Skyrim: The Time-Lapse Video

Post » Sat May 28, 2011 7:23 am

You are not getting it. The whole thing is from 2009. The paint-over is to help them improve the game, make it look more interesting. They take screenshots of a scene in the current build(which in 09, that screenshot was probably current) and then turn it into concept art. They then show that to the world builders, modelers and so on, for them to make improvements on what they already have. The point is to IMPROVE the game. Which is why the artist made the troll bigger and more terrifying. Of course its not going to look the same.

Oh I thought the concept render was recent. The artist drew over that pic in late 2009 as well or was the concept art recent?
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Matt Fletcher
 
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Post » Sat May 28, 2011 1:02 pm

I seriously doubt BGS is doing much concept art at this stage of development.
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brenden casey
 
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Post » Sat May 28, 2011 9:00 am

Oh I thought the concept render was recent. The artist drew over that pic in late 2009 as well or was the concept art recent?


The Video says "Screenshot paint-over of cave troll. Late 2009." That means he did the paint-over, and recorded the process, in late 2009.
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Fiori Pra
 
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Post » Sat May 28, 2011 3:50 am

Oh I thought the concept render was recent. The artist drew over that pic in late 2009 as well or was the concept art recent?

The concept art is old too. The artist was trying to give direction on how to improve the game. That improvement will since have been made. The troll in the screenshot could be very different to the trolls in the current Skyrim build, and there's a good chance it moved closer to the concept art troll (or they wouldn't be showing us it).
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CSar L
 
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Post » Sat May 28, 2011 3:58 am

I chose Screen Shots of Races, But I kinda want to see how the Alchemy works. I hope they changed it up a bit from Oblivion.
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Da Missz
 
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Post » Sat May 28, 2011 4:12 pm

I seriously doubt BGS is doing much concept art at this stage of development.

Hopefully not. If they are still redoing the way trolls look I fear for what else isn't done.
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Ryan Lutz
 
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Post » Sat May 28, 2011 12:08 pm

An edited, clearer version of the screenshot, in case anyone would like to see it better: http://i55.tinypic.com/25834o1.jpg
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Ashley Campos
 
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Post » Sat May 28, 2011 10:53 am

They definitely wouldn't debut this wildly anticipated game with outdated screenshots. What in the sweet name of Akatosh are you talking about?


Never said anything about outdated screenshots, do those screens look bad to you ? They certainly dont to me, but what I am saying, they will not release the best stuff yet and to think they would makes you naive and foolish, or at least eager and wishful ( too much so ) to be thinking realistically IMO.
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Alan Cutler
 
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Post » Sat May 28, 2011 11:11 am

An edited, clearer version of the screenshot, in case anyone would like to see it better: http://i55.tinypic.com/25834o1.jpg

Thanks!

Is that persistent blood I see on that sword?
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Soph
 
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Post » Sat May 28, 2011 12:41 pm

The concept art is old too. The artist was trying to give direction on how to improve the game. That improvement will since have been made. The troll in the screenshot could be very different to the trolls in the current Skyrim build, and there's a good chance it moved closer to the concept art troll (or they wouldn't be showing us it).


There is actually a screenshot of a troll in the magazine, and it does look much bigger and improved IMO.
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Sun of Sammy
 
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Post » Sat May 28, 2011 7:26 am

Never said anything about outdated screenshots, do those screens look bad to you ? They certainly dont to me, but what I am saying, they will not release the best stuff yet and to think they would makes you naive and foolish, or at least eager and wishful ( too much so ) to be thinking realistically IMO.


Well when I said "Why would they show outdated screens if they had better ones available?" You said "Build up my friend [...]"

But I agree that they're saving the really juicy stuff.
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Everardo Montano
 
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Post » Sat May 28, 2011 2:39 pm

There is actually a screenshot of a troll in the magazine, and it does look much bigger and improved IMO.


I don't think that's the same creature.
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Sarah Edmunds
 
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Post » Sat May 28, 2011 6:39 am

There is actually a screenshot of a troll in the magazine, and it does look much bigger and improved IMO.

Page 55? I wasn't sure whether to call that a werewolf or a troll :shrug: I still don't think it's conclusive. I'll look it over with fresh eyes in about fifteen hours.
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Soku Nyorah
 
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Post » Sat May 28, 2011 3:31 pm

Page 55? I wasn't sure whether to call that a werewolf or a troll :shrug: I still don't think it's conclusive. I'll look it over with fresh eyes in about fifteen hours.


It's definitely a troll. Werewolves don't have three eyes.
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Russell Davies
 
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Post » Sat May 28, 2011 6:19 pm

Thanks!

Is that persistent blood I see on that sword?

Is that a waterfall to the left? Too bad the pic isn't in color.
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Enie van Bied
 
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Post » Sat May 28, 2011 7:18 am

Page 55? I wasn't sure whether to call that a werewolf or a troll :shrug: I still don't think it's conclusive. I'll look it over with fresh eyes in about fifteen hours.


The day the magazine came out, a dev confirmed it was a troll because everyone and their mother was crying werewolf.
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James Shaw
 
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Post » Sat May 28, 2011 9:39 am

An edited, clearer version of the screenshot, in case anyone would like to see it better: http://i55.tinypic.com/25834o1.jpg


Nice job, thanks.
If this screen happens to be demonstrating an early form of the HUD-less 3rd person I would be quite - nay, very - happy. Camera close to PC and off the sword arm seems like it could be quite playable and with no compass, the way the play the whole game! (Perhaps flicking to first person to get compass bearings??)
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Alisia Lisha
 
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Post » Sat May 28, 2011 12:43 pm

The day the magazine came out, a dev confirmed it was a troll because everyone and their mother was crying werewolf.

Damn, son :(

Thanks for the heads up.

This time I'm actually going to bed...
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Kim Kay
 
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Post » Sat May 28, 2011 9:53 am

Beautiful music. Interesting video.
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Dale Johnson
 
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Post » Sat May 28, 2011 6:03 am

It was okay, but possibly the least informative article yet. I was really hoping for a "The world of Skyrim" and see some environments or architecture. Maybe by weeks end.
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Far'ed K.G.h.m
 
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Post » Sat May 28, 2011 2:26 pm

I think the last thing they release (I mean the very last) should be the theme for download....I think that would be amazing.
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Carlos Vazquez
 
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Post » Sat May 28, 2011 5:19 pm

Did bethesda know in 2009 that gi would need stuff to put up on the hub so they recorded this?
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Rude_Bitch_420
 
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Post » Sat May 28, 2011 5:36 am

Did bethesda know in 2009 that gi would need stuff to put up on the hub so they recorded this?


I think a lot of big devs, like movie productions, just record lots of stuff, including interviews, throughout development... it's all potentially useful for promotion and the collectors edition making-of DVD.
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Emmie Cate
 
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Post » Sat May 28, 2011 3:05 am

Fist thing I noticed on the page, and I am surprised everyone clanging for more technical information have not delved into this, but...

There are an awful lot of biggish birds who look mighty aggressive in that picture.
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Jesus Duran
 
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Post » Sat May 28, 2011 6:56 am

Uh..yeah the concept art utterly destroys the screenshot. The modified troll scares the [censored] out of me. I want the mobs to be menacing not puny. Having that said I like the fact that they draw concept over screenshot gives the devs a chance to look at what they have and what they need to improve upon. The music was very good and it does grow on you. I can foresee many instances where that music would work well in the game. Leave it to Jeremy Soule to compose something so flexible.
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xx_Jess_xx
 
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