Is Skyrim the worst of TES series so far?

Post » Thu May 03, 2012 10:17 am

No, its not the worst. Its probably my favorite of the series if going strictly by the amount of time I spent in each game.
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Katie Louise Ingram
 
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Post » Thu May 03, 2012 2:49 am

2 things, i must speak my mind, bare in mind this is my opinion, and i mean no offense by anything that i say.

1: i find it so funny how people say oblivion and skyrim where *bad* because they where *Developed for console* when they havent given any proof thus far, and make bold none factual asumptions simply based on how the game is, for example, people say this nonesense about skyrim for the simple fact of how they made the menu,

and besides, even if they did have proof of this, how does that instantly make skyrim bad? the only thing this proves is how much of a really devoted PC fan you are, not that this is a bad thing, but the facts remain, and to be quite honest *again, no offense intended* but it makes your arguement as to why skyrim is bad very narrow minded.

2: honestly, no, i dont think Skyrim was the worst.
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Chloe Yarnall
 
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Post » Thu May 03, 2012 9:54 am

For me the worst to best order of the 4 TES games I've played are:
Worst-Battlespire, then Daggerfal, then Oblivion, and the best is Skyrim.
IMO
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Pants
 
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Post » Thu May 03, 2012 4:52 am

Answer only in YES or NO. If you must, make only a brief comment.

I would say Yes.

And think, if you answered no, do you still play it constantly?
I say no, Oblivion was to me but it didn't svck, it was still enjoyable just like any TES game.

1. Skyrim & Morrowind
2. Daggerfall
3. Arena
4. Oblivion
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Roberto Gaeta
 
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Post » Thu May 03, 2012 4:02 pm

I would say no, only because I started playing the series when morrowind was released and tried to get into the old DOS (daggerfall) based games and found them to be far too annoying to play.
That being said, I enjoyed (IE logged more hours) Oblivion more than Skyrim, mainly because I felt that the story lines for the main quest and guilds were both longer and more interesting than those in Skyrim, BUT Skyrim has better gameplay all around, and of course better graphics (but thats a given as its newer).
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aisha jamil
 
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Post » Thu May 03, 2012 9:10 am

Yes.
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BEl J
 
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Post » Thu May 03, 2012 5:38 am

no, even though its simplified and too shallow they learned lessons from oblivion and made small improvements on them

oblivion is the worst so far

i play no game at the moment, because i got bored with all of them
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Robert Garcia
 
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Post » Thu May 03, 2012 12:51 pm

Hmm, thinking about it, I'd say No. My experience is only with MW, OB and SK. All are good and bad, but when it comes down to my number crunching; MW most hours played, Skyrim the least. OB needed modding the quickest to fix it's crazy levelling, then it became much more enjoyable, I think I actually completed MW before I got into modding it, while Skyrim I guess I'm halfway through the main quest.

As to the quest lines, I was totally hooked into MWs, once OB was modded to sort out the levelling, I also found enjoyable, but Skyrims I'm finding more difficult to feel interested in. Apparently there is a civil war going on, and if I wanted to, I could join in and pick a side. But I've not felt inclined to do so.

Comments about levelling I find amusing. All the games are levelled to the character. In MW this was just creatures, but you had new creature models at higher levels, not just the same thing with better stats & gear. In OB, you just had a bandit that levelled with the player, and had access to all gear. In Skyrim, enemies are commonly put into level bands/ranks, and have a restricted armoury, but to "balance" things, at higher ranks, they have greater reserves of health. So basically, Skyrims common enemy encounters are just as levelled as Oblivions, but they cap at certain levels of stats and gear.

In my mind, each following games open sandbox has gotten a little smaller, with less sand and more covered up. This is the "streamlining in game design" that is going on. It's slowly drifting from the RPG style of the older games, to something new.

