Slof's Clouded Leopards COBL balanced

Post » Sat May 28, 2011 12:02 pm

I wanted to release a COBL races balanced version with included slof's clouded leopards all imported there
I rebalanced them and all but how do i get permission to release all this? I heard that Slof retired and when i asked Corepc about this he told me to make a topic so i guess i will
Any suggestions are welcome

The clouded leopards are khajiit kin who have lived on different landscape

The clouded leopards quick and agile ( darker ) known as the "Bog Chameleons" have lived in the south-eastern part of Elswyr near the marshes that area changed their outer looks and abilities.They have darker fur with small black spots and bright eyes. Known for their skilled use of illusion magic to augment their sneak ability, also known for their excellent use of blunt instruments. Because of their darker fur they possess a small resistance to fire, resistant to diseases, as their khajiit kin they can also see clearly at night what makes them good predators. For their adaptation to the marshes they developed curiosity for herbs and therefore they were using alchemy.
As for their abilities they should have a greater power "Stalk" or something like that i am not sure yet hehe
The bonuses and weaknesses are still to be decided i will have to take examples of those cobl for khajiit
I was thinking of giving them a lesser power of some sort adaptive strike...

The arctic clouded leopards strong and endurable have inhabited the high mountains of Cyrodiil and are known as "Arctic Peacemakers" unlike their other kin they have grown to be excellent warriors who can withstand big amounts of punishment. They are resistant to frost , normal weaponry. They are peaceful and generous, good at using alteration and light furs...
They are weakened by fire and poison because they are still called to go back to the warm desert sands
They are resistant to normal attacks and frost therefore they are shielded by a frost shield
They have learned a great deal on how to use restoration and alteration magic and light armour
Still thinking...

Please keep the topic alive
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Kira! :)))
 
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Post » Sat May 28, 2011 5:16 pm

Slof still actively uploads on TesNexus, so you might give it a try and Pm her there.
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Lynne Hinton
 
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Post » Sat May 28, 2011 6:15 pm

Slof still actively uploads on TesNexus, so you might give it a try and Pm her there.

Thanks i will do that
Wait how do i find her? AlienSlof or is it something else? and is it on the Nexus forums?
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Lou
 
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Post » Sat May 28, 2011 11:52 am

Alternatively you could try here.

http://www.slofshive.co.uk/index.php?page=contact
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Rachel Tyson
 
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Post » Sat May 28, 2011 6:00 am

Thanks i will do that
Wait how do i find her? AlienSlof or is it something else? and is it on the Nexus forums?

Indeed her homepage is a good chance as well.

From http://www.tesnexus.com/modules/members/index.php?id=62287, you can contact her on the nexus.
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barbara belmonte
 
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Post » Sat May 28, 2011 5:56 am

As the various Cobl Races esps are bg2408's work, you would certainly also need his permission to release another version of the esp. I'm not sure what the status of the permissions are for the other races in Cobl races, it's always possible you might need to speak to the modders who created those races too to get permission to release something yourself, so you should probably check.

Vac
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neil slattery
 
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Post » Sat May 28, 2011 6:20 am

As the various Cobl Races esps are bg2408's work, you would certainly also need his permission to release another version of the esp. I'm not sure what the status of the permissions are for the other races in Cobl races, it's always possible you might need to speak to the modders who created those races too to get permission to release something yourself, so you should probably check.

Vac


Yeah i know thanks again everyone i will check out her website and i will try to contact cobl team
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cheryl wright
 
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Post » Sat May 28, 2011 8:22 pm

Yeah i know thanks again everyone i will check out her website and i will try to contact cobl team
You've already succeeded in that contact, I'm just not sure about the permissions for the race part, as bg2408 made that himself with little/no assistance from others. Nevertheless, I remembered that Wrye put this in the Cobl readme:
Reuse

Since this mod is intended to be a resource mod, please do so! However,

? Please don't modify the mod itself. If you have an addition that you'd like to see in the mod, please use the discussion topic listed a the top of the page.

? Please don't merge this mod with other mods ? doing so would defeat the whole purpose of COBL and cause many conflicts.
There's a typo in there, I'll have to mention that to Haama, but typo aside, it maybe answers your query about releasing your own version?

