Skyrim -The end of the modern RPG

Post » Wed Mar 30, 2011 10:51 am

As cool as that sounds it is totally wrong, people will still buy RPG's because they will want something different or a different story or different gameplay.

But yeah, Skyrim will be the measuring stick for a while.
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Naazhe Perezz
 
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Post » Wed Mar 30, 2011 8:20 am

I played all those less Kingoms of Amalur and they are really bad compared to TES but Two Worlds 1 and 2 takes the crown of bad :meh: , my opinion of course

Of course TES are monster games :tes:

You know the lead designer of Morrowind and OB Ken Rolston, plus the lead guy for Shivering isle and some other ex gamesas people are on the team for Kingdoms of Amulur. Plus Todd McFarland(Spawn creator) is doing art design and R.A Salvatore(New York time best selling fantasy author) backround story. That got an all star team, and a big budget, hope they can live up to the hype.
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Wayne Cole
 
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Post » Wed Mar 30, 2011 9:49 am

How can any RPG title built on the Xbox 360 or PS3 compete with, let alone outmatch, The Elder Scrolls V: Skyrim?

Skyrim marks the end of an era of gaming as we know it, as I believe it will achieve the epitome of Xbox 360 perfection.

No greater console game can be manufactured until a new console is mass produced. Nobody will buy RPG's anymore because they have Skyrim. What else is there?

This is truly a horrifying accomplishment.

My point is after they make Skyrim they are going to have to release new consoles

:gun: :bonk:

Cool story bro. Forgot about Dark Souls? The current gen consoles are outdated.. horribly outdated. However I'd say the new era is upon us once we get the Xbox720.000.000 dgrees or PS4, the PC has been running a new era sinse 2008-2009.
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Calum Campbell
 
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Post » Wed Mar 30, 2011 4:22 am

If the demand is there and the licensing is possible, it will be made availble.


Well that's the key isn't it? As I mentioned earlier, I'm still planning on get back to Baldur's Gate 2 someday. Now how many people these days are actually playing that game? There simply wouldn't be a demand for it, yet I can still stick in my disc and play it whenever I feel like it. The same thing holds true for games like Oblivion and Morrowind. Would a cloud corporation determine that there was enough demand for Morrowind for people to be able to play that game on their system? I highly doubt it, even though many people are still enjoying it. Even Oblivion would probably be discontinued once Skyrim is released if it was only available through a cloud network. Not everyone wants to play the latest games available, we all have our favourites that we get back to from time to time. That simply won't be possible if the industry moves to a purely cloud format. For that reason alone, it will never be able to fully replace our current distribution methods.
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Sami Blackburn
 
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Post » Wed Mar 30, 2011 6:03 am

You know the lead designer of Morrowind and OB Ken Rolston, plus the lead guy for Shivering isle and some other ex gamesas people are on the team for Kingdoms of Amulur. Plus Todd McFarland(Spawn creator) is doing art design and R.A Salvatore(New York time best selling fantasy author) backround story. That got an all star team, and a big budget, hope they can live up to the hype.

Waaaaa man awesome you got me excited! i saw the screens and they look amazing ty a lot for the info i go and see the screens again ty! :celebration:
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Adam
 
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Post » Wed Mar 30, 2011 3:56 am

Waaaaa man awesome you got me excited! i saw the screens and they look amazing ty a lot for the info i go and see the screens again ty! :celebration:


Yes, that does look way cool. I'll definitely have to keep my eyes on that one. :goodjob:
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Danii Brown
 
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Post » Wed Mar 30, 2011 12:03 pm

Waaaaa man awesome you got me excited! i saw the screens and they look amazing ty a lot for the info i go and see the screens again ty! :celebration:



Yes, that does look way cool. I'll definitely have to keep my eyes on that one. :goodjob:

The trailer is also out. Its on the same page as the link I gave a few post back along with a ton of links to interviews and news about the game.
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Jason King
 
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Post » Wed Mar 30, 2011 2:50 am

The trailer is also out. Its on the same page as the link I gave a few post back along with a ton of links to interviews and news about the game.


Yes, I looked at both but I'm a bit confused. One gives a release date in 2011, the other in 2012. Which is it? I'm kind of surprised to see Big Huge Games involved, I didn't think they were still around. AFAIK they haven't done anything since Rise of Legends.
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Alexis Acevedo
 
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Post » Wed Mar 30, 2011 6:59 am

I have been follow the game and listening to a number of interview,etc over and over again they emphasis its open world, go anywere. Ken Rolston(the Morrowind and OB lead designer) has stated in multiple interviews that it is open world. I think he knows what an open world game really is! Check out the gameplay trailer and lots of info here:

http://www.38watch.com/forums/showthread.php?1821-The-Media-Compilation-Thread

Sorry but "5 massive zones open for exploration" is NOT a true open world. Those zones still have corridors. Add to that "insta" attack 3rd person hack-n-slash with stationary location based boss type battles and extensive menu based crafting with weapon sockets and XP based leveling and you get a great big :down: from me. It's crap but then it's EA so I expect nothing more.
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Strawberry
 
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Post » Tue Mar 29, 2011 8:55 pm

Sorry but "5 massive zones open for exploration" is NOT a true open world. Those zones still have corridors. Add to that "insta" attack 3rd person hack-n-slash with stationary location based boss type battles and extensive menu based crafting with weapon sockets and XP based leveling and you get a great big :down: from me. It's crap but then it's EA so I expect nothing more.

