SkyTEST - Realistic Animals & Predators was the first animal mod which gave new AI Packages for Animals & Predators to give them a more realistic feel, this mod main focus is to make Vanilla Skyrim Animals & Predators act more realistic, this mod does not focus completely on adding more variation to animals since there way too many mods for that, but the mod is not limited to only altering the Ai, the following things is what this mod offers once installed.
* Animal Foodchain 100% Completed.
* Created new spawn points through all Skyrim to give a little more life.
* Most animals will try to mate with their species once a year.
* Animals will search for water in near by lakes, ponds and river once a day. *WIP*
* Predators will go out and hunt 2-3 times a day, if you happend to kill a predator and find some sort of animal meat in their inventory, then is very likely that predator has gone out to hunt successfully prior to his death.
* Ambient/Prey animals that search for Flora 3 times a day.
* Some animals have unique personality, some will be scared when you approach, others wont like it if you approach and may give you a warning before attacking or running away.
* Created few more Bird Flock throughout the big forests, in vanilla Skyrim this is an awsome effect which i encountered only ONCE in all the game.
* Animal parents being followed by their cubs, you can encounter mammoths being followed by baby mammoths, or Female Horkers being followed by their cubs... maybe even Bears with their cubs.
* Most animals has been given a boost of their Max Speed like Deers, Elks, Bears, SabreCats, Wolves, etc.
* Animals has been increased/decreased their Acceleration, example Bears will take a little more before achieving their max speed since in Vanilla Skyrim Bears run to their max speed olmost instantly which is of course... BS, the contrary applies to Deer/Elk, SabreCats, Wolves and many more which should achieve their max speed faster.
* Small Critters though all Skyrim, you can encounter small spiders, Roaches, Rats and even Crabs which serve as prey for smaller predators.
* Better Factionalized animals, now there is a chance for predators to attack eachother if encountered, in vanilla Skyrim you would get [censored] by wolves, bears, sabrecats, spiders and chaurus all at the same time, they acted like if they were a happy predator family... ANNOYING AS HELL, No more.
* More variation to Farm and wild animals.
* Slightly Tweaked some animal Stats.
The mod is getting bigger and bigger since i work on the mod on a daily basis, so updates are frequent, if you want to check the mod in full action check the VIDEO SECTION.
http://www.gamesas.com/topic/1350396-wip-skytest-realistic-animals-predators/
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**IF YOU HAPPEN TO LIKE THE MOD, PLEASE DONT FORGET TO ENDORSE IN THE NEXUSMODS.COM, IT HELPS KEEPING ME MOTIVATED.**
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HOW IT STARTED:
It all started with me getting pissed at the fact that in Vanilla Skyrim all Predator Animals gang against you, so you could have 3 wolves, 2 types of bears and 3 sabercats all against you and ignoring each other, so i decided to fix the issue:
But the mod evolved even further to create the illusion of a Realistic Animal Behavior and Food Chain.
Special Thanks To:
"shingouki" for modifying the Deer and SabreCat to give them a more baby feel, AWSOME thanks a lot!!
"Jsnider193" whom without his help not even half of this mod would have been made possible, he just keeps supporting!! awsome you rock Man!!
"Tytanis" for explaining how to insert videos in the Description page, it took him like 1 min to figure it out, The Master ROCKS
"MGE" for explaining how the spawn points works, thanks man!
IMPORTANT:
***You really need to wait 72 hours for version .90 and higher and you may need to leave the Area and return.***
OR
***Do a clean save, to do this first remove the from the Data Launcher, start game... and
Save without the mod***
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To help the stability of the mod i suggest you to use a new save Game and try to keep your mod count as low as possible,
this mod does not support multimod compatibily, i cant honestly keep track of every single mod out there that conflicts-
with this mod, so dont nag me about this mod conflicts with 1000 other mod, it works FLAWLESSLY in Vanilla Skyrim and also
dont expect this mod to Run well when you are trying to load 10 different animal mods at the same time, sorry thats how it is.