Vac
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Sweet Blighty
 
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Post » Sat May 28, 2011 6:33 pm

You've already succeeded in that contact, I'm just not sure about the permissions for the race part, as bg2408 made that himself with little/no assistance from others. Nevertheless, I remembered that Wrye put this in the Cobl readme:There's a typo in there, I'll have to mention that to Haama, but typo aside, it maybe answers your query about releasing your own version?

Vac


I just want to release the balanced version of Slof's Clouded Leopards included in the COBL races balanced however i can always release slofs CL seperated but that would kinda lose the meaning "balanced"
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Amie Mccubbing
 
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Post » Sat May 28, 2011 8:53 am

I just want to release the balanced version of Slof's Clouded Leopards included in the COBL races balanced however i can always release slofs CL seperated but that would kinda lose the meaning "balanced"
Well, I've sent a message to bg, as he doesn't use these forums much these days. I'm not involved in this area of Cobl (as I said: the races were pretty much all bg's work), so I certainly can't speak for him or the team on this one. I know that Wrye didn't like "alternate" Cobl files much though, as it makes the idea of a "library" mod a little wierd when there's different content in different versions (except of course different content in later versions as opposed to earlier versions, that makes sense).

Vac
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Mrs shelly Sugarplum
 
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Post » Sat May 28, 2011 2:19 pm

I do not see how it loses the "balanced" aspect, if the description of the mod says it is intended to be used with RBP or COBL's races. It would have to have dependency on one of the modules to be integrated, anyway.
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lucile
 
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Post » Sat May 28, 2011 12:11 pm

I don't know what you have planned for the Clouded Leopard thing, but so long as you aren't making conversions for other body mods(such as Exnems or HGEC), I'd think that there's a pretty good chance that Slof wouldn't say no.
Not that I know how she thinks, or what she looks like or any of that stuff, but I have seen plenty of times that she doesn't want her mods converted for the massive amounts of female body mods. Well, the outfits she made, anyway.
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NO suckers In Here
 
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Post » Sat May 28, 2011 8:33 am

Perhaps I misunderstood: I thought the OP was thinking of releasing an alternative version of the Cobl races esp, but I notice that that's not explicitly stated in the OP. I expect that an esp dependant on the Cobl races plugin would likely be acceptable to the relevant parties in the Cobl team (though as I said: I don't speak for the people involved in that area directly), as it's using Cobl as what it's intended as: a library.

Vac
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Ben sutton
 
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Post » Sat May 28, 2011 12:04 pm

However, to affect the disposition of the other races, bg2408's permission is needed. It could just be a one way thing, however...
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Pixie
 
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Post » Sat May 28, 2011 1:32 pm

Well, I've sent a message to bg, as he doesn't use these forums much these days. I'm not involved in this area of Cobl (as I said: the races were pretty much all bg's work), so I certainly can't speak for him or the team on this one. I know that Wrye didn't like "alternate" Cobl files much though, as it makes the idea of a "library" mod a little wierd when there's different content in different versions (except of course different content in later versions as opposed to earlier versions, that makes sense).

Vac

Ok i understand well i hope you will get replied soon hehe i am really anxious on starting the game i don't think I can wait any longer hehehe thanks for your help i am really grateful
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vicki kitterman
 
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Post » Sat May 28, 2011 7:03 pm

Well, bg is having trouble with the new forum, so contacting her/him/it/dev /null could be tricky. If you only tried here, anyway.
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Richus Dude
 
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Post » Sat May 28, 2011 9:50 am

Any suggestions on a greater power for arctic leopard? I was thinking of making a greater power named freezing panic or cold nightmare or something like that to affect demoralize and frenzy on almost everyone around the leopard. The ability Ice Coat would be 10% frost shield, resistance to frost 30% , restore health 1, weakness to fire 25%. Lesser power would be night eye sight and maybe ice lance or frost shield well the name should say most of it. The ability Desert Call should increase the weankess to fire by 10% and weakness to poison by 35%, i am not sure help me out here hehehe
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Rachie Stout
 
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Post » Sat May 28, 2011 9:45 am

Eep, 10% shield? I'd knock that down to at most 5%, and raise the frost resist to 75%, and increase the fire weakness to 50%.
Restore Health... There's a scaling HP restoration ability in RBP, does that carry over into COBL Races Balanced? Sure, it's called something that wouldn't sound right in the context, but then again, few of the things do make sense in the context of the game these days.
Demoralize/Frenzy would render the Frenzy pointless, though. Maybe Frenzy/Frost Damage over time?
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Melung Chan
 
