Skyrims funnest and most boring glitches

Post » Sun Jul 12, 2015 11:10 pm

Just wondering If many people here use certain glitches in game, and which ones :wink:. I know of a fair few that I enjoy. My current play through has been entirely on legendary difficulty so some help even the odds more. Some of these make game more enjoyable others break the game. Just wondering what people use/don't use and what people consider boring, as opposed to making the game more enjoyable. So off the top of my head, I will list a few and if anyone has others please mention them and wether or not you use them. Or ones you think you might use listed.

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Fortify Restoration potions loop (the ability to make potions increase skills by 1000,000%+, and buff all your enchantments) -

The only time Ive used this, I have loaded to before I made the potion. Going around one hit punching dragons to death with the fists of steel perk is amusing for a while only. Even on legendary this makes the game outright boring.

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Unlimited number of Worn items glitch (This requires Dragonborn I think)

I recently discovered that by transforming into a werewolf and summoning a dremora butler (Black Book Reward) just before, when he comes up and talks to trade, equipping items doesn't remove what your already wearing for some strange reason. This lets you pretty much wear unlimited items in your inventory. I checked my magic effects afterwards and to be sure every items enchantment was on my magic effects. I tried replicating this with normal NPCS during transformation but couldn't get any dialogue. Diagnosis boring.

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Paralysis Stealing

Basically sneaking up using paralyse and when the npc is getting back up pickpocketing them for 100% chance( this will not improve the skill). This can be done with no negative effects as long as noone sees you, although training in orc camps everyone will attack you until you run off and hide and then when you come back they act like nothing has happened. Good for training skills you don't wish to waste time on, and saves having to grind gold.

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Falmer Helmet - Circlet glitch ( you can dual equip both)

On harder difficulties, I find this good fun to use as it gives you an option to make better alchemic potions and in general an extra couple of enchantments you can benefit from. Oddly enough this helmet also seems to gain the benefits from the light armour perks even though its classified as heavy armour. I noticed it doesn't weigh me anything while worn and when wearing all light armour 25% increase and faster stamina regen. It does however seem to increase the heavy armour skill XP ;P. The older elder scrolls also let you wear a lot more apparel so one more I don't feel too guilty about.

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Necromage Perk and being a vampire

Basically getting this perk and becoming a vampire for a 25% increase in all the enchantments worn and all your spells have 50% greater duration/magnitude on yourself. This can be pretty useful on harder difficulties. Although the weakness to sunlight and fire can be annoying. Again I don't mind this on legendary.

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Multiple Items from quest rewards

Ring of hircine and Saviours Hide - By going through "Ill Met by Moonlight Quest" - Killing all the hunters, talking to Hircine getting his ring, then going back in to skin Sinding.

Mask of Clavicus and Rueful axe - "A Deadras Best Friend Quest" Using the slow time shout after Choosing the mask, equip the axe, then while Clavicus is still talking fast travel somewhere with a Weapon Rack and activate it before it is removed.

Im sure there are more I haven't mentioned but I generally will always try and get both rewards if I can. I don't see the harm in this and generally like to keep some of the artifacts in the game :wink:.

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Elemental damage effects enchants and potions( weapon enchantments)

For Chaos damage (Dragonborn) especially this can be insane. If you get the enchanting perks that increase fire frost and shock, and the destruction perks that do the same( for some reason they affect weapon enchantments???), for every single perk you spend all three elements of chaos damage will increase. Destruction potions can put this damage through the roof. I don't mind using the perks, as I am generally a very high level before I get destruction and enchanting perks (on a character that uses melee weapons or bows/crossbows). I don't use potions though thats where it crosses the line for me.

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Being a Vampire Lord-Vampire-Werewolf- Regular Human (Having all abilities) (Requires Dawnguard)

Through a friend I recently found this out. That by joining the Volakhir Vampires, or by getting the quest line up to "Chasing Echos" if your with the Dawnguard, then join the Companions and get to the quest "The Silver Hand".

Have Serana turn you into a Vampire Lord, go into the Underforge with Serana outside. Once inside the Underforge as you are drinking the blood that turns you into a Werewolf hit the button that transforms you into a Vampire Lord at the same time. If done correctly you will appear outside the forge as a Werewolf then immediately pop into Vampire Lord form. Revert form to human, talk to Serana and get her to turn you into a vampire through the dialogue again.

This will give you both the powers Beast Form and Vampire Lord. By turning into a werewolf and reverting back to a human, noone will see you as a vampire and you can keep going through Dawngaurd's quest line. If you then turn into a Vampire Lord and revert form, you will get all the benefits from Necromage perk and get all the same powers as a stage one vampire, but not the active effects. So you won't have Champion of the night, Nightwalkers Footsteps, Weakness to Sunlight or take any kind of penalties for being in the sun or have any of your stats reduced. Until you feed on someone you won't go through any of the 4 Thirst stages, but by feeding you will regain all the negative and positive active affects I mentioned above. Certain Npc's will refer to you as a mixed blood ;P making me think maybe the game developers intended this possibility? I thoroughly love this glitch as it allows you to use all these abilities on the one character.

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Aetherial Crown Ritual Stone (Dawngaurd)

Im not so sure this is a glitch, but having this stones power stored in the Aetherial Crown lets you use this ability unlimited times a day. This allows you play a necromancer build, going around with large undead armies. Glitch or not this is something I love to use.

- As a sidenote by taking the crown on and off as you are activating stones you can have multiple standing stone abilities even without the crown equipped.

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Amanda savory
 
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