Skyrim Screenshot anolysis #1

Post » Mon Dec 06, 2010 2:28 am

They're not going to have 2 similarly looking taverns with identical looking women sweeping the floor, it's the same place. :P
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Robert
 
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Post » Sun Dec 05, 2010 8:48 pm

They're not going to have 2 similarly looking taverns with identical looking women sweeping the floor, it's the same place. :P


So why all the differences? Did you read my post and see how many differences there are in the two taverns. They may be the same interior location, but they are certainly different.

http://i.imgur.com/SY3by.jpg

P.S.- Take a closer look at the 'identical' women. You will notice they arent identical at all. They have slightly different colored hair (brown and black?) and different colored shirts. Just saying.
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Chloé
 
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Post » Sun Dec 05, 2010 7:49 pm

1. When you guys talked about tusks and animals ... well look at http://4.bp.blogspot.com/_4lrm97dBqNo/TUFlfgtiZ1I/AAAAAAAAAYE/g2GtrsgTo60/s1600/artofskyrim_003_orc.jpg pic, bottom right side, so there are gonna be walruses or whatever ... that explains the roof lamp...

2. It can be the same room, but they just changed the NPCs and floor, but had no time to change the details ... like somebody said, they are probably just experimenting on it. I HOPE so.
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Lavender Brown
 
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Post » Mon Dec 06, 2010 1:09 am

1. When you guys talked about tusks and animals ... well look at http://4.bp.blogspot.com/_4lrm97dBqNo/TUFlfgtiZ1I/AAAAAAAAAYE/g2GtrsgTo60/s1600/artofskyrim_003_orc.jpg pic, bottom right side, so there are gonna be walruses or whatever ... that explains the roof lamp...

2. It can be the same room, but they just changed the NPCs and floor, but had no time to change the details ... like somebody said, they are probably just experimenting on it. I HOPE so.


It seems weird that these experimentations would make it into official screenshots and the official gameplay trailer dont you think? I dunno you guys are probably right but I still would like an explanation.

P.S. I think its on the first page, but walrus tusks were mentioned.
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Lawrence Armijo
 
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Post » Sun Dec 05, 2010 1:25 pm

http://i.imgur.com/SY3by.jpg

Now I'm 100% sure it's the same place, the person behind the bar just changed which is great, adds to the feeling. :)
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April D. F
 
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Post » Sun Dec 05, 2010 7:29 pm

Now I'm 100% sure it's the same place, the person behind the bar just changed which is great, adds to the feeling. :)


Lol. I like you Gorbad. But can someone please comment on the differences in the two pictures rather than just saying they are the same place?

In the trailer screenshot you can see the counter behind the bar is filled with drinks and such. In the screenshot it is clearly a different section of bar however the counter in the back looks identical to the one in the trailer. It cant be the same counter, because there is no split in the middle of the bar like in the screenshot. Plus in the trailer screenshot you can clearly see the edge of the mammoth tusk that is on the top of the right hand corner, which is also found in the screenshot. However, if you look the slaughterfish is now gone (trailer)

So its either the same place and it has multiple counters populated with identical items, or it is a different location entirely.

Other differences.

1. Slaughterfish mount is missing in trailer pic.
2. The rugs are different. One is an animal skin rug and the other is a blue material.
3. Elk head is missing from trailer pic.
4. There is a split between the two bars in the screenshot, but the bar in the trailer is all one piece.
5. There is a pot missing from the top left shelf in the trailer pic.
6. If this were the same place, it would seem like the woman in the screenshot would be standing right in the fire. Am I wrong?
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Britta Gronkowski
 
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Post » Sun Dec 05, 2010 7:55 pm

@OP - I don't know why this is not inherently obvious.....but the horns on the light fixture are just that, some type of horn from a cattle species. They are holding candles inside of them, and are exactly like hollowed powder horns, and they have light emanating from within them. Normal horn material is semi-translucent, hence why it can be used in light fixtures in TES and in reality.

