A Small Megaton Shack v1.1
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Another Fine Product of The Nonsense Factory
This is my first release. Please let me know what you think, or if there are any bugs or other issues!
+++ Short Description +++
This mod adds a small shack on top of the Brass Lantern in Megaton. It contains a bed, sink, workbench, GNR radio and a number of containers.
+++ Requirements +++
None.
The Nonsense Factory strongly recommends:
Feng Shui ( http://www.fallout3nexus.com/downloads/file.php?id=11532 )
Fallout Mod Manager ( http://www.fallout3nexus.com/downloads/file.php?id=640 )
+++ Conflicts +++
Mods that alter the Megaton architecture in the same spot.
+++ Installation +++
1. Extract the archive to a temporary folder of your choice.
2. Put the TNF_SmallMegatonShack.esp in your ".../Fallout3/Data" folder.
3. Use Fallout Mod Manager or the Fallout 3 Launcher to activate the mod.
+++ Upgrading from 1.0 to 1.1 +++
1. Remove all items from the footlocker on the bottom shelf behind the bed.
2. Make a save (just in case)
3. Extract the 1.1 version of your choice (see below) to a temporary.
4. Put the 1.1 TNF_SmallMegatonShack.esp in your ".../Fallout3/Data" folder, choose overwrite when asked.
+++ Uninstall +++
1. Remove all your items from the house, leave the house and make a save.
2. Deactivate the mod in Fallout Mod Manager or Fallout 3 Launcher.
3. Remove the TNF_SmallMegatonShack.esp from your ".../Fallout3/Data" folder.
4. Load the game, and click "OK" on the warning that you have removed a mod.
+++ Long Description +++
This mod was made both as a way to learn the GECK and because I was not happy with the vanilla player house.
The shack is small, but to me that gives a cozy feel, and I think it is much easier get the cluttered, lived-in feeling. I have tried to imagine what kind of needs a simple wastelander would have, and how these could be accomodated by items scavenged from ruins accross the wasteland. Everything from where to keep your guns to where to wipe your feet. Many houses in fallout has broken shelves and lockers and tