Skyrim, Todd Demo on GTTV (thread #2)

Post » Thu May 19, 2011 5:54 am

I want to thank everyone that has participated in making all these cool observations. This thread would be utter garbage without you. Thank you!!!

http://www.gamesas.com/index.php?/topic/1198457-skyrim-todd-demo-on-gttv/

If you want to copy the "observations" for your thread PLEASE GO AHEAD! I dont need any credit. But I insist that any credit that I gave must remain. Thank you.

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Links:

http://www.gametrail...-scrolls/714852 (the uploaded Todd demo, i recomend you watch this one) (ty Inresurrection)

http://www.gametrail...e3/e3-live.html (just backtrack on the time bar at the bottom of the video and you can watch the parts that have already aired) (ty ManDragonA for catching that!!!!)

Our very own KillerGymSox uploaded his own Skyrim demo video. http://www.youtube.c...h?v=N1Of5rZLyHs

http://www.youtube.c...h?v=K9hJMxw126A (really decent youtube replay of demo) (ty ResistanceKnight)

http://www.youtube.c...h?v=uGRRHv38mug (youtube super low quality cam record) (ty ofnir123) (i recommend the method above for a much better experience)


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Our Observations:


1)Conversation with Giants possible. (ty Velorien)

2)Multiple types of Dragons: Fire & Frost Dragons. Frost stronger than Fire Dragons.(make sense, we are in the cold north)

3)Dragons can dive and pick up creatures as large as Giants.(at the very least, wow)

4)Todd stated over 150 dungeons! (ty woods0419) (although im assuming he is including points of interests in that number)

5)Dragon "Quickening" Confirmed! LOL

6)Heavy Armor confirmed. (ty The Terror Of Death) (and yes that suggests light armor at the very least)

7)Storm Summoning Shout, that calls a thunderstorm to strike your enemies with lightning. (ty The Terror Of Death)

8)Todd states 3 major factions. (ty Agent Grey)

9)Dragon finishing moves confirmed.

10)Yazorazer made this observation... "I notice that guy was just standing there when his friend got hit(by todd with the arrow)but if you look closer he does equip his weapon"

11) Silverglade made this observation... "They also seem to have toned down the over the top combat physics. When he shot those people with the bow, they tended to just slump to the ground instead of flying through the air."

12)Dragons will fly around the battlefield while fighting and wont just land next to you to engage. (ty kermit.the.frog)

13)RaelBR made this observation... "In the tower, look like we have dynamic retina eye simulation in this game (look how dark is inside, and it gets brighter when he go inside)."

14)Guards participate in Dragon fights. (ty kermit.the.frog)

15)Mr. Tissue Box made this observation... "Anyone notice Michael Mack (male Redguard) and Linda Canyon (female Elf) voicing the bandits?"

16)Having bow drawn decreases fatigue. (ty Orzorn)

17)Orzorn made this observation... "you can clearly see, in the bottom right corner just above the stamina bar, "62 Iron Arrows", which drops to "61 Iron Arrows" when he fires the arrow"

18)Sneak attacks with Bow have a 2x damage. (ty Orzorn) (might be perks to bring that up though)

19)Dragons have the ability to dodge/evade attacks while flying. (ty sherby10)

20)Near the beginning of the demo there is a fox chasing a rabbit into the bushes. (ty Orzorn)

21)Aradal made this observation in another thread... Look at the part where he casts the Restoration spells in the beginning. Notice how some of them have different durations? And if you notice the Mana bar doesn't get drained immediately, it gets drained little by little. (ty for letting me use it buddy)

22)Orzorn made this observation... UI: The bars are symmetrical in how they lower. The Magicka bar, being on the left, lowers from the right to the left. The health bar, being in the middle, lowers on BOTH SIDES towards the CENTER of the bar. The Stamina bar, being on the right, lowers from the left to the right.

23)Negeator made this observation... "I noticed that the character seems to hold their breath (if you listen VERY carefully in the demo, you'll hear the sound) when zooming in with the bow."

24)When Dragons crash on earth the mar the ground (ty Johnn123) (i assume that the ground will restore itself when you leave the area and return later)

25)Dragon Shouts can affect (some)non animate objects. (ty eelwrolyat) (in the demo the force push dragon shout knocks some books in a shelf down)

26)Reticle stays VISIBLE in third person. (ty Millardkillmoore)

27)CleverWolf made this observation... "When the PC has the dragon targeted and the distance between the dragon and PC is small: the compass at the top of the screen places a red circle to indicate the direction of the dragon."

28)CleverWolf made this observation... "the PC used the stave to send a ball of light that lit up the cave"

29)vessels made this observation... "When he's in the sneak mode with the bows on in first person view, it appears that the reticle doubles as your indicator of how hidden you are (it changes its shape into something that recalls a very narrow eye slit after the first arrow hit one of the bandit, and alerting the other one)."

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Speculation:


1)Aradal made this observation... "I believe CoP acts like a Turn Undead/Demoralize spell... Instead of pushing the targets out of the Circle, they ran away... Notice that they still kept running away even out of the Circle's range, and they had that shader effect on them... Undead typically don't flee. Bandits, sure! But undead are necromantically bound to serve..."

2)CleverWolf made this observation... "The GTTV news ticker partially obscured something during this scene in the cave. I believe that it was a status bar for how much the stave was "magically charged". This status bar was white or grey(hard to tell with that news ticker on top of it) and it is located above where the magic bar would have been."
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