Skyrim way too easy?

Post » Thu Dec 08, 2011 7:41 am

If Skyrim will have multiplayer and 12 millions players, u will find that some players willl be better then others.

Yes. So?
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Imy Davies
 
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Post » Thu Dec 08, 2011 3:11 am

The questions in this thread go all over the place. 'Skyrim way too easy?', 'Do you like th difficulty in Skyrim' and 'Do you like the current Skyrim?' (You mean the current build or...?)

I'll answer the question that brought me here: yeah, I think Skyrim is too easy. I haent had a very hard time beating the game so far. I'm playing a sneaking archer, so sneak kills are plenty and its too easy to clear a dungeon that way.
Maybe there should be more long range enemies to counter balance this. Just a thought.
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Dawn Porter
 
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Post » Thu Dec 08, 2011 7:27 am

Try playing a Mage. That will make the game harder.
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N Only WhiTe girl
 
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Post » Thu Dec 08, 2011 1:44 pm

Game is too easy for ppl who use one handed,block,smiting,enchanting, and conjuration.

If you want challenge start playing mage without using overpowered attributes like enchanting and smiting.

On lvl 35-40lvls pure mage arent easy to play. Most hardests RPG games always have overpowered class or spec that is too easy compare to others and ruining all challenge for person who playing this class or spec.
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teeny
 
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Post » Thu Dec 08, 2011 12:18 pm

Do you really play Skyrim to "beat" it?

Oh wow, you're lost.


I play Skyrim to enjoy it.Every single person has his own way to enjoy a game.Me, i like it hard.

If you're saying you can get a full set of Daedric armor one hour into the game you are lying. Hell, the intro sequence takes about 15-20 minutes (give or take) and you start out at level 1. The only way you could get a full set of Daedric armor at level 1 is if you knew exactly where the pieces were and were able to fast travel to all locations. Even then you'd better hope your level 1 character can beat the bosses of each location anyways.


No, i meant getting these items didnt even took 1 hour which i find is too short for something that should be the best item in the game.But thats okay i dont need it i just thought that they were useful for something but sadly it was just for the look or getting a massive power up so you can 2-hit/3-hit any mobs.

If one really desire to get Daedric armor on really low lvl, there are many hearts just laying on the ground in some cities.

Btw i think a co-op feature would be great for an dlc.Wouldnt it be great to play the game with your real Shield-brother and clear together the mysteries of Skyrim?

Edit: I played a thief on master difficulty and sometimes it rly was a bit hard.
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Joe Alvarado
 
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Post » Thu Dec 08, 2011 3:41 am

I don't know . . . Those two-handed Bandit Chiefs damn near one-hit KO me every time. This coming from a heavy armor donning, warhammer swinging bloke.

I was molested by a snow bear . . :(
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Amie Mccubbing
 
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Post » Thu Dec 08, 2011 7:48 am

This is precisely why nerfs need to happen. People are breaking the game without even trying, and then complain that the game is too easy. Nerf enchanting, nerf smithing, nerf alchemy, and nerf sneak.


Exactly. Master difficulty was great until lvl 25 or so, then it gradually went from Master to Novice.
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Kate Norris
 
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Post » Thu Dec 08, 2011 11:34 am

Can you please tell me how you got almost all the perks in smithing, got all the ingredients, did those dungeons in an hour? Please share
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Richus Dude
 
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Post » Thu Dec 08, 2011 9:48 am

If you really like the game hard, there are plenty of ways to make it hard. Play on master, don't use smithing/alchemy/enchant, etc. Play without gear. Play with your hands behind your back. Only use weapons, armors, and spells that begin with M. Roleplay needing food/drink/sleep, or roleplay being a random character from Monty Python's Flying Circus and adhere to its absurd behaviour.

It IS a role-playing game. Yes, that means it will ultimately be rather easy with an optimised build.

This is why I think people looking to "beat" the game have bought the wrong game. If you're the type that wants a game where you need to follow a specific plan to build a viable character (which is fine), there are tons of games that will appeal more to you than Skyrim.
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michael danso
 
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Post » Thu Dec 08, 2011 7:48 am

Exactly. Master difficulty was great until lvl 25 or so, then it gradually went from Master to Novice.

You defintly should start playing mage,since destruction not scaling. Mage becoming much harder to play on 25-40lvls compare to warrior and archer.

Alot warriors and archers complaining that game is too easy.So why ppl who complain that Skyrim is too easy wont make new char and level 1-40 on master difficulty without overpowered specs like one-handed,block,enchanting,smiting and conjuration?

I mean even hardest PC game will become too easy if ppl will use bugs,exploits,and cheats.
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James Rhead
 
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Post » Thu Dec 08, 2011 9:50 am

I find it the hardest TES game I played up to date. Oblivion was faceroll easy, Morrowind was only challenging if your build completely svcked or you went into high level areas as a lowbie. Never played the earlier titles. I actually play most games at higher or even the highest difficulty because games have become really easy over the years, so I'm not some casual gamer who can't face a simple challenge.

