I would like to have an open and honest discussion about the potential benefits and pitfalls of Steam and how they affect the target marketing group for Skyrim, and if you are reading this then that means you. Please keep in mind that this is the discussion board for the game developer in question. While the discussion of software piracy is most likely inevitable, don’t post any How To or Why I Did kinds of posts. Also lets try to keep this discussion civil, if you cannot make your point without name calling or flaming then please don’t post. When a moderator closes this thread I’d like it to be because there are 200 poignant posts.
Until the official announcement we do not know what role, if any, Steam will play in Skyrim. I do know that Steamworks integration is not an irreversible process (from a pure programming perspective) and does not have to happen until the end of development. This means that unless there is an ironclad contract already signed by Bethesda, whatever decision has been made can be influenced, reinforced or even changed.
I tried to make the poll questions as unbiased as possible, let me know if there is something you feel should be added or changed. There was one further question that I wanted add but there doesn’t seem to be a practical way of doing it so I will simply post it here and let people copy and paste their answers should the feel like answering.
What do you feel are the Pros and Cons of Steam?
Achievements
Automatic Updates
Cloud Savegames (assume they work)
Mac Support
Monopolistic Business Model
Multiple Computer Use
Multiple Downloads
No need for a disk
Offline Mode
Online Activation
Personal Gameplay Statistics
Sales and Bundled Deals
Steam Client
Steam Community
Steam Overlay
Steamworks (forced registration)
Terms of Service
Title Exclusivity
Rate these as Pro, Con or Irrelevant, feel free to add any I may have missed.