Skyrims Hierarchy?

Post » Thu Dec 09, 2010 5:45 am

I was wondering, since the setting in Skyrim is going to be very "Viking" like, will the hierarchy be similar to that of the Viking too?

For those that are not familiar with the Viking system

http://en.vikingkings.com/PortalDefault.aspx?portalID=116&activeTabID=812&parentActiveTabID=809
http://www.houseofnames.com/xq/asp/kbId.138/title.The+Vikings%3A+A+Brief+History/qx/knowledgebase.htm
http://onlineessays.com/essays/history/his270.php
http://en.wikipedia.org/wiki/Viking

If you killed someone, then it was up to you to pay the family fair compensation (weregild) for the labor lost by the members death. If you refused then expect somebody to restore their families' honor through revenge. I think something like this would give more flavor to the game by giving it a little more activity.


Generous Donation of info

1. Slaves (thralls) were protected by law. They had rights. Less rights than a free person, but certainly rights.

2. A woman who owned land would be expected to be at a thing. She'd have a male relative to actually speak, but the descisions would be hers.

3. Lawspeakers only existed on Iceland. Iceland had no nobility, so somebody else would have to take the seat at the thing: The lawspeaker. (lawyers *shudder*) Sweden, Denmark and Norway were all Kingdoms, and between the king and the freemen were the earls. ( jarl )



I would not like the return of the Count but instead something like a Earl in Skyrim, what do you guys think?

I am not saying that the Vikings and Nords are the same so please keep this discussion clean and flame free :shifty:
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MISS KEEP UR
 
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Post » Wed Dec 08, 2010 5:12 pm

I can hear the sound of thundering users running to attack you for daring to suggest the Nords of Skyrim share similarities with Vikings. :facepalm:
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Tasha Clifford
 
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Post » Wed Dec 08, 2010 4:44 pm

I can hear the sound of thundering users running to attack you for daring to suggest the Nords of Skyrim share similarities with Vikings. :facepalm:



oh god I hope, because I complete out of line with this suggestions seeing how the nords are not like viking at all :toughninja:

I mean, listen to the theme music :facepalm:
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Jack Bryan
 
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Post » Thu Dec 09, 2010 5:56 am

oh god I hope, because I complete out of line with this suggestions seeing how the nords are not like viking at all :toughninja:


They are like them, but they are NOT them.
Its like me Saying Bretons are from England.
It just doesnt work, and takes away the magic.

And when you take away the Magic.
You must Prepare to feel the wrath of Bethesda Forum Members.

You dont look prepared.
:toughninja:

Listen to the music, it sounds like Morrowind and Oblivions, but I dont say Dark Elves are like Africans, or Imperials are like Americans. :facepalm:
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stacy hamilton
 
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Post » Thu Dec 09, 2010 9:18 am

They are like them, but they are NOT them.
Its like me Saying Bretons are from England.
It just doesnt work, and takes away the magic.


Just in case you didn't catch this the first time:

I was wondering, since the setting in Skyrim is going to be very "Viking" like, will the hierarchy be similar to that of the Viking too?


I'm sorry if you missed it, but they definitely modeled them after Viking society. I just wanted to know how closely they did. If you take Oblivion, for example, their society was modeled after the Medieval ages, and you can see it in the hierarchy. So you've got to wonder, did the developers do the same for Skyrim? It's a legitimate and reasonable question, don't see any problem in me asking.
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Alan Cutler
 
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Post » Thu Dec 09, 2010 4:28 am

An Althing would be pretty cool. The absence of the Elder Council was pretty jarring in Oblivion - just Ocato, alone, in that massive room.
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Janine Rose
 
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Post » Thu Dec 09, 2010 1:16 am

You're taking away the magic man,
not cool bro :mohawk:

Go check out the Elder Scrolls wiki before you make a useless thread.


I'm not really understanding where you're coming from. I'm asking about how the devs might have modeled Nords' society. Wiki doesn't make any reference to it, so I'd like a discussion about it. Taken directly from the wiki page:

"The world of the Elder Scrolls is known for its attention to detail, attempted realism, and the vast number of names, dates, and places that constitute its history and the interconnected structure of its various societies, cultures, and religions."