I play without planning so went with one handed, heavy armor and restoration as main skills, without any crafting skills. I can kill most enemies easily (one-handed damage is very high), but I do into challenging enemies every now and then and especially mages burn my HP very quickly. From what I've read, it's only really easy if you pump crafting skills from the start and abuse them to the point where you get ridiculous stats on items. If you just play normally, it's challenging at times.

It's not Dark Souls hard, but it shouldn't be. It's challenging at times and from what I've hard my build is actually one of the better ones. So I think it's spot on, they just need to nerf crafting a bit to make it correctly balanced.
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Anthony Santillan
 
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Post » Thu Dec 08, 2011 10:21 am

The difficulty sliders in this game aren't where you'd expect them to be.

It's not under settings but rather under skills, specifically your enchanting and smithing levels. The lower they are, the harder it is.
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..xX Vin Xx..
 
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Post » Thu Dec 08, 2011 3:43 pm

OP makes me giggle :D "i can get the materials for deadra armor in 1h" Yeah and? You can buy them of marchants in under 1h aswell. You can even lvl smithing and enchanting in a few hours. If you realy wanted to you could exploit your speech to 100 in a few minutes aswell. Doing all that you can make items, enchant them and sell them for big money. Allowing you to buy enchanted items to learn the enchants you need, aswell as ingrediants to lvl alchemy. You can then lvl alchemy make these awesome potions, get better alch gear make better potions etc. Make awesome + smithing gear. Upgrade your gear, enchant your gear and if inbetween lvling up you spend gold on trainers for say 1h/block/heavy armor skills you now have an uber character...

You could seriously spend a couple of hours on this game and have all that. But you know what? You never actually played the game and doing it at that point feels extremely boring because you 1 shot everything and simply cant die. If you play the game without power leveling annything and without spending much time looking at the marchants for the right gear its actually a realy nice game with a difficulty that realy isnt that easy.

I do agree that "fortify smithing/enchanting/alchemy" probably shoudnt be in the game. Its simply to good when all stacked to gether.
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Aliish Sheldonn
 
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Post » Thu Dec 08, 2011 7:36 am

So yeah...i think Skyrim is way too easy.I beat the game 2 times(main quests/thief-guild/college/companions), the first time was on normal difficulty and the second time on master.Both characters are 40+ and it was too easy even tho master should be "really hard".Then about the armors, for example Daedric armor, it is too EASY to get this set even tho it is the "best" gear in the game.I only needed to kill 5-6 Dremoras for the hearts and do some dungeon for the ebony ingots, thats it not even 1 hour gameplay for the best items in the game.

I expected more grinding in the game, of course for some peoples grinding svcks hard but i want to be proud having the best items in the game and skyrim dont give me that feeling.

So what are your thoughts ? Do you like the current Skyrim?


If you don't take smithing the game is not too easy. --> Smithing is just broken. --> don't level smithing --> problem solved: the game is hard.

Not perfect logic I know but you catch my drift. If you depend on loot and scavenging instead of smithing the game is significantly harder.
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Maeva
 
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Post » Thu Dec 08, 2011 6:18 am

It's just flawed. You can honestly tell they didn't really even bother testing the game past a certain level, and they didn't even bother to make enemies above level 50 either when you can cap out at 80 or so. Some things, are clearly neglect or they just didn't care. Issues such as poorly scaled mages at upper levels, broken sneaking at 100 skill and shadow warrior, broken enchanting/smithing/alchemy etc.

I wonder if they even have the guts to make needed balancing adjustments in patches.
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Rachel Cafferty
 
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Post » Thu Dec 08, 2011 10:08 am

I found it difficult at first but am really enjoying it now (once I figured out to stop sneaking up on giants at level 5).
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Justin Hankins
 
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Post » Thu Dec 08, 2011 4:17 pm

All this complaining about too hard/easy is nonsense. I haven't touched the difficulty because I don't care, I'm not playing the game to try and get my ass handed to me or to blow things up with one shot, I just want to enjoy myself... chase butterflies, ride rivers, pick flowers and punch bears.

Yeah sounds right you forgot punching a mammoth in the face naked though!

If you want it hard turn it up, easy turn it down? If it is still too easy for you download a mod for harder difficulty it is not complicated.
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Ebony Lawson
 
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Post » Thu Dec 08, 2011 4:38 pm

Not too easy for me. You start by being weak (too weak in certain case I think) and become a demi-god, but not too fast (if you don't massively use and combine craft at least). Of course it is probably very different depending on the archetype, I played a sneaky bosmer archer/thief and a powerful redguard using heavy armor, axe and shield but no high level mage.

