» Sun Oct 04, 2009 10:19 am
Yes, I like the deep chanting sounds of the trailer music, and hope the style carries over into the game (if the trailer's music doesn't actually feature in the game, that is). Some more variation and distinctiveness would be good; peaceful and relaxing (as Indalus mentioned) in places, dark and foreboding in others, and dramatic in big battles and such. And sometimes silence, combined with ambient sounds, is most effective...