Is Skyrim the worst of TES series so far?

Post » Thu May 03, 2012 4:26 am

If it is based upon today's standards then I'd have to say Morrowind. Even for the time the combat is trash compared to turn based RPGs that base their combat off the same variables. Many of the guilds have 0 quests and the game doesn't deal directly with things like racism and slavery which would make the game more fleshed out.
Whoa... What? I don't like Morrowind, but both of those quests are WAY off-base...
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Matthew Aaron Evans
 
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Post » Thu May 03, 2012 7:12 am

The annoying thing about this discussion is that the games are not similair enough.

Arena and Daggerfall were pretty similair. ( I think most will agree that Daggerfall was/is better.)
Morrowind and Oblivion were also similair.

Then you have Skyrim, which is obviously similair to the previous 2 titles but a lot less than Morrowind and Oblivion were.
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Casey
 
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Post » Thu May 03, 2012 12:26 am

Whoa... What? I don't like Morrowind, but both of those quests are WAY off-base...

I meant to say storyline not 0 quests.
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Ellie English
 
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Post » Thu May 03, 2012 1:53 pm

Hey, how about Dawnstar and Shadowkey? Remember those? :D
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Monika
 
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Post » Thu May 03, 2012 2:29 am

Ummm no.
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alicia hillier
 
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Post » Thu May 03, 2012 3:36 am

I meant to say storyline not 0 quests.
They did have storylines, and they kicked in at just the right point - The end-run. Fighter's guild makes you a stooge of the Cammona Tong until the Fighter's Guild Master goes Paranoid and accuses you of being a threat to his position. The Thieves' Guild has you clean up the Fighter's Guild and restarting the tradition of the Baal Molagmar (Or whatever it's called), and the Mage's Guild has you investigate the Dwemer Disappearance, and ultimately ousting the insane Archmage because he's absolutely bonkers, etc.
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Dona BlackHeart
 
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Post » Thu May 03, 2012 2:12 pm

no, oblivion is
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Robyn Lena
 
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Post » Thu May 03, 2012 12:10 am

Arena was leaps and bounds worse than Skyrim.

(Great antagonist though.)
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Jordan Moreno
 
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Post » Thu May 03, 2012 5:56 am

I'm not too sure at this point, we'll have to see what future content can offer/amend.

I will 100% agree though that there's something missing in Skyrim... I'm not sure what it is, but...

However, its most telling when I spent the entire summer of 2006 playing Oblivion 24/7, spending hundreds of hours in it and Morrowind , while its not even a month after I got Skyrim and I can hardly force myself to open the game up.

...I can say I have experienced similar phenomenon.
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Jessica Colville
 
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Post » Thu May 03, 2012 3:15 am

Skyrim is the "BEST" in the series yet.

Some aspects and feel in Morrowind were possibly better in their own ways but no where near as an overall. The feeling of when you first leave the ship or when you first got the Silt Rider to Gnisis or Balmora.

Skyrim is however by far the best yet. The cities and the game play. I love the perk tree system.

I love the new ideas of being able to smith your own armor or chop wood etc. I just wish the armors were more normal looking like armors suited to TES lore and the various races. Something more in line with our own ancient world & mythology. Some of the armors look a bit too alien now. I'd also prefer it if all armors were more equally levelled out and it was up to us to make them better depending on which one we choose. It'd give us more variety when building our character that way.

The environment and the people look absolutely great. The map is and the amount of side quest and caves, forts etc is amazing.

I'm glad we don't have running & acrobatics any more. Especially running as that was just a waste of skill building. We all wanted it but didn't see the need to waste precious points on it. End result was a better build that was annoyingly slow.

I wasn't fussed on the bartering bit either. Just made me spend time making them like me. I'm also glad that was dropped.
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Jason King
 
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Post » Thu May 03, 2012 3:56 pm

It depends.

If you like deep well thought out quests, I haven't really found a whole lot of them. Most quests are as deep as a kiddie pool. Guilds are a joke --- in every one of them, you're the "star" from the beginning, and within 8 quests, you'll be the head of the guild. There are a few highpoint quests (one in the thieves guild, and one in the Dark Brotherhood), but mostly it's forgetable. I just never felt like a member of the guild -- it's like you're the new guy, you're a star, lemme kick the guildmaster out of his chair so you have a place to sit. Even Oblivion had me guard a shop and kill some rats first.

As to character customization: I like the perks. What I love about them is that it makes you think every time you level up. And since you can't change them after the fact, you have to think kinda hard before you decide whether you like swords or maces. It also means that you aren't going to game the system by choosing to be a thief who never sneaks or a warrior who only casts spells. If you get better at something you gain a level. A slight niggle on the level ups is the ability to level anywhere -- meaning a full healthbar recharge even in the middle of combat. It's not well done there, because it's a systembreaker. I like the ability to make just about anybody I want. I love my tiger Kajiit and my deadlocked Redguard and my one-eyed Dunmer. You can make a lot of interesting looking characters.