The first character was perfectly balanced for master, it was not too easy (a lot of beast did OS me) but I had the skills to surprise them and win the fight. I just had to be careful and to engage the foes myself, not hesitating to retreat (which is normal for an archer) but not too often (which would be boring). I had to use poisons and potions often but not in every fight.
But when I switched to my warrior I found it less balanced, and less fun. I had to flee a lot (more than my sneaky one!!!) which wasn't really fun for a melee character... I felt both the power and survivability were inferior to my sneaky character despite fleeing a lot... I had to avoid a lot of attacks instead of parrying them. I understand it's normal at my level to avoid powerful blow, but it was far more efficient not to use my shield at all and avoiding everything. It more or less destroys the point of playing one hand/shield at low level
So I put the difficulty to expert and this time I had a lot of fun. Avoiding power attacks but parrying normal hit (well maybe it was still more efficient to avoid everything but at least parrying was enjoyable), running around enemies not to be circled but not fleeing every time I take a hit, having to use potions from time to time...
On higher level, I put the difficulty back to master and it was funny again.
On the contrary, my mage (I only played him low level) is the most powerful of the three feeling a too easy and overpowered. I can't say at high level though, I know people think destruction is weak but I also use conjuration, alteration and restoration in combat so it's not much of an issue for me since destruction is just a way to deal more damage after I did everything else, not the central piece of my gameplay

So to resume, I think the game isn't well balanced (which is not a surprise) but the overall difficulty is correct in master, not too weak. I understand some people would want more of a challenge though, but for my skills, in most games the maximum difficulty is the perfect one for my enjoyment, more difficult than that would in most case be too much for me (I'm literally begging mercy before SMB dark world).
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Arnold Wet
 
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Post » Thu Dec 08, 2011 11:22 am

Sounds like someone doesn't know how to use a difficulty slide. Let me turn down the difficulty of you finding a UI slider
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Laura Samson
 
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Post » Thu Dec 08, 2011 7:01 am

Bethesda should just add a difficulty level that's impossible to beat. Just flatly impossible. There's no reason that the slider can't just go up from whatever it has now two or three or even ten times harder until you just can't even stand up to anything with the best equipment in the game. That way, everyone could find that difficulty they prefer to play on.

Civ did something like this with Deity setting. There's about 10 people that can actually conquer the world on that setting. The other 300,000 people that claim to do it on the boards are lying. Check youtube, something like 2 people actually have guides for beating Deity. Even they can't do it every time.

Some people like to play the game casually. Some people like to play the game as a puzzle, the solution to which is the fastest route to the maximum power. I don't know why some people prefer that second route, but they do. So just crank it up on them until they can't take the heat and then done, no more complaints that the game is too easy.
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Christie Mitchell
 
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Post » Thu Dec 08, 2011 6:59 pm

I find the difficulty to be slightly less difficult than fallout 3. Harder than Oblivion but easier than Morrowind, Daggerfall, and Arena.
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Liv Staff
 
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Post » Thu Dec 08, 2011 2:52 am

I don't think it's easy at all. I have so much to learn as I'm travelling around and some of the new enemies are kicking my butt. Why would I want to focus on a skill or two and break the game? I'm in a new world and exploring every inch and every skill. I turned such funny colors this morning tasting ingredients to learn their properties for Alchemy. I finally learned the Cure Disease potion recipe after people kept tell me I didn't look like I felt well. I'd like to find or make some better armor for Lydia and find a really good one-handed sword for me. I'm having a great time and I feel like things are happening just right.

:tes:
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dell
 
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Post » Thu Dec 08, 2011 11:10 am

I actually die occasionally in this game, especially at lower levels. That never happened in any of the previous TES games.
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Robert
 
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Post » Thu Dec 08, 2011 3:49 am

Wait a minute. You already beat the game? TWICE? There is no way you could've enjoyed this game. Skyrim has so much to do, so much to see and for you to beat this game twice, come on man. There are approximately 350 locations/quest/missions to do and find.

This game is very good and I enjoy every minute of it. I have not changed the difficulty but I will when I decide to go through it again. I get my butt handed to me quite often, by dragons and witches and such. It's fun trying to figure out what armor to use, what potion and what magic to use. I have 40 plus hours in so far and I'm not even 30% complete.

If you have really completed this game already and twice thru, you missed way too much. There is no reward for finishing so fast. Enjoy it. I don't think you did.
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xx_Jess_xx
 
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Post » Thu Dec 08, 2011 4:44 am

only peopel having this problem are warriors... i play a destro mage and the game was getting too hard i had to use enchanting and smithing just to not get ass [censored] by melee enemies... and even now i get 3 shot by fireballs, but im fine with that... with the enchants and new heavy armor i hold my own and sometimes i turn a corner, take a fireball to the face andalmost die, the difficulty is fine... if your a mage ofcourse

and you beat the game twice??? im 50 hours in and still have the thieves guild, dark brotherhood, and main quest... ontop of that i also need to go dragon priest hunting and i explore inbetween factions for new locations and side quests for a good 10 hours before i start a new one... you just ran through an epic scale game in a small amount of time, you didnt see what the game has to offer you obviously
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Cagla Cali
 
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