Slighltly Major Problem

Post » Sat Jul 03, 2010 7:44 pm

I have a slightly major proble....When I go to my current quest window, it locks up. Anybody had this problem before? Anyhow, here is my mod list...

Oblivion.esm
underdark.esm
All Natural Base.esm
Children Of Rourken.esm
Cobl Main.esm
Mart's Monster Mod.esm
Diverse Wisps - Base.esm
TamrielTravellers.esm
Armamentarium.esm
The Other Spheres Base.esm
CM Partners.esm
Toaster Says Share v3.esm
Oblivifall Master File.esm
Race Repository.esm
ScreenEffects.esm
TRoN.esp
Unofficial Oblivion Patch.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
SM Plugin Refurbish - SI.esp
MMM.esp
LoadingScreensAddOn.esp
All Natural.esp
All Natural - SI.esp
All Natural - Atmospheric Weather System.esp
AmbientTownSounds.esp
IlluminationWithin.esp
300_Lore_Dialogue_Updated.esp
Ayleid Loot EXtension.esp
CNRP Brumav02.esp
DaggerfallBooks.esp
Display Stats.esp
SwampGrass.esp
MorrowindBooks.esp
New Potions by Tealpanda.esp
Tc2rPoisonsOfNamira.esp
Harvest[Containers].esp
Choices and Consequences.esp
Map Marker Overhaul.esp
Map Marker Overhaul - SI additions.esp
Landmarks.esp
moremapmarkers.esp
DLCOrrery.esp
DLCVileLair.esp
SM Plugin Refurbish - VileLair.esp
DLCMehrunesRazor.esp
SM Plugin Refurbish - MehrunesRazor.esp
DLCSpellTomes.esp
Adonnays Classical Weaponry.esp
Adonnays Elven Weaponry.esp
Adonnays Elven Longblades.esp
Armory of the Silver Dragon.esp
PTArtifacts.esp
ROHJ2.esp
SSA.esp
Thieves Arsenal.esp
RealSwords - Argonian LO-NPC.esp
RealSwords - Bosmer LO-NPC.esp
RealSwords - Khajiit LO-NPC v1.3.esp
RealSwords - Orc LO-NPC v1.0.esp
RealSwords - Redguard LO-NPC.esp
More_Shields.esp
DLCThievesDen.esp
SM Plugin Refurbish - ThievesDen.esp
Cobl Glue.esp
Cobl Si.esp
Cobl Tweaks.esp
ArmamentariumLL.esp
ArmamentariumArtifacts.esp
ArmamentariumLLArmaVendor.esp
Mart's Monster Mod.esp
Mart's Monster Mod - Shivering Isles.esp
Mart's Monster Mod - Additional Enemy NPC Vars.esp
Mart's Monster Mod - Diverse Imperial Armor.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - Zombies for Body Meshes.esp
Mart's Monster Mod - Spawn Rates - Reduced.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - More Wilderness Life.esp
Mart's Monster Mod - City Defences.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
Diverse Wisps - for Vanilla.esp
Mart's Monster Mod - Slof Horses Complete.esp
TamrielTravellerAdvScript.esp
TamrielTravellers4MMM.esp
Travellers4MMMHostileFactions.esp
TamrielTravellersItemsNPC.esp
TamrielTravellersItemsCobl.esp
MMM-Cobl.esp
Ivellon.esp
BravilSeaDomes.esp
BrotherhoodRenewed.esp
Castle_Dunkerlore_V1.esp
COR-Episode1 Secret of Enourk.esp
Darbinshire Keep.esp
DB-The Forgotten Sewers.esp
DJ Markov Manor.esp
Dwarven Mines.esp
Fort Falkenshire.esp
Fort_Krakatus-8431.esp
Fort Charrish v.1.1.esp
Gaelendryl.esp
Gift of Kynareth.esp
GTAesgaard.esp
GwedenBrothel.esp
Heroes of Cyrodiil.esp
Heroes of Cyrodiil Part 2.esp
Imperial City Suburbs.esp
300 Feudal Empire.esp
LetThePeopleDrink-Cobl.esp
LordKain_Adash_World.esp
LostSwordOfTheAylied.esp
Oblivion Achievements Core with Rewards.esp
Reaper's Coldstone Town.esp
Ruins of Aeris Zul.esp
Servant of the Dawn.esp
The Crimson Queen.esp
TheForgottenShields.esp