Personally, Skyrim didn't reach my expectations, I thought they would learn from the errors in OB, and focus again on stats and the like, but they took a different road. The next TES game might carry on down this road, or might take a sudden U turn, or head in a totally different direction. Only time will tell.

My suggestions for future are: Less voice acting, get levelled lists more randomised so that no 2 games are the same (every game I'm modified item and creature lists for more variation/randomness), static and uniquely named NPC enemies like in MW, spellmaking, the missing spells, enchants, perks (if they are sticking around) not so overpowering. In all, make the base system much more open, let the players use or abuse it, it's just single player, so no real need to restrict us just ensure some things are not just blantly abusable (100% reductions in spell costs, smithing, etc).

Each to their own though, this topic has been an interesting read with everyones opinions. Time though to get back to the Skyrim CK and see if I can get the damn thing to do what I want it to do :P
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Lynette Wilson
 
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Post » Thu May 03, 2012 2:52 pm

Skyrim might be the worst RPG based TES out of the Series but worst TES overall, no. Skyrim does a lot of things well and fixes a lot of problems that Oblivion had, however Skyrim adds new problems as well. Hopefully those are solved in TES VI whenever that comes out.
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cheryl wright
 
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Post » Thu May 03, 2012 9:06 am

This is a highly controversial topic. In terms of logic, it should be Morrowind that is the best in the series (rating individual aspects against the other games), yet for an actual game to PLAY Oblivion or Skyrim is better for me.

It's strange.
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Barbequtie
 
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Post » Thu May 03, 2012 3:00 pm

It's one of my favourites.
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Anthony Rand
 
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Post » Thu May 03, 2012 3:02 am

Morrowind>Daggerfall>Skyrim>Arena>Oblivion

Not to say I don't like Oblivion, I love it, just wasn't the best TES game.
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MatthewJontully
 
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Post » Thu May 03, 2012 4:21 am

No. I actually enjoy Skyrim quite a lot.
It does a lot of things better than Oblivion, which, in retrospect, wan't that great at all.
Nothing reaches Morrowind.
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Gemma Flanagan
 
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Post » Thu May 03, 2012 2:41 am

This is a highly controversial topic. In terms of logic, it should be Morrowind that is the best in the series (rating individual aspects against the other games), yet for an actual game to PLAY Oblivion or Skyrim is better for me.

It's strange.

You're probably like me. I prefer the faster-paced, action-type RPG platforms of Oblivion and Skyrim. Some of the more hardcoe, serious TES gamers might say that's blasphemy. Morrowind was great in terms of variety of equipment and skills (and Daggerfall had even more skills than MW), but my pea-sized brain could never get into all the planning and number crunching. Some people are t'other way 'round and like the more "intelligent" gameplay of Morrowind. I have to be in the mood for Morrowind. Sometimes, I just want to go around smacking bad guys with my big hammer and not worry too much about stats and stuff. Skyrim fills that role nicely.

But, to each his own.
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Chica Cheve
 
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Post » Thu May 03, 2012 4:14 am

Yes, Skyrim was the worst. To me, it lacks all the finer roleplay points of Oblivion and Morrowind. The guild ranks displayed, more factions to join, less of an action-gameplay to it, and more about the culture and people. I'd also like to see them return to the old class system. Felt much more cozy.

In my eyes: Morrowind > Oblivion > Daggerfall > Skyrim (can't really count Arena in, as it felt a bit too cliché for me)
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Jon O
 
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Post » Thu May 03, 2012 12:30 pm

Graphically Skyrim>Oblivion>Morrowind

Storywise Morrowind>Oblivion>Skyrim

World Length Morrowind>Oblivion>Skyrim

There are lots of different factors on what makes a game good.
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flora
 
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Post » Thu May 03, 2012 10:20 am

No. It's the best in my opinion. I love every single TES game equally so there is no worst one for me, although Arena is pretty ******* terrible, I don't care how old it is, there were better games around in 1996 or whenever it came out.

