Skyrim turned out to be shallow...

Post » Sun Dec 11, 2011 12:23 pm

Sad but true. Give us the CS already to mod out the pieces that you failed beth.
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Marta Wolko
 
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Post » Sun Dec 11, 2011 6:52 pm

Elaborate or be considered a hater, your choice.

I love them, but sometimes I wish we hadn't mods. Maybe that way some people would be less arrogant and won't mislead their opinions as facts.
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Tamara Primo
 
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Post » Sun Dec 11, 2011 10:04 am

Shallow how? System-wise, community will fix it. Story/World-wise, community will be too busy making sixy Argonian models and goth dresses to fix anything.
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Steve Bates
 
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Post » Sun Dec 11, 2011 10:06 am

Really?
That's your opinion and all, I disagree with you.
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Emma-Jane Merrin
 
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Post » Sun Dec 11, 2011 7:18 am

I'll agree that faction and city-wise Skyrim was a bit underwhelming. With the whole "Civil War" setting I was hoping for more politics but instead it was "go to camp abc and attack fort xyz". I hope Beth releases the CK soon because I want to get some modding done.
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benjamin corsini
 
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Post » Sun Dec 11, 2011 1:15 pm

Yep, the Stormcloak uprising was extremely shallow. There is an entire vault's worth of quest gold possibilities to support the two factions, but instead we got a very simplified, very shallow layer, almost as an afterthought. There's a war going on, and yet we almost never get to experience it. Where is it happening? Who's fighting? No one, apparently.

Arch mage questline is also embarrassingly shallow. 4 quests and bam, here's your wizard college. If only Harry Potter had been so lucky.
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BlackaneseB
 
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Post » Sun Dec 11, 2011 6:58 pm

Mod out the pieces that you failed? Seriously, you need to fix that attitude. You surely don't have the slightest clue how complex making a game like this is. I'm not saying the game is perfect, but this attitude is just.. ugh.
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Ruben Bernal
 
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Post » Sun Dec 11, 2011 7:29 pm

At least explain why Skyrim is so awful.
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Jordyn Youngman
 
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Post » Sun Dec 11, 2011 5:28 am

We see you trollin
you bad at dis
u should
get a life
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Anthony Diaz
 
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Post » Sun Dec 11, 2011 7:46 am

You're shallow.

Edit: What the peacock said.
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Terry
 
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Post » Sun Dec 11, 2011 5:21 pm

Can you elaborate, OP?
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vicki kitterman
 
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Post » Sun Dec 11, 2011 7:51 pm

Yeah, Bethesda relied too much on the random quests and neglected the faction questlines. I for one am hoping that DLC adds more indepth quests, as this is a common complaint, and seeing how Fallout 3 DLCs worked it may well happen. But i'd also wish that one or two of those DLCs would be addition to the Skyrim map instead of being placed in a separate worldspace.

There'll no doubt be some elaborate quest mods too, but those take time and will be rare.
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Anthony Santillan
 
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Post » Sun Dec 11, 2011 4:45 pm

I will have to agree to disagree. I find that they used the lore beautifully.
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alyssa ALYSSA
 
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Post » Sun Dec 11, 2011 4:46 pm

Quests and writing are shallow, many game mechanics are weak (marriage system, lack of spelltypes, no ability to lock doors, combat is still floaty, etc.), and NPCs are still lacking in depth and personality.

It's shallow because of the breadth of the world, though, so I forgive many of the trespasses. Really needed another 6 months of development time though.
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djimi
 
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Post » Sun Dec 11, 2011 12:59 pm

Sad but true. Give us the CS already to mod out the pieces that you failed beth.


You have not even played the game.

Or you would never, ever say this.

Im not a fan boy. But Im playing the game, as it should be played.
And it has an enormous depth.

I wasnt past of the fan boys. I found out about Skyrim 2 weeks prior to release.
I did play Oblivian but never bothered to know when skyrim would be out, honestly, it wasnt even on my map to buy.