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KNOWN ISSUES
* Ai Disabled Animals -
Caused by: Unknown (Probably Engine Related)
Game Breaking Level: None
Chance of happening: Low and Randomly
Rate of Report: Low
Status: Present as of v1.13, WIP trying to figure out what is causing it.
Solution: Unknown Or by Sprint Pushing the actor animal untill it responds again.
Description: Slight chance to encounter animals that seems to be "Ai Disabled" and not responding not even when attacked, the only thing i can confirm to make the animals respond again is if you Sprint push them repeteadly, then they will start responding again
* Skating Animals -
Caused by: Running another mod in at the same time with SkyTest that also Changes the default LeveledCharacter Lists.
Game Breaking Level: None
Chance of happening: Low
Rate of Report: high
Status: Erradicated since v1.0
Solution: Left LeveledCharacter Lists as default and created my own Lists
Description: There was a chance of encountering an animal that seems to be behaving well, but will be Stuck in the idle mesh pose and would not show any animation at all (probably because it was trying to use another actor animations), it would look as if it were Skating, this ONLY happened when running another mod that would also made the mistake i did of changing the default LeveledCharacter lists, it would cause the engine to spawn a mixture an actor from both Mods, causing the actor to not to be able to show any animation but will act as it should.
MOD COMPATIBILITY
Deadly Dragons - 100%
Warzones - Civil Unrest: 100%
Wars in Skyrim: 100%
SkyMoMod - 100%
Real Wild Life Skyrim: 90% (There may be minor issues with Factions and LeveledCharacters Lists)
Birds & Flocks: 50% (Edit) Some people report crashes when birds & flocks is enabled, i cant replicate them... but others claim the CTDs are gone when disabling Birds & Flocks, not a big loss anyway SkyTest has tons of Birds & Flocks in its own too.
Prides of Skyrim: 95% (There may be a faction issue that will make Lions & SabreCats to attack themselves)
More Village Animals: 100%
Summon Animal Pets: 100%
WATER: 100% (But you MUST forcefully load WATER after SkyTest.)
VIDEOS:
-New Videos-
New Video
http://www.youtube.com/watch?v=qpt0g0Ngun4
New Video
http://www.youtube.com/watch?v=_V50Z95veDE
New Video
http://www.youtube.com/watch?v=2E2WiGvTCqs
-Old Videos-
Smart Animals 3
http://www.youtube.com/watch?v=OJ1oMNroQd0
Smart Animals 2
http://www.youtube.com/watch?v=JneM2gX5fs8
Smart Animals 1
http://www.youtube.com/watch?v=QpJ0hnWPFJA
This is what predators will do on a daily basis on their own.
http://www.youtube.com/watch?v=kg7eAm8LfGE
YouTube video showing the mod in action:
http://www.youtube.com/watch?v=olNPzPQmn5o
VERSION HISTORY:
1.26
* Fixed Small critters messing with stealth metter.
* Fix for lvlpredatorscript.psc?
* Added few more Spawm points through all Skyrim.
* Forced Petrovsk to appear only to lvl 30 Players and higher.
* Fixed few Farm animals from running away when approaching
1.25
* Made the esp compatible with 1.6.89.0
* Due to popular wimp whining, Petrovsk will only appear on high levels.
* Fixed minor issues.
1.24
* Fixed minor issues with MammothFaction and Prey/SmallPreyFactions.
* Fixed issue with Slaughterfish and NPC Actors in Windhelm.
* Fixed some AI Packages of "Smart Animals" in Rorikstead.
* Added esm to the compressed file in case you experience CTD?s (DOT NO USE THE ESP & ESM AT THE SAME TIME)
* Added HorkerCub SpawnPoints (Forgot to add them in the rebuild)
1.23
* Stopped cubs from giving loot.
* Forced Hare/Fox/Deer/Elk to avoid Water.
* Forced cubs to stop making heavy foot step sounds.
* Gave Slaughterfish an Aggro Radius, should prevent the annoying issue with red dots all over the compass.
* Added more Spider/Rats SpawnPoints.
* More Tweaks to Acceleration/Deceleration Rate to Most animals, their speed looks more realistic now.
* Forced Mammoths to stop becoming aggresive when the player attacked SmallPrey.
