What scares me about Skyrim is that it seems to be trying to get out of this niche. It seems that it wants to develop a new niche in the action-adventure category of dragon hunting and combo finishing moves.
Can anyone confirm that the game will still be a sandbox? That I'll still be able to do what I want. That the tools for us role players will still be there like they have been in it's predecessors.
These "Dragon-Calls" are nice and all, but it feels like I'm being forced to do something. I can role with my character being the "chosen one", because that's how it's always been with Bethesda - you just role with it and do your own thing.
I'm probably just being cynical, but the more I look at these new screenshots the more I doubt the game will have the same 'feel' the others had.
What will upset me most about Skyrim is that it will just be another hack'n'slash non-linear adventure roleplay game. I really want it to have the same level of depth and care that it's predecessors had.
I just want it to be another masterpiece.