Then I bought it. And Im blown away.

Just skip secondary skills, entirely, and the game is very challenging and extremly good.

Honestly, I think OP is just trolling so we should not fall for it.
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matt oneil
 
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Post » Sun Dec 11, 2011 5:18 pm

Nothing shallow about this game.
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Yonah
 
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Post » Sun Dec 11, 2011 3:54 pm

http://www.youtube.com/watch?v=ctf260qnDeU


Pretty much.
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Philip Rua
 
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Post » Sun Dec 11, 2011 7:52 am

Love the game, love Bethesda.
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Kelli Wolfe
 
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Post » Sun Dec 11, 2011 4:21 am

Sad but true. Give us the CS already to mod out the pieces that you failed beth.


Not as shallow as some of the complaints being made.

However Bethesda has generously accounted for varying tastes and soon you will be able to warp and twist the image of "Skyrim" into whatever passes for "cool" in the kingdom of Deylendor.

Azrael
The Nord with the Sword
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Tamika Jett
 
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Post » Sun Dec 11, 2011 4:33 pm

Civil war quest line leaves much to be desired. Finished in a few hours and it was repetitive as all heck. Sometimes I would show up at a camp and be told to clear a fort I had already cleared by accident...and then onto the next camp to rinse repeat. There was so much potential there. I think the MQ and the Civil War and Faction quests could use a lot more love and depth. They are pretty shallow in my opinion.

Not to belittle the game world, which is certainly not shallow!
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Abi Emily
 
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Post » Sun Dec 11, 2011 7:25 pm

Elaborate or be considered a hater, your choice.

But people don't have to quantify "11/10 BEST GAME OF ALL TIME NO CONTEST". He shouldn't have to, either.

I agree with him, though. How people think that this game has any more depth than Oblivion is beyond me.

The world is freaking fantastic, though. I wish they had the same type of quality in every other facet of the game. Luckily, I think the world is the hardest part for modders to fix. :)
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Tiffany Carter
 
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Post » Sun Dec 11, 2011 2:43 pm

But people don't have to quantify "11/10 BEST GAME OF ALL TIME NO CONTEST". He shouldn't have to, either.

I agree with him, though. How people think that this game has any more depth than Oblivion is beyond me.

The world is freaking fantastic, though. I wish they had the same type of quality in every other facet of the game. Luckily, I think the world is the hardest part for modders to fix. :)

But... that's where depth comes in. You know, the world...
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Mason Nevitt
 
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Post » Sun Dec 11, 2011 7:07 pm

But... that's where depth comes in. You know, the world...


Shame a world which such depth can feel so empty when it comes to factions and npc personality. 'Tis to be expected as plot and npc has always been Beth's Achilles heel.
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Marina Leigh
 
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Post » Sun Dec 11, 2011 7:37 am

No bro, I think it's just your inability to find the deeper stuff.

It's there if you know how to find it.

Likewise many peeps moaning about the 'idiot's arrow' quest marker and lack of NPC clues for quests.
I just did 2 quests in Windhelm with no tracker, just talking to people to get the names and locations I needed, it worked perfectly well.
Not all quests are like this (that'd be impossible with spoken dialogue) but they do occur.


I suspect a lot of people aren't giving the game a proper chance, y'all are making assumptions based on a single glance.
Yet if the deeper aspects where shoved in your face from the first moments... you'd be complaining about that!

Look harder, dig deeper, it's there, it's different sure, but it is there.

Stop worrying about your numbers for a moment and really look around, really talk to people in the world, find the threads, connect them.

Shallow?

Hardly.
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jeremey wisor
 
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Post » Sun Dec 11, 2011 5:22 am

http://www.youtube.com/watch?v=ctf260qnDeU


Pretty much.


I find the original post Shallow and Pedantic.
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Lynette Wilson
 
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