TheStorytellersBrotherQuest.esp
thievery.esp
Villages1.1.esp
Cyrodiil Travel Services.esp
FrbitTravel.esp
DLCFrostcrag.esp
SM Plugin Refurbish - Frostcrag.esp
Knights.esp
SM Plugin Refurbish - Knights.esp
Choices and Consequences - SM Plugin Refurbish - Orrery.esp
Mart's Monster Mod - Knights.esp
TOS - Prelude.esp
HoarfrostCastle.esp
LanternMonastery.esp
FiveLanterns-HoarfrostCastle patch.esp
MannimarcoRevisited.esp
ElsweyrAnequina.esp
Reaper's Esmeralda's Desert Manor.esp
Rimmen.esp
Walkabout.esp
road+bridges.esp
Feldscar.esp
Vergayun.esp
Faregyl.esp
Faregyl+Anequina Patch.esp
Oblivifall - Losing My Religion.esp
xuldarkforest.esp
xulStendarrValley.esp
xulTheHeath.esp
XulEntiusGorge.esp
xulFallenleafEverglade.esp
Trails of Cyrodiil - Colovian Highlands UL.esp
xulColovianHighlands_EV.esp
xulChorrolHinterland.esp
mythsandlegends.esp
xulBeachesOfCyrodiilLostCoast.esp
xulBravilBarrowfields.esp
xulLushWoodlands.esp
xulAncientYews.esp
xulAncientRedwoods.esp
xulCloudtopMountains.esp
xulArriusCreek.esp
xulPatch_AY_AC.esp
xulRollingHills_EV_withoutWheat.esp
xulPantherRiver.esp
xulRiverEthe.esp
xulBrenaRiverRavine.esp
xulBlackwoodForest.esp
xulAspenWood.esp
xulSkingradOutskirts.esp
West Roads.esp
WR Villages Addon.esp
bartholm.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
MarkerExplore.esp
Oblivifall - Ambiant Dungeon SFX.esp
Oblivifall - Closing Time.esp
Oblivifall - Let's Talk!.esp
Oblivifall - New Classes.esp
Oblivifall - Something's Not Right.esp
Rune Stones!.esp
Ayelid Wells.esp
Immersive Mining.esp
The Sixth Element.esp
MidasSpells.esp
dyseso_Alchemy_Potion_Perks.esp
Morrowind Lockpicking.esp
No psychic guards v1.2.esp
RenGuardOverhaul.esp
Toaster Says Share Faction Recruitment.esp
bgBalancingEVCore.esp
bgMagicEV.esp
bgMagicItemSigil.esp
bgMagicEVStartspells.esp
bgMagicBonus.esp
bgMagicEVAddEnVar.esp
bgMagicEVPaperChase.esp
bgMagicAlchemy.esp
bgMagicPotionNumberSoulGemValue.esp
bgBalancingEVOptionalClasses.esp
bgBalancingEVOptionalFangs.esp
bgBalancingEVOptionalMoreEyes.esp
bgIntegrationEV.esp
TheOubliette.esp
bgMagicEVShader.esp
bgMagicShaderLifeDetect.esp
bgMagicLightningbolt.esp
CDM - Evening Lockdown.esp
Viconia.esp
Cobl Silent Equip Misc.esp
Adventurers Guild.esp
ArcaneVelocityDMG250.esp
DrinksForSale.esp
FirstEditionGuidetotheEmpire.esp
Cyrodilian Sinistry Beta.esp
AAIce.esp
CDM - Dual Currencies.esp
CDM - Imperial Pawn Shoppe.esp
LevelSlowEpic.esp
Firefly101_Mercenaries.esp
Firefly101 Mythic Dawn Roads 15.esp
CM Fireflys Combined Companions.esp
Darklore Manor.esp
Logical Ingredients.esp
CobblestoneBooks.esp
Bards of Cyrodiil.esp
Ancient Ruins - Ayleid Edition.esp
ShadowfangKeep.esp
MorrowfiedOblivion.esp
Return Of Shadows.esp
Secrets.esp
Explosives.esp
Kragenir's Death Quest.esp
KDQ - Rural Line Additions.esp
KragenirsDeathQuest-RollingHills patch.esp
Creature Diversity.esp
KragenirsDeathQuest-LostCoast patch.esp
KragenirsDeathQuest-LetThePeopleDrink patch.esp
KragenirsDeathQuest-CloudtopMountains patch.esp
Rindir's Staffs Enhanced.esp
MannimarcoComplete.esp
xulCheydinhalFalls.esp
BladeSong.esp
Villages-CheydinhalFalls patch.esp
Quest Log Manager.esp
1em_Vilja.esp
Universitum Arcanorum.esp
Enhanced Economy.esp

