Ok i stoped on papyrus fragment.
Problem is befor, i start making my own quest and dialog, i just want to test it how its works on what ever dialog, for example i was going to edit dialog with gerdur ,, What can you tell me about Riverwood?,, in quest DialogueRiverwood_Revised - DialogueRiverwoodBackground. I just thought adding that line would be all to work when i click compile and then edit script, but from forums i know papyrus fragment is used only like link to script what is atached to this function using bed in other cell.
So i must ask again and sry for taking your time, but need explain via some turtorial, where i have add this script to bed in cell, to quest with gerdur, or both where one extend another?
I know when u build script 1st line say about extending the object quest and so then u set some ,,property auto′′ and then i would maybe add line MyBedRef.Activate(PlayerRef)
but really i am not much sure if its enough.