1.20
* Rebuild whole mod from Scratch
* Added GoatKid
* Added HareKitten
* Added more Bellyache Textures to some animals
* Balanced amount of WolfPacks.
* Added the SlaughterFish Fry (textures by TheRagMan)
1.16
* Bears will hibernate in winter.
* Removed few hunting Ai Packages from predators so they only hunt twice a day for balancing purposes.
* Bears and SabreCats will keep wolves numbers in check to maintain their population balanced.
* Fixed more Wrongly placed BirdFlocks.
* Fixed issue with "coward" animals not fleeing when they should.
* Fixed issues with some animals having odd Ai Combat.
1.14
* Reduced wolf Packs Spawn points, too many of them everywhere causing havok.
* Fixed issue with Wolves Leader Packs not attacking correctly.
* Fixed few Birdflocks that were placed wrongly, causing them not to fly when approaching the trigger.
* Placed more Prey spawn points through all Skyrim.
* More optimizations to File structure.
1.13 **Thanks to shingouki for editing the baby models**
* AI Package improvements on find item food/flora.
* Added SabreCatCub and Snow that follows mother.
* Added the DeerBaby that follows mother.
* Predators will no longer attack on sight, they will give a warning if you get too close, you have about 5 seconds to
retreat before they will count you as a threat.
* Added Flying Hawks to most of areas.
* Twice a year all wild animals will try to mate with their species, date will vary for each species.
* New combat behavior for predators.
1.1
* Further Increase the AI Package of most Animals.
* Packed Meshes/Textures into a BSA file for Easier Install/Uninstall.
* Added Smart Fox and Hare to Rorikstead (Hare 1AM, Fox 3AM)
* Added Smart Dog in Riften that you can play with if you have any type of food.
* Fully Completed the Animal Food Chain.
* Prey animals will look for Flora 3 times a day.
* Optimized and Rebuild ID structure to prevent Mod compatibility issues.
* Further Increased the Speed of Deer/Elk.
* Further Increased the Speed of Predators.
* Added few more spawn points through all Skyrim (mostly ambient creatures).
* Adjusted Animals Health for little more realism.
* Added even more Bird Flocks through all Skyrim.
* Revised Factions of most Predators.
* Fixed minor issues (Invisible Bear Mothers).
1.07
* Bears acceleration speed has been decreased.
* SabreCats acceleration speed has been increased.
* Deer/Elk acceleration speed has been increased dramatically.
* Wolves acceleration speed has been increased slightly.
* Removed few wolves pack from WhiteRun plains (were too many)
* Added small rats and roaches to the Ratsway in riften.
* Further optimization to the file structure to smoother gameplay.
1.0b
* It makes the small critters silent (Finally!)
1.0 ***(this version comes in two flavors, the Original file keeps Skyrim animals as true as their design, that means there wont be any variations on animals, while the Texture Pack Version gives a little more variation to some animals, so Download which ever you preffer)***
* Optimized AI Packages.
* More true animal behavior than ever before, predators now have a schedule of hunting and to find things to eat.
* Added animal textures created by "wrig675", and Hare/Rabbit Textures created by "chocolambot", THANK YOU BOTH.
* Removed Critters from Cities (next versions will get rid completely of them eventually since i was not able to make them Please continue, my good sir.)
* Expect the unexpected with some animals... it will amaze you what they can do now.
0.95b
* Fixed small issue with factions.
* Added baby mammoth that follows mother.
0.95 *****ENCOUNTERED A SMALL ERROR, FIXING IT NOW IT WILL TAKE FEW MINS, REMOVED THE FILE TILL I UPLOAD FIXED, SORRY!!*****
* Wolves, Bears and SaberCats will hunt for Venison, Beef, Goat Leg, Horker Meat, Horse Meat, Rabbit Leg and Mammoth Snouth & will kill the creatures who carry the items at least once a day,
they will even search for corpses.
* RatSmall will hunt for SpiderTiny, SpiderSmall and CharusRoach once a day.
* SpiderTiny will hunt for CharusRoach once a day.
* SpiderSmall will hunt for SpiderTiny and CharusRoach once a day.
