The topic is the following...
"When Bethesda finally release Skyrim (11,11,11) they will most likely NOT include some things in the game which they should"
On this thread you can let Bethesda hear your concerns about what should remain (or be introduced) in the release version of the game or in any future DLC. Here are some of the unique features I think should be included:
1. Do you want upperbody AND lowerbody armor pieces?
The reason this was included in Oblivion was because of many reasons but for me the main reason this was introduced was so that the player could put together different pieces of clothing/armor and have different looks instead of 1 "full body" version leaving very little choice for the player. Bethesda have mentioned that they plan to remove upperbody and lowerbody armor pieces and make it so that all upperbody clothing/armor takes up both the upperbody and lowerbody slots. I think this is definately the wrong way to go because the reason that the upperbody AND lowerbody slots feature was so great in Oblivion was because you could put different pieces of clothing and armor together making it possible for you to get your character to look the way YOU want him/her to look. Bethesda also say that the main reason they may make all clothing/armor this way is because they want to include more armor types so you have more to pick from, I say cant you just leave the upperbody and lowerbody slots as they are (similar to in Oblivion) and just add those same pieces of unique clothing/armor in future DLC or patches? You can get far more unique and interesting combinations of clothing AND armor pieces by leaving the upperbody and lowerbody slots as they are without combining both slots into just 1 slot so that you can only equip 1 piece of upperbody armor/clothing. I strongly suggest to Bethesda that they leave the upperbody and lowerbody slots as they are and introduce more pieces of clothing/armor in the DLC so that we gamers can get the best of both worlds instead of being limited to a "suit of armor" or "suit of clothing" like in Fallout 3.
2. Do you want mounted combat?
This was never included in Oblivion and many gamers were let down by this including myself and even more gamers are now saying that this awesomely cool feature should be included in Skyrim. I can honestly only agree to this idea because in Oblivion having to dismount almost all the time just to take down a wolf 10 lvls lower than your own character was aggravating and just plain annoying. Now that in Skyrim dragons will be the ultimate enemy force the average dragon even if weaker than your character will still have 1 strong (even overpowered) advantage which is "speed in flight" and again this will only aggrovate gamers and half the time just get them cheesed off causing the loss of many brave keyboards =X
If mounted combat was introduced it could easily be balanced (not too overpowered) and their are many ways to make this happen. One reason mounted combat should be included is because it is just simply and epicly cool to be able to do this and thats that. Another reason this would be balanced is because apparantly Skyrim will have many areas that are largely open-spaced so enemies that are native to those types of areas (mostly actors not many creatures) could have their own mounts and thus mounted combat between the PC and the enemy would become very possible. Another reason why mounted combat would work very well is because their would be a whole new skill which decides how good your character is at mounted combat, how this would work is the higher your "mounted combat" skill is the more unlikely it would be that your character is forced off their own horse as they charge into a enemy and the more unlikely it would be that any attack from an enemy that hits the PC would force them off their own mount. The mounted combat skill would also reduce the amount of health damage your mount (horse) takes during combat and would also allow your ranged attacks with the bow to be more accurate while mounted (using a bow while mounted reduces accuracy even further). Also it would NOT be possible to use two handed weapons while mounted but you would be able to use any bow. Finally mounted combat would be heavily balanced by 1 more factor which is the health of your mount and should the health of your mount fall to 0 then that mount (horse usually) would be killed and your character would tumble off and be on foot from then on until another mount is found (unless like actors the mount is essential and therefore cannot die and instead gets knocked out for a short time). This would also apply to your enemies so that you could instead attack their mount so that they tumble to the ground and are then on foot.
3. Do you want "conventional guns" to be introduced in Skyrim if they fit in with the game world?
This can be a very sensitive topic that many will disagree with but the question is "should guns be introduced into the Elder Scrolls world with the release Skyrim?" and honestly I have to lean towards yes but ONLY if those guns fit into the lore of the game world itself. For example would you be able to put a minigun or a rocket launcher into the world of Skyrim? Hell no because it would just not make any sense whatsoever. But what about the guns made during our own Colonial age? Would those specific types of guns fit into the lore and the world of Skyrim? I think they would because not only do they fit the technological prowess (in Skyrim they would be considered the "new" tech) but they would also work well in the game itself because and I am sure that many gamers would agree having guns in an Elder Scrolls game for the first time would be greatly epic as long as they worked in the game itself. It would also make perfect sense that the Nords seeing that a great new threat (dragons) has revealed itself would attempt to counter that threat with more powerful weaponary instead of swords, axes or bows. None of the guns would be godly powerful (like for example a mini-nuke featured in Fallout 3) because the only type of guns you would get would be pistols, rifles and maybe the "rapid-firing crossbow" (which is a cylinder attached to the bottom of a crossbow that allows it to fire projectiles automatically). Also because in Skyrim it is possible to have weapons, spells and tools in each hand it would also be possible to have 1 pistol in each hand but NOT a rifle since all rifles would require both hands in order to be used properly (same as any bow does). All guns would obviously require ammo to shoot and you would also be able to hit enemies with the butt of your gun by holding down the button instead of clicking (same as with shield bashing). Pistols would be weaker than rifles but fire faster while Rifles would do more damage with each shot but take longer to reload. Guns would be bought at a "Gun Maker" at expensive prices but later would be craftable. If guns were to be added it is very unlikely that they would be included in the release version of the game so they would have to be introduced in DLC instead.
4. Do you want to be able to see your own 2 feet?
The thing that has always bothered me and I mean ALWAYS bothered me about all 1st person games was the fact that even though they were created to be realistic (looking through the eyes of your character) the creators ALWAYS forgot the 1 crucial thing that made it seem all the more realistic which was being able to look down and see your own 2 feet in front of you. Only a few games that while playing were percieved as "1st person" actually included this vital feature and to be honest when they did I always loved the game's creators for doing so because it made everything seem so much more realistic and believable. Even in Oblivion their were 1 or 2 mods that made it so that while in 1st person view you could see your characters feet, lowerbody and arms, however these mods same were often unsuccessful but still very close. If Bethesda should be working on including anything it is this even if they can only do so with a later patch.
Those are the ideas folks...
P.S. Lets hope that the game editor tool (Creation Kit) is similar to the G.E.C.K in how it edits the game data because the construction set used for Oblivion was by far deplorable.
-KC