Combat is best probably in skyrim. Morrowing is turnbased that's trying to pretend it's not turn based. I don't think it works to have a character start out unable to hit anything with a weapon until level 4-5. At the very least, short blades should have worked 100% -- it's medieval, and surely most people in a medieval world have used a knife before. Besides which it would cut the frustration as the player tried to make it down the road to Balmora. Getting killed by mudcrabs is not fun.
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abi
 
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Post » Thu May 03, 2012 2:23 pm

No. For me so far Oblivion has been the "worst" of the series but I still love that game.
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Del Arte
 
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Post » Thu May 03, 2012 4:18 pm

Even Oblivion had me guard a shop and kill some rats first.

Morrowind definitely carries a sense of "You svck, go get me some flowers you bum" when it comes to faction/guild quests. Good times. :P

Combat is best probably in skyrim. Morrowing is turnbased that's trying to pretend it's not turn based. I don't think it works to have a character start out unable to hit anything with a weapon until level 4-5. At the very least, short blades should have worked 100% -- it's medieval, and surely most people in a medieval world have used a knife before. Besides which it would cut the frustration as the player tried to make it down the road to Balmora. Getting killed by mudcrabs is not fun.

I don't know about you, but once I got the hang of things, I never had trouble hitting low tier enemies at Level 1. Every new character I've made since getting back into playing TES III: Morrowind has made short work of the mudcrabs near Seyda Neen with an axe, warhammer, broadsword, dagger, whatever. Imperial and Great House Guards on the other hand... :P

The merciless, unforgiving nature of TES III: Morrowind is arguably its greatest asset, and I would love nothing more than to see that approach make its return one day in a future ES game.
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Adam
 
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Post » Thu May 03, 2012 6:54 am

No. Oblivion was by far the worst so far. Skyrim carries over a few of its flaws, but they did at least fix some of Oblivions more glaring mistakes.

I have now 495 hours on Skyrim and am still playing it. I was done with Oblivion for good after just two weeks.

This most definitely! If you think Skyrim is the worst Elder Scrolls game you are a friggin' idiot (Especially considering the fact that that would mean you think Oblivion is better). Maybe when it comes to bugs and glitches, but that is all.
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Genevieve
 
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Post » Thu May 03, 2012 2:57 pm

No.
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Avril Louise
 
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Post » Thu May 03, 2012 5:09 am

You wanna know why I and hopefully many others really find Morrowind to be the best?

It is because of little things. In Morrowind you had scrolls of the blablabla Lock Splitter which was a pretty cool name, but in Oblivion they were just called Open Very Easy Lock and so on. In Morrowind you could see what creature you had stored into a soul gem, ranging from rats to Gods. In Skyrim you can't even see the creature in the soul gem, it is just called Lesser Soul gem (Filled) .
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Peter lopez
 
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Post » Thu May 03, 2012 12:15 pm

Its a SOLID no.

Skyrim is only dissapointing to me because of a few bugs! Its STILL an outstanding acheivement and is just totally breathtaking.
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le GraiN
 
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Post » Thu May 03, 2012 5:59 am

Its a SOLID no.

Skyrim is only dissapointing to me because of a few bugs! Its STILL an outstanding acheivement and is just totally breathtaking.

You like totally played all the other games.
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Katey Meyer
 
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Post » Thu May 03, 2012 11:04 am

Your sig is particularly poignant right now.
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Nice one
 
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Post » Thu May 03, 2012 6:50 am

I've always liked irony.
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James Baldwin
 
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Post » Thu May 03, 2012 12:33 pm

Depends on the person.
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Sunnii Bebiieh
 
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Post » Thu May 03, 2012 3:14 pm

No. But for PS3 gamers it was a nightmare during the first month. lol
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Charles Weber
 
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Post » Thu May 03, 2012 9:39 am

For me it isn't, because I don't let myself get caught up with feelings of 'It's not old-school enough or RPG enough'.
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amhain
 
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Post » Thu May 03, 2012 12:44 pm

No. They all have their flaws, and they all have their "wow" moments. Heck, even Arena had some good points, even if by today's standards it looks silly.
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Bethany Short
 
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Post » Thu May 03, 2012 1:05 pm

No. But it's only marginally better than Oblivion to me. It may be filled with idle diversions and meticulous attention to detail, but the world is incredibly lonely. The cities, factions, quests, and character development feel extremely impersonal.

I still play it constantly.
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Bloomer
 
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