I saw the trailer and was honestly underwhelmed. I was expecting something totally different and the visuals aren't that great. But like you said. It's EA. 'Nuff said. Oh, and Curt Schilling is involved too.
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Brandon Bernardi
 
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Post » Wed Mar 30, 2011 3:21 am

With the way graphics are advancing, ES VI may look like this: http://i.imgur.com/Wn97m.png


The last one is a really big jump. But you do have a point. :foodndrink:
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Katie Louise Ingram
 
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Post » Tue Mar 29, 2011 10:42 pm

Cloud computing might become more feasible if http://en.wikipedia.org/wiki/The_Grid_%28telecommunication%29 could be implemented on a global scale. And as has already been pointed out, fibre-optics become a standard for the telecommunications industry.
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Manuel rivera
 
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Post » Tue Mar 29, 2011 8:59 pm

I'm hoping it will certainly raise the bar, but to call it the epitome of perfection is a little optimistic I think lol.
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Laurenn Doylee
 
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Post » Wed Mar 30, 2011 3:59 am

This thread was "fine" until someone decided to take the OP seriously and started having a point. >_>
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Eileen Müller
 
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Post » Wed Mar 30, 2011 12:23 am

Wait, what?



The Xbox 720 is planned for 2015, but with Wii 2 being announced for 2012, that might change.


he is wrong, sony have already stated they aren't planning any console release that soon from now, although it will still come out before the next xbox no doubt. nintendo can bring out whatever they want, xbox and playstation owners, especially those who have just invested in kinect and move, will want no part of it.
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Siidney
 
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Post » Wed Mar 30, 2011 8:37 am

I dont play much Wii...but any Wii game beats the crap of any kinect or move game. Why? Because the Wii is not a cheap copy of something else, unlike the other two.
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stevie trent
 
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Post » Wed Mar 30, 2011 9:23 am

I totally disagree with the OP.

While Skyrim will no doubt set the benchmark on the Consoles, that doesn`t mean that there won`t be other superb RPG`s to come out. Dragons Dogma set for 2012, looks fantastic - another huge open world action RPG.
Skyrim will not be the death of the consoles, it may encourage and inspire other Devs to get creative and up their efforts with future RPG`s. I reckon it`s a GOOD thing for consoles.

I`ll be buying The Witcher 2 when it comes on to console, Dragons Dogma, ME3 and more than a few others i`m sure.
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Jamie Moysey
 
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Post » Wed Mar 30, 2011 8:26 am

Wait, what?

The Xbox 720 is planned for 2015, but with Wii 2 being announced for 2012, that might change.

Far to late, only way they can wait four years is if MS and Sony has made a deal and know the other part don't bluff.
One interesting issue is that to me the architecture of the consoles look decent today, they need better graphic chips and more memory, the Xbox 720 also need a harddrive, blue-ray or both.
Now beef up some busses and increase the speed of the cpu a bit and you are good to go.
Benefit of this is backward compatibility and short development time, you want a new console to be equal to a good gaming pc at release and this would do it.
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Queen
 
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Post » Wed Mar 30, 2011 3:09 am

Until You get a roleplaying game that combines the aspects of Bethesda with the aspects of Bioware story telling you just wont reach the pinnicle.

Bethesda is great at creating worlds and RPG mechanics for their games. Their story telling is their weakest link in the RPG chain. This isn't to say their stories svck or are bad only to say it is by a long margin their weak point.

Bioware in turn creates incredible stories for RPGs but their worlds are smaller and less "real" in terms of how the NPC interact in said world. Yet thier NPCs are more real interms of their back stories.

i think both companies make differnt but equally enjoyable systems for RPG play and their games i would rate as roughly equal as well but very differnt in the experience they give..

Until i get the strengths of both companies combined in one RPG I just can't agree with teh OP. There are two RPGs i am looking forward to equally ME3 and obviously Skyrim.
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Michelle Smith
 
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Post » Tue Mar 29, 2011 11:16 pm

Cloud computing might become more feasible if http://en.wikipedia.org/wiki/The_Grid_%28telecommunication%29 could be implemented on a global scale. And as has already been pointed out, fibre-optics become a standard for the telecommunications industry.


