There have been some outstanding games released this year:
1. Battlefield 3: Lengthy, exciting, very few bugs.
2. Call of Duty MW 3: New, exciting, fresh.
3. Gears of War 3: Feels like a brand new game. Huge game play improvements.
And then there is Skyrim. I was expecting this game to be the successor to Morrowind and Oblivion, and to fix what little there was wrong with those games. Bethesda it feels, has just made a "meh" game.
1. NPC's: They have lost the liveliness of Morrowind and the "zoom-in" feature from Oblivion. Now it feels like I'm just walking around and talking, yet I don't feel like I'm "ZOOMED IN" on the action of the conversation.
2. The World. It's in the North, it's Skyrim, we get it. But where are the green fields of Oblivion, the randomly generated caves that looked so different, the volcanoes of Morrowind, all the Dunmer?
3. The Monsters: Awful. No one ever wanted dragons, we wanted more Golden Saints and Imps!
4. On to the dragons. Boring! I can kill them, absorb souls, and I'm still "In Skyrim". Take me for a vacation- Oblivion Gates. Nothing beat the thrill of going to Oblivion, fighting through a similar landscape- but finding out the treasure inside was DIFFERENT!
5. Story. Oh my God. BORING! The first time I climbed to the throat of the world I longed for the days of the Blades headquarters. Remember when the king walked out? And they had that scripted event? It was amazing! Also, Morrowind. I'll never forget the excitement of stepping outside of the ship... The questions... The tutorial.... All lost.
6. Combat. Terrible. I want the dice-rolls back. Some said Morrowind had boring and lifeless combat, but I for one enjoyed knowing that one day I would become strong enough to strike with a weapon- and boy would it feel visceral when I was able to hit.
7. Difficulty: Bandits in Glass and Daedric armor. That was difficulty. That was excitement. In Skyrim it's the same old "Ooooh now that you're level 45 and a dragonslayer a bandit with a club is easy"- give me a break.
8. Making Spells. Morrowind and Oblivion had it. It made the game. Smithing, Alchemy, Enchanting? Forget those. They're boring. AND OVERPOWERED. In Morrowind and Oblivion you never had to worry about being over-powered through spell creation.
9. Immersion. "Stop right their criminal scum!", "You Enwah!" This game has lost the excitement of an immersive fantasy world. I walk into a town and it feels like I'm in epcot.
10. Removing stats. How do I know if I'm good with swords if I haven't tagged it as a skill? How do I know that I'm strong without tagging strength? I want to run and become athletic. I want to jump for 10 seconds. I want to fall off a cliff and know that I am becoming acrobatic. I'll never forget the joy of putting skills I am good with as "minor" skills so I could train them without leveling and get that awesome multiplier. I loved using a notebook to plan how I leveled. It made the world immersive.
You can fool yourself, you can pretend it's fun, but you know it's not. You know that when Morrowind and Oblivion came out... life was good. Then Skyrim comes along... And ruins all that was good about the Elder Scrolls.
FrankFrankFrank... Stop it. You're embarrassing yourself.
BF3... great multiplayer, horrible embarrassing story mode, nothing new but the graphics engine
MW3 is fresh? What... in the fact that it's the shortest of the three MW games? Nothing new here.
GEOW3.... seriously. The fact that you can say this game is anything more than a rehash is just ridiculous.
Maybe you just don't like fantasy games and you just came here to troll. Yeah, that sounds about right.