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Post » Sat May 28, 2011 5:01 pm

Eep, 10% shield? I'd knock that down to at most 5%, and raise the frost resist to 75%, and increase the fire weakness to 50%.
Restore Health... There's a scaling HP restoration ability in RBP, does that carry over into COBL Races Balanced? Sure, it's called something that wouldn't sound right in the context, but then again, few of the things do make sense in the context of the game these days.
Demoralize/Frenzy would render the Frenzy pointless, though. Maybe Frenzy/Frost Damage over time?

Alright gonna reduce it to 5% and gonna raise the frost resistance and weakness to fire and im gonna remove restore health. Thought of a power greater or lesser well depends on the effectiveness ; Frost Armour - adds 10% frost shield , adds damage fatigue 2 pts, weakness to fire of 15%, fortify endurance 5-15? fortify health 5-20? drain agility 5, frost damage 1 pts :D ; Ice Lance - frost damage 20 pts, frost damage 2 pts for 25 seconds , weakness to frost 20%, paralyze 5 seconds, drain fatigue self 50 pts , drain endurance 15 self, damage 100 fatigue self, drain 10 speed, damage 5 speed.

What do you think about this?
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Tasha Clifford
 
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Post » Sat May 28, 2011 2:27 pm

Any news on about the cobl races author? I still haven't heard a word from anyone since yesterday :S
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Anthony Diaz
 
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Post » Sat May 28, 2011 2:36 pm

I have contact with bg through a certain alpha forum, I'll ask him about it, and ask how people can go about contacting him. I'd really prefer it not all be through me lol.
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Betsy Humpledink
 
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Post » Sat May 28, 2011 4:32 am

:huh:
The Cobl thread would have been a much better place for this...

Anyway, the requirement of Robert's Male Body may make this impossible. Can it be played without Robert's and just won't look as good; is it compatible with other body replacers?
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chloe hampson
 
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Post » Sat May 28, 2011 12:48 pm

:huh:
The Cobl thread would have been a much better place for this...

Anyway, the requirement of Robert's Male Body may make this impossible. Can it be played without Robert's and just won't look as good; is it compatible with other body replacers?


We do have a cobl races thread but nobody like to use it once again.

Not really, uv textures mapping is for roberts, does not work great with vanilla or hgec..

for it work with Cobl Races we need vanilla, exnems(hgec), and Fantasy Figures which there are not any I believe.

And trying to make it has a addon would be difficult has it would need to modify the script's in both Cobl Races and Cobl Races Balanced and Dialogue would have to be modifed has well to include new race..Relationship's, eyes and hair tied to it, Make sure our eyes and hair work with it etc..
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Stat Wrecker
 
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Post » Sat May 28, 2011 1:27 pm

Hi everyone,

considering that I cannot answer on the official forums at all anymore (they locked me out with the software change :( ), please let me answer here - and forward it / post it there if you feel like it.

The standard cobl rules also apply to cobl races, and cobl races balanced: Don't modify the files itself, instead use deisolated plugins. It's there to be used like this.

You can release those deisolated additions (granted that you have obtained permissions for stuff you use in there).

The files itself are not to be changed directly, only through deisolated plugins. Reason for this is that (as with all things cobl) having multiple versions of the same files out there can cause serious problems for mod users.

As far as I'm concerned, these races will not be added to cobl races directly, due to their lack of supporting all popular bodies out there (a prerequisite every race has to fulfill). However this only applies to the official "core" cobl. As mentioned, cobl is meant to be used as resource - so just make plugins adding new stuff for cobl users deisolated plugins.

Best regards,
bg


Edit: In case that's not clear, this is bg2408's reply.
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Eve(G)
 
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Post » Sat May 28, 2011 6:43 am

Ok Slof allowed me to make use of her mod and i might as well include those snow leopards well... moving on ok so if i am not allowed to import Slof's Leopards then i will just make a "Balanced" version of it and i will recommend it to be used with COBL races -balanced
Now back to the abilities and powers if anyone even read what i posted please reply with something!
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Trevor Bostwick
 
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