Thankyou for taking a look if you do!
User avatar
Harry Leon
 
Posts: 3381
Joined: Tue Jun 12, 2007 3:53 am

Post » Sun Jul 04, 2010 12:33 am

NEVERMIND THIS THREAD! I found the problem and removed it...it was called QUEST LOG MANAGER. Now my game works fine...
User avatar
T. tacks Rims
 
Posts: 3447
Joined: Wed Oct 10, 2007 10:35 am

Post » Sat Jul 03, 2010 7:32 pm

Are you also using Kyoma's Darn UI Additions? - I'm waiting for compatibility on that myself.

Have you updated to the latest QLM if not using Kyoma's additions?
User avatar
FABIAN RUIZ
 
Posts: 3495
Joined: Mon Oct 15, 2007 11:13 am

Post » Sat Jul 03, 2010 10:57 pm

If you are going to play
t
h
a
t

l
o
n
g

load order withot Bashed Patch (unless I've just failed to see it), then good luck, you'll need it.
User avatar
Victoria Vasileva
 
Posts: 3340
Joined: Sat Jul 29, 2006 5:42 pm

Post » Sun Jul 04, 2010 4:02 am

Even though you may have fixed your current problem, you will run into more unless you use Wyre Bash and create a Bashed Patch.
User avatar
Karine laverre
 
Posts: 3439
Joined: Tue Mar 20, 2007 7:50 am

Post » Sat Jul 03, 2010 7:41 pm

load order withot Bashed Patch (unless I've just failed to see it), then good luck, you'll need it.
you will run into more unless you use Wyre Bash and create a Bashed Patch.

Unless, and forgive me for talking such rubbish, he's carefully selected mods which don't conflict. Not that I've actually reviewed his list, but Bash is not voodoo and some of us have mod-selection habits from before it was around.

@Richard - did you install MenuQue, the OBSE plugin which Quest Log Manager requires?
User avatar
Amanda Furtado
 
Posts: 3454
Joined: Fri Dec 15, 2006 4:22 pm

Post » Sun Jul 04, 2010 12:27 am

Yup...I have habits that date back to 2006! I just find mods that sound interesting, try them out, and ditch them if they don't work.
User avatar
Fanny Rouyé
 
Posts: 3316
Joined: Sun Mar 25, 2007 9:47 am

Post » Sun Jul 04, 2010 3:13 am

Hehe, old school. :P

Eh, it's how I used to go about things too. And it worked... mostly. Er, sometimes. Um, kinda.

;)
User avatar
Silvia Gil
 
Posts: 3433
Joined: Mon Nov 20, 2006 9:31 pm

Post » Sat Jul 03, 2010 9:14 pm

Are you also using Kyoma's Darn UI Additions? - I'm waiting for compatibility on that myself.
Didn't Kyoma post the update for that yesterday?

Or are you waiting for TheNiceOne to update QLM to match the Additions update?
User avatar
Fam Mughal
 
Posts: 3468
Joined: Sat May 26, 2007 3:18 am


Return to IV - Oblivion