I've put in 266 hours in Skyrim, if Steam is correct. I've encountered little to no bugs at all, except for what happened to pretty much all of my save files. One save file got corrupted, two of them got ruined by a mod, and another accidently got overwritten by myself and I didn't back it up. The reason why I have so many hours is because I keep restarting lol.
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Amy Siebenhaar
 
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Post » Thu May 03, 2012 12:21 pm

and more about the culture and people. I'd also like to see them return to the old class system.
Funny, as I think that Skyrim beats Oblivion hands down when it comes to world design and culture.

I for one don't miss the classes - they were not really that important even in MW (you could do anything, it would just take you longer). That would be nice to have, yes: A "class" gets you only a headstart in certain skills. I'm certainly glad that in the TES rules, you're not restricted by your class in what you can learn.
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Andres Lechuga
 
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Post » Thu May 03, 2012 1:46 am

Answer only in YES or NO. If you must, make only a brief comment.

I would say Yes.

And think, if you answered no, do you still play it constantly?

No
Yes, I still play it everyday

For me MW is still the best TES game but Skyrim comes a close 2nd
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Oyuki Manson Lavey
 
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Post » Thu May 03, 2012 2:23 am

Today? Skyrim >>>>> Morrowind, Oblivion >>>>> Daggerfall, Arena

Skyrim is a massive achievement in videogames and while there are endless problems with it, it's because the scope of the game is so large there is so much room for improvement.
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Queen
 
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Post » Thu May 03, 2012 12:43 pm

My suggestions for future are: Less voice acting, get levelled lists more randomised so that no 2 games are the same (every game I'm modified item and creature lists for more variation/randomness), static and uniquely named NPC enemies like in MW, spellmaking, the missing spells, enchants, perks (if they are sticking around) not so overpowering. In all, make the base system much more open, let the players use or abuse it, it's just single player, so no real need to restrict us just ensure some things are not just blantly abusable (100% reductions in spell costs, smithing, etc).
Absolutely. I see efforts to balance single-player RPGs as largely futile. Besides, all the creative tricks and exploits are a part of what gives the games such an interesting community - even Daggerfall is still widely talked about because there's so much to do and so much to speculate about.

In my opinion, the only real imbalanced actions in RPGs are things the player does that NPCs can't counter - but by that logic, jumping should be removed seeing as most NPCs in Skyrim still don't know how to maneuver their way onto a rock. Any claims of removing things in the name of "balance" are just developer laziness, because they don't want to have to account for as many possible innovations on the player's part. It lets them create cookie-cutter dungeons and quests where they can make sure you play through them the exact way that they want you to.

And I know there's only so much they can account for with the limited time and funding that they have, but I still think that there are some things which could have been very easily balanced - make levitation only allow you to hover a certain amount of feet relative to the ground beneath you, or maybe make it so that you can't attack whilst doing so. Instead, they simply cut it altogether.
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priscillaaa
 
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Post » Thu May 03, 2012 4:52 am

Skyrim>Morrowind>Skyrim>Oblivion
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xemmybx
 
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Post » Thu May 03, 2012 7:58 am

Skyrim is the best of the franchise thus far better than Oblivion better than Morrowind.
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Jeffrey Lawson
 
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Post » Thu May 03, 2012 11:36 am

No, I might even go so far as to say it's the best. But it doesn't have DLC yet. We shall see.
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Michelle Serenity Boss
 
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Post » Thu May 03, 2012 10:24 am

Funny, as I think that Skyrim beats Oblivion hands down when it comes to world design and culture.

I for one don't miss the classes - they were not really that important even in MW (you could do anything, it would just take you longer). That would be nice to have, yes: A "class" gets you only a headstart in certain skills. I'm certainly glad that in the TES rules, you're not restricted by your class in what you can learn.

And gives you some free perks that you can only get when you have that class. Unique perks.
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Eilidh Brian
 
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