Given how anti- the current powers that be are about things like the kind of utilty regulation that would be required to get a uniformly good broadband network going in the US? Good luck with that.
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Lucky Girl
 
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Post » Wed Mar 30, 2011 10:50 am

This. TES is one of the few "pure" RPGs left and it is definitely the best. Most other RPGs are just hybrid RPGs that has some RPG aspects.


TES games are really great, probably the best game series in my opinion, but TES games aren't 'pure RPGs', Skyrim will be an action RPG at the very best. Most likely an Open World/Sandbox-Action game with RPG elements. Sure the open world/sandbox aspect gives a lot of freedom and therefor it's easy to roleplay in a TES game compared to most other games, but that doesn't necessarily make it a RPG.

In most standard shooters you have a basic choice of how to play your character (a sniper, grenade/explosion weapons guy, machine gun guy, a combination), TES games have a lot more freedom (since most of these shooters are linear) and give you more choice but the basics stay the same. You can kill people with all kinds of different weapons, ranged weapons, magic etc. but this is not much different than killing an enemy with a grenade instead of an sniper rifle.You could become archmage in Oblivion with all you magic skills being skill level 5 and never ever having cast a single spell, so the difference between a fighter and a mage was just visually.
The only real other choice you have in TES games is stealth so you sneak around enemies instead of killing them, dialogue is hardly ever an option. Speech is used to ask about things and get quests, hardly ever do you have a (meaningful) choice in dialogue other than yes/no, accept/not accept a quest.

Though it is (more or less) essential to an RPG to give you multiple ways to kill a character/monster, for it to have an actual choice (and there for allowing you to play characters that are actually different) it should have more options than just 'kill'.

The great amount of freedom of course lets players RP in the world they are given, and this is indeed what makes TES games so great but to me, RPGs should allow you to solve most challenges in actual different ways.
I certainly don't want less freedom in TES games. I used the Oblivion mages guild as an example before, I don't think it would solve anything to have Morrowind like skill requirements (well, being Archmage with 0 magic skills is stupid so maybe...) people can choose not to do the Mages Guild as a fighter, and since it's a single player game I don't care if some people don't make that choice. The way you could 'fix' the Mages Guild (not that is really 'broken or anything) is by making it impossible to complete without using magic, an example would be the Telvanni Towers in Morrowind which forced you to learn levitation. For the Thieves Guild you should have quest where detection means failure. A Ame using chameleon/invisibility and open lock instead of sneak and lock pick would also be able to do it, but I don't think most thieves guild memebers would care HOW you do it.

Well, there isn't a clear definition of RPG, so neither of us is right, but I certainly wouldn't call TES games 'pure RPGs' even though they are amongst the best games in existence.
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A Dardzz
 
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Post » Wed Mar 30, 2011 10:17 am

How can any RPG title built on the Xbox 360 or PS3 compete with, let alone outmatch, The Elder Scrolls V: Skyrim?

Skyrim marks the end of an era of gaming as we know it, as I believe it will achieve the epitome of Xbox 360 perfection.

No greater console game can be manufactured until a new console is mass produced. Nobody will buy RPG's anymore because they have Skyrim. What else is there?

This is truly a horrifying accomplishment.

My point is after they make Skyrim they are going to have to release new consoles

:gun: :bonk:



Ok... stop the booze, it makes you incoherent.

TES has stopped to be a RPG since Oblivion. And with Skyrim it has effectively become an action game with first person view that has mediocre RPG elements.

At this state of thing its as RPGish as Diablo is, right now the only diference is first person to Isometric, with the fact that TES is late of a decade over diablo.
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SexyPimpAss
 
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Post » Wed Mar 30, 2011 11:38 am

How can any RPG title built on the Xbox 360 or PS3 compete with, let alone outmatch, The Elder Scrolls V: Skyrim?

Skyrim marks the end of an era of gaming as we know it, as I believe it will achieve the epitome of Xbox 360 perfection.

No greater console game can be manufactured until a new console is mass produced. Nobody will buy RPG's anymore because they have Skyrim. What else is there?

This is truly a horrifying accomplishment.

My point is after they make Skyrim they are going to have to release new consoles

:gun: :bonk:


"My cpu is a neural net processor ... a learning computer."
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Juan Cerda
 
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Post » Wed Mar 30, 2011 3:58 am

The OP reminds me of how I worried about Bethesda's future after the release of Morrowind. They'd given me a game I could play for the rest of my life. How could they hope to stay in business? Of course, it turned out that while I think I probably could play Morrowind pretty much indefinitely, that didn't mean I wasn't happy also to buy Oblivion and Fallout 3. My guess it that even if there isn't a new generation of consoles, the devs will come out with fun new games to play. They'll just need to devise advances that don't require new technology.
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Makenna Nomad
 
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Post » Wed Mar 30, 2011 1:22 am

You are excited, and that's fine. ;)

Your post doesn't make any sense though.
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Quick draw II
 
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