* Some Foxes will hunt for SpiderTiny, CharusRoach, SpiderSmall, Hare and RatSmall.
* Skeever will hunt for RatSmall, SpiderTiny, CharusRoach, SpiderSmall, Hare and Fox.
* Added some spawn points for Bear Black/Brown/Snow "Mother" and cubs who will follow them everywhere.
* Added few more flyaway "BirdFlock" points thoughout the big forests.
* Added Some non aggresive critters to Solitude, WhiteRun and RiverWood.
* Heavily modified the Factions for more true interaction between species.
* Wolves now have an Alpha Wolf and will follow him where ever he goes, only the Alpha Wolf carries Ai Packages so he can lead the pack in search for animals or food.
0.91
* Tweaked spawn rate for more regular run away foxes.
* Tweaked spawn rate for more regular run away goats.
* Tweaked spawn rate for more regular run away deers.
* Tweaked spawn rate for more regular run away elks.
* Fixed lonely wolf that may attack, now all single and couple wolves will always run away.
0.90 ***This is the exact same version as 0.90 "Real Predators", the only difference is the new name of the mod.***
This new version creates the illusion of animals with their own personality.
* Made many new spawn points throughout Skyrim for differen types of animals.
* Single wolves will always FLEE.
* Small Packs of wolves (2-3) will be cautious, this means they will flee when are losing the fight.
* Big Packs of wolves (5-7) will be extremely agressive and will stop at nothing.
* Chance to spawn a BlackBear (1-3 chance) that will be Coward.
* Chance to spawn a BearCave (1-3 chance) that will be Cautious, this means they may flee when are losing the fight.
* SnowBears are always brave and really aggressive.
* Chance to spawn a Deer/Elk (1-3 chance) that will always be Brave, while the rest will be Coward.
* Chance to spawn a Fox/Artic (1-5 chance) that may be aggresive.
* Added SmallCrab Spawn Points to rivers and lakes.
* Added female Horkers.
0.87
* Male Deers and Elk will give you a warning if you come close to them, if you keep approaching they MAY attack, denpending of your level.
* Foxes will try to scare you away if you come too close to them, but will eventually Flee (they may attack, but does not happends too often).
* Mudcrabs will stop attacking you on sight and will only attack if you really get close to them.
* Wild Goats will give you a warning and may attack if you get too close (depends on your level).
You can see the animals acting more life like when approached instead of just running away in the following videos:
0.85
* Deer speed has been increased by 25%
* Elk speed has been increased by 30%
* All 3 types of Bear speed has been increased by 10%
* Wolf speed has been increased by 20%
* Ice Wolf speed has been increased by 25%
* All 2 types of SaberCats speed has been increased by 25%
* Domestic Goat speed has been increased by 10%
* Wild Goat speed has been increased by 13%
* Wild Dogs speed has been increased by 15%
0.81
* Farm animals will stop reporting crimes, you will still get a 5 bounty if a guard see you attacking a farm animal... what? you think you can just go out and kill someone
elses farm animals with no repercution? still 5 bounty is not a big deal, guards will pretty much ignore you with 5 bounty.
0.80
* Predators Factions has been made enemies, this will cause to stop ignoring each other when you encounter 2 or more types of predators (Example Wolves may
attack Bears, or Bears may attack SaberCats)
FUTURE PLANS:
Add even more "Smart Animals" to some Key Locations to give the illusion of true animal behavior.
Check out my other Mods:
"SkyTest - Settings"
http://skyrim.nexusmods.com/downloads/file.php?id=12480
"SkyTest - Harder Creatures"
http://skyrim.nexusmods.com/downloads/file.php?id=12481
CREDITS
shingouki2002 for modifying some animal meshes to give a baby appearearance
wrig675 for her Bellyaches texture Pack.
Chocolambot for his HD rabbit Texture Pack
TheRagMan for his HD SlaughterFish Retexture
MaxSustain for the Low Resolution Textures Pack
******IF YOU HAPPEN TO LIKE THE MOD, PLEASE DONT FORGET TO ENDORSE IN THE NEXUSMODS.COM******
CONTACT:
etayorius@hotmail.com