I do see the logic of what your saying, and i have thought about ways they could have done it better for instance why couldn't they just have used mage ports like they had in the arcane university or the wizards tower?
Yeah, honestly at the very least they could of introduced it through a quest or something where you gain a magical map or power so that at least it didn't feel like it was removing you from a persistent world and turning it into a hub world. I mean there are certainly times where I feel that it helps from a real life perspective in saving time when there just isn't time yet you still want to get through a part of the game, but for times when you want to be engrossed into the game you need more methods such as what they are doing with boats and carriages. I'm all for leaving it in for those special emergency cases, but the in-game travel system is important too.
There is more than one issue. The argument you mistakenly call ignorant addresses at least one of those issues. There are requests for other travel systems (Morrowind-style) to be added and for Fast Travel to be removed.
Those that ask for Fast Travel to be removed are just whiners, there's a difference between whiners and logical arguers. A whiner wants JUST what they want, they don't want anyone else to have any say. A logical arguer provides a reason for their argument and a result that not only supports what's in place now, but gets what the arguer is asking too; essentially both parties win.
I'd say 99% of the people displeased with the fast travel system will be very content with the addition of carriages and boats. And yeah there may be a decent amount of people that would just like an option to cut it off entirely, but those people are not arguing for it's complete removal. Especially since you have to first visit a place before you can fast travel to it so it doesn't damage the integrity of the in-game travel system for the most part. It could be a slight issue when contemplating spending the extra gold or fast traveling there instead, but really THAT is on the player because he actually has a real choice to make unlike in oblivion where it was either walk or fast travel.