESV2012-01-0816-34-00-20.png
Hrm, those mods due tend to focus more on decreasing the over all ambient light in favour of specific sources like the sun/moon or other local light sources so darkened when looking at the side not facing the sun does kind of run par for the course but yah that's pretty darn dark in those screen shots. Btw you can toggle the ENB mod on and off in-game using shift-F12, if you find with the mod off that you can see your char better you could look at editing the enbseries.ini and finding things like 'ambient light' and raising those numbers (effectively everything is just a little brighter and less dependent on the sun/moon)
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Jonathan Braz
 
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Post » Sat May 12, 2012 11:17 pm

Hrm, those mods due tend to focus more on decreasing the over all ambient light in favour of specific sources like the sun/moon or other local light sources so darkened when looking at the side not facing the sun does kind of run par for the course but yah that's pretty darn dark in those screen shots. Btw you can toggle the ENB mod on and off in-game using shift-F12, if you find with the mod off that you can see your char better you could look at editing the enbseries.ini and finding things like 'ambient light' and raising those numbers (effectively everything is just a little brighter and less dependent on the sun/moon)

It's good to know I can disable it with that.. but it takes a screen shot every time I press F12! How do I change that?

Also, changing ambient light worked! Although somehow I have the problem with the smoke screen again... But it isn't the AL because when I lower that back down the smoke is still messed up ... grrrrrrr
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Kortniie Dumont
 
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Post » Sat May 12, 2012 4:31 pm

Hrm is that Skyrim/steam or something like fraps taking those screen shots, if its fraps you can open up its control panel and under the FPS tab change its control key, that's how I do it and I'm not 100% sure how to adjust the Skyrim/steam method. That's the intro smoke that's bugging you eh? I never really liked it either and I've actually installed this mod http://www.skyrimnexus.com/downloads/file.php?id=4624 here which replaces the smoke with snow flakes to side step it. ;)
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Monika Krzyzak
 
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Post » Sat May 12, 2012 5:44 pm

Hrm is that Skyrim/steam or something like fraps taking those screen shots, if its fraps you can open up its control panel and under the FPS tab change its control key, that's how I do it and I'm not 100% sure how to adjust the Skyrim/steam method. That's the intro smoke that's bugging you eh? I never really liked it either and I've actually installed this mod http://www.skyrimnexus.com/downloads/file.php?id=4624 here which replaces the smoke with snow flakes to side step it. :wink:

Well I'm using the intro smoke as an example because when it's like that I can see color banding in game
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Dona BlackHeart
 
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Post » Sun May 13, 2012 6:18 am

Hrm, give this mod a try then:
http://www.skyrimnexus.com/downloads/file.php?id=836

I'm still getting my brain around the colour bending concept, its those visible lines within the intro fog that kind of form rings contoured to its outter edges right? (not much of a visuals technical person so just wanna make sure I'm looking at the right stuff)
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A Boy called Marilyn
 
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Post » Sat May 12, 2012 5:28 pm

Might be wise to figure out your graphical problems before installing mods. Try downloading someone elses .ini file and see if that makes a difference.

I did have some texture problems which were sorted out by disabling AA and AF, and then forcing 16x AF through Catalyst control centre and using the in-game FXAA, however I'm using an ATI card so changing those may not make a difference.
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Horror- Puppe
 
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Post » Sun May 13, 2012 12:37 am

Hrm, give this mod a try then:
http://www.skyrimnexus.com/downloads/file.php?id=836

I'm still getting my brain around the colour bending concept, its those visible lines within the intro fog that kind of form rings contoured to its outter edges right? (not much of a visuals technical person so just wanna make sure I'm looking at the right stuff)

this is color banding http://img24.imageshack.us/img24/9582/screenshot12244.png

It's those lines in the sky where you can see it step down between shades
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Chris Johnston
 
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Post » Sat May 12, 2012 5:33 pm

It's some kind of brightness/gamma issue, there is no need to try all these random mods you keep throwing at the Op. The logo is bright as well, so it's either a driver bug or a game bug.
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Jay Baby
 
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Post » Sun May 13, 2012 2:03 am

Ahhhhh okay now I know what you're talking about. Kay I just confirmed I don't see any evidence of those in my own game so lessie here, sec I'll update again.
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Josh Trembly
 
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Post » Sat May 12, 2012 9:30 pm

I disabled all mods for now
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jason worrell
 
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Post » Sat May 12, 2012 6:19 pm

Kay I found a nice clear patch of sky and I can see the same sort of banding in my own sky, looking into what influences it. I guess its just something I've never noticed before.
ED: You know, I kind thing they've just always been there, like even with the fallout games.
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Elena Alina
 
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Post » Sun May 13, 2012 1:36 am

Kay I found a nice clear patch of sky and I can see the same sort of banding in my own sky, looking into what influences it. I guess its just something I've never noticed before.

I think it's worse for some people. Right now my biggest issue is how dark I am. Turning up the ambient lighting helped, but it still needs tweaking.
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Portions
 
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Post » Sun May 13, 2012 6:31 am

I think it's worse for some people. Right now my biggest issue is how dark I am. Turning up the ambient lighting helped, but it still needs tweaking.

Could just try out a different ENB based mod, I picked that particular one because it was aiming to minimize the amount of ambient 'light from nothing' and would create very dark and very bright contrasted lighting depending on where you were, This one for instance has been picking up popularity pretty fast too http://www.skyrimnexus.com/downloads/file.php?id=5253

If you want to try it just remember to extract all the current ENB mod's files else this other one may untentionally try to use some of them. I'll warn though I found it also over-saturated all the colours, things like torches were too deep of a red and many of the flowers just started looking very out of place.
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Juan Suarez
 
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