Not only does this imply that they've modeled everything in these games after real life societies and cultures, it also implies that Nord society is different from the societies of Cyrodiil. And the similarities of the Nords to Vikings is unmistakable.

You can have the magic and still have a clear understanding of the basis.

An Althing would be pretty cool. The absence of the Elder Council was pretty jarring in Oblivion - just Ocato, alone, in that massive room.


Exactly.
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SamanthaLove
 
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Post » Thu Dec 09, 2010 1:17 am

An Althing would be pretty cool. The absence of the Elder Council was pretty jarring in Oblivion - just Ocato, alone, in that massive room.


Agreed.
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Mashystar
 
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Post » Wed Dec 08, 2010 9:46 pm

I think that this would make the game much better, I don't exactly like having a Nordic tone with a Medieval hierarchy. It just doesn't match to me....
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Queen Bitch
 
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Post » Thu Dec 09, 2010 8:56 am

I hope they create a hierarchy unique to Skyrim.
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john palmer
 
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Post » Wed Dec 08, 2010 6:40 pm

Skyrim isnt Scandinavia it is TES universe.It is not some historical game about vikings! :verymad:
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Brentleah Jeffs
 
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Post » Thu Dec 09, 2010 6:33 am

Skyrim isnt Scandinavia it is TES universe.It is not some historical game about vikings! :verymad:


Thank you.
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Lynette Wilson
 
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Post » Thu Dec 09, 2010 4:28 am

Skyrim isnt Scandinavia it is TES universe.It is not some historical game about vikings! :verymad:



not saying it is

I am saying that it is modeled after it :spotted owl:
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priscillaaa
 
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Post » Thu Dec 09, 2010 6:38 am

Its like me Saying Bretons are from England.


Je croyais que les Bretons étaient fran?ais?

I thought the Bretons were french?

And I hope there is a lot of political strife, and lots of different options for the player to get involved.
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des lynam
 
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Post » Thu Dec 09, 2010 6:18 am

Je croyais que les Bretons étaient fran?ais?

I thought the Bretons were french?

And I hope there is a lot of political strife, and lots of different options for the player to get involved.


I dont know whether to take the French thing seriously.
But it works.
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cosmo valerga
 
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Post » Thu Dec 09, 2010 5:01 am

i gotta love all the people that run around claiming that the races in TES games are original creations in any sense of the word. the nords are heavily influenced by the norseman of europe just like the imperials are based off of the romans. anyone who argues that they arent the same just looks silly. even the non-human races arent original. orcs....been there done that, elves...thats in every fantasy game out there. the beast races are in tons of games including DnD games and japanese SNES games. the most original race is probably the dwemer and thats only cause they were tall dwarves instead of short dwarves.

people can make comparisons between real cultures and the TES races cause they are direct rip-offs of them with minor differences.
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Baby K(:
 
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Post » Wed Dec 08, 2010 8:01 pm

@ xInsanity19 and Djoan Nefarius

Oh yeah, and thanks for the heads up about using the Search bar. While that by itself did not get me the information that I'm looking for, it did provide me with this:

"The people of Skyrim are ruled by a hereditary King, and occasionally by a King appointed by the Moot. The majority of Skyrim are ruled by petty Kings and chieftans of villages. The Holds, where most of Skyrim lives, are ruled by mostly-elected Moots, as well as a Lord of some sort. Tiber Septim, and the rest of the Septim Dynasty, are descended from Nordic people, and the people of Skyrim feel that their time may be coming again."

Which makes sense given that "Nords" is dangerously close to the word "Nordic" which refers to people of Norseman culture and society --- where Vikings come from.