Anyway, that's all I have for that screen.
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Victor Oropeza
 
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Post » Sun Dec 05, 2010 4:18 pm

Both Morrowind and Oblivion reused specific building types, and just change the dressings. I don't see what is so worrying about this.

If you want, just tell imagine that the same guy designed both taverns.
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Kaylee Campbell
 
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Post » Sun Dec 05, 2010 6:29 pm

Both Morrowind and Oblivion reused specific building types, and just change the dressings. I don't see what is so worrying about this.

If you want, just tell imagine that the same guy designed both taverns.


What is worrying me is that Skyrim is supposed to be very unique. Its not supposed to feel like recycled material. Hence why there are more designers on this game than both OB and MW.

If all the dungeons are allegedly unique and not copies of each other, it seems only logical that taverns do the same. Recycled material doesnt really fit in with the unique description.

Its not a big worry, because things like this are small portions of the game. But it is something to wonder about.
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Cool Man Sam
 
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Post » Mon Dec 06, 2010 4:05 am

I think they are different taverns and that we'll see a lot of copy/paste in interiors. I hope at least the landscape elements to be more unique.
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Shiarra Curtis
 
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Post » Sun Dec 05, 2010 9:36 pm

I think they are different taverns and that we'll see a lot of copy/paste in interiors. I hope at least the landscape elements to be more unique.


Im afraid I agree with you.

Landscapes and dungeons are said to be unique. These screens deserve an explanation however. Its sad if the whole world is unique except for taverns/stores/etc.
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Zach Hunter
 
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Post » Sun Dec 05, 2010 5:19 pm

So why all the differences? Did you read my post and see how many differences there are in the two taverns. They may be the same interior location, but they are certainly different.

http://i.imgur.com/SY3by.jpg

P.S.- Take a closer look at the 'identical' women. You will notice they arent identical at all. They have slightly different colored hair (brown and black?) and different colored shirts. Just saying.

http://i.imgur.com/kIpSQ.jpg

A family running a tavern. Father daytime, mother nighttime. Two daughters make shifts too. They make a fire at nights and unlit the candles since they are not needed. It is also possible they make some other decoration jobs too(moving furnitures closer to the fire).
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Clea Jamerson
 
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Post » Mon Dec 06, 2010 1:07 am

http://i.imgur.com/kIpSQ.jpg

A family running a tavern. Father daytime, mother nighttime. Two daughters make shifts too. They make a fire at nights and unlit the candles since they are not needed. It is also possible they make some other decoration jobs too(moving furnitures closer to the fire).

That would make it the one!
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April
 
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Post » Mon Dec 06, 2010 5:53 am

That would make it the one!

For those of you who haven't noticed: those are two different taverns.

Here's proof, in fact, there's proof all over those screenshots...
1. Left screenshot shows only 1 counter, right screenshot has 2
2. The giant deer head on the right screenshot, it isn't there on the left one.
3. There's a carpet on the wooden floor in the left screenshot, look behind the bench. It isn't there in the right screenshot.. see?
4. Given the location of the fire in the left screenshot, the woman in the right screenshot (and the player, given the location of the camera) should be dead/on fire by now...
5. Where's the wolf pelt in the left screenshot? Replaced by a carpet...

However, there are also some striking similarities. The contents of the shelves behind the counter(s) are exactly the same.. Still seems like two different taverns to me,... unless they'd refurbish every now and then XD
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Lisa
 
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Post » Mon Dec 06, 2010 12:50 am

What the? Those are to diffrenct taverns and they look way too copy/pasted!!!

This just seems lazy. :sadvaultboy:
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Paula Ramos
 
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Post » Mon Dec 06, 2010 4:15 am

That bear pelt on the Tavern floor is extremely... flat. :confused:
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ZANEY82
 
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Post » Sun Dec 05, 2010 4:39 pm

If copy/pasted tavern interiors means more time to create quests, then I'm fine with that.
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Jacob Phillips
 
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Post » Mon Dec 06, 2010 12:55 am

For those of you who haven't noticed: those are two different taverns.

Here's proof, in fact, there's proof all over those screenshots...
1. Left screenshot shows only 1 counter, right screenshot has 2
2. The giant deer head on the right screenshot, it isn't there on the left one.
3. There's a carpet on the wooden floor in the left screenshot, look behind the bench. It isn't there in the right screenshot.. see?
4. Given the location of the fire in the left screenshot, the woman in the right screenshot (and the player, given the location of the camera) should be dead/on fire by now...
5. Where's the wolf pelt in the left screenshot? Replaced by a carpet...

However, there are also some striking similarities. The contents of the shelves behind the counter(s) are exactly the same.. Still seems like two different taverns to me,... unless they'd refurbish every now and then XD


Or the Tavern room is larger than you think it is :banghead:
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Fam Mughal
 
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Post » Mon Dec 06, 2010 5:39 am

Wow, the tavern on the left in http://i.imgur.com/SY3by.jpg shows sooooooo much!! Is that a dunmer I see?? And a bard!! Also, they could just be the same tavern but they are just trying things out. And even if they are two different taverns, as long as they aren't right next to each other I sure as hell won't remember the similarities :D
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Frank Firefly
 
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Post » Sun Dec 05, 2010 3:44 pm

Or the Tavern room is larger than you think it is :banghead:

Look at the arrangement of the items on the shelves.
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Romy Welsch
 
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Post » Mon Dec 06, 2010 2:24 am

The lighting and colors look so much better on the right-side screenshot. Just look at how much better the "chandelier" looks.
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Roberto Gaeta
 
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Post » Mon Dec 06, 2010 5:51 am

This is something I've thought of. Since we still have a good wait lets dissect some of these awesome Skyrim screenshots Bethesda has provided for our eyes to stare at.
Let's start out with the Picture of the people in the Tavern, List as many details as you can in the pictures and I will update this the more and more people post things they notice which will help others maybe notice something they hadn't before incase we missed some stuff........ here we go.
http://www.elderscrolls.com/skyrim/media/screenshots/tavern/



-Older Characters bodies look more winkled and younger more smooth as well as their facial features.



Where's the old person in the picture? I see 2 pretty young girls and a young man...
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Anna Watts
 
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Post » Sun Dec 05, 2010 7:21 pm

For those of you who haven't noticed: those are two different taverns.

Here's proof, in fact, there's proof all over those screenshots...

1. Left screenshot shows only 1 counter, right screenshot has 2
They connected it.
2. The giant deer head on the right screenshot, it isn't there on the left one.
They removed it.
3. There's a carpet on the wooden floor in the left screenshot, look behind the bench. It isn't there in the right screenshot.. see?
They replaced it.
4. Given the location of the fire in the left screenshot, the woman in the right screenshot (and the player, given the location of the camera) should be dead/on fire by now...
They place woods only at nighttime at that exact location. Daytime, it is not there.
5. Where's the wolf pelt in the left screenshot? Replaced by a carpet...
You said it, it is replaced. :)

Is it too much to think this kind of dynamic placement can be performed by NPCs in game? I think we are witnessing a masterpiece in the making.

However, there are also some striking similarities. The contents of the shelves behind the counter(s) are exactly the same.. Still seems like two different taverns to me,... unless they'd refurbish every now and then XD

I see the similarities and differences. But I have to go with similarities and call it the same place. Some differences could be related to newer iterations. But I am sure they build the fire by carrying woods dynamically in game. Connecting the counters, I am fifty-fifty about that. Missing slaughterfish, carpet and deer head , they can be related to developing iterations more than a dynamic replacement. It wouldn't surprise me though if they transform the place completely for nights.

Have a little faith folks.
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Ryan Lutz
 
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Post » Mon Dec 06, 2010 5:47 am

i really love how they have manny models for the same item ,look at the different size and shape of the cheese.
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Antony Holdsworth
 
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Post » Sun Dec 05, 2010 9:03 pm

Honestly, even if they "copy-pasted" some building, I don't care. I live in a district where almost ever house looks the same, give-or-take a few details. I think it's actually realistic.

And well... I mean, it's not game-changing if the buildings are the same... on the other hand though, dungeons... I really hope the varation advertized will show
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Sarah Evason
 
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