And it also seems that the system IS set up in the same way that the Vikings did it. What I'm lacking are the finer details.


i gotta love all the people that run around claiming that the races in TES games are original creations in any sense of the word. the nords are heavily influenced by the norseman of europe just like the imperials are based off of the romans. anyone who argues that they arent the same just looks silly. even the non-human races arent original. orcs....been there done that, elves...thats in every fantasy game out there. the beast races are in tons of games including DnD games and japanese SNES games. the most original race is probably the dwemer and thats only cause they were tall dwarves instead of short dwarves.

people can make comparisons between real cultures and the TES races cause they are direct rip-offs of them with minor differences.


I know, right? I don't really see how it's a problem for so many people. It makes the games more interesting just to see how much research the devs went into just to make the games more realistic to the fanbase.
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Kevin S
 
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Post » Wed Dec 08, 2010 9:29 pm

That site isn't very good.

1. Slaves (thralls) were protected by law. They had rights. Less rights than a free person, but certainly rights.

2. A woman who owned land would be expected to be at a thing. She'd have a male relative to actually speak, but the descisions would be hers.

3. Lawspeakers only existed on Iceland. Iceland had no nobility, so somebody else would have to take the seat at the thing: The lawspeaker. (lawyers *shudder*) Sweden, Denmark and Norway were all Kingdoms, and between the king and the freemen were the earls. ( jarl )

Finally, and once more. Nords are a sort of Viking-inspired fantasy people. They are not vikings, so lets end these silly campaigns for realism.
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Guy Pearce
 
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Post » Thu Dec 09, 2010 2:40 am

That site isn't very good.

1. Slaves (thralls) were protected by law. They had rights. Less rights than a free person, but certainly rights.

2. A woman who owned land would be expected to be at a thing. She'd have a male relative to actually speak, but the descisions would be hers.

3. lawspeakers only existed on Iceland. Iceland had no nobility, so somebody else would have to take the seat at the thing: The lawspeaker. (lawyers *shudder*) Sweden, Denmark and Norway were all Kingdoms, and between the king and the freemen were the earls. ( jarl )


Thanks, appreciate the details. :smile:

And to everyone else who keeps arguing the point, I don't think you're understanding the point of this thread. I just wanted an educated and intelligent discussion on the details behind the possible layout of the society in the game. I am NOT saying that the Nords are Vikings, only that they are modeled closely to them, which is BESIDES the point of this thread.

This isn't about how the Nords are Vikings. This isn't about how the Nords were modeled after Vikings. This is about discussing the culture's development and possible set-up.
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Terry
 
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Post » Wed Dec 08, 2010 8:30 pm

The theme music has ****all to do with Vkings. Do you think vikings had huge, multi-tonal choirs, brass-horns and all the other instruments you hear? They had flutes and drums and that is it. Nords Are Not Vikings, for crying out loud!!!!



Missing the point entirely :facepalm:
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Evaa
 
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Post » Thu Dec 09, 2010 5:31 am

Missing the point entirely :facepalm:


Sorry, then. :unsure2:
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kiss my weasel
 
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Post » Wed Dec 08, 2010 10:00 pm

Sorry, then. :unsure2:



I am not saying that they are the same, I am just say the theme is very similar and it would be nice if the nords' culture would be little similar too that of the Vikings', but people are trying to say that I am saying that the nords and the vikings are one and the same
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Emily Martell
 
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Post » Thu Dec 09, 2010 12:27 am

I always believed Nordic law and customs were based on a blend of real world Norse and Germanic Law. To be honest though, when i first saw the Nords in Morrowind the barbarians who sacked Rome came to mind before the Vikings but meh.
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Beast Attire
 
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Post » Wed Dec 08, 2010 9:48 pm

I always believed Nordic law and customs were based on a blend of real world Norse and Germanic Law. To be honest though, when i first saw the Nords in Morrowind the barbarians who sacked Rome came to mind before the Vikings but meh.



That is nice, using the mixture of different cultures to create a new one :happy:
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Claire
 
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Post » Wed Dec 08, 2010 11:55 pm

I don't see how using a hierarchy system or another one could make any difference, besides title names, unless the interaction between NPCs has improved hugelly.
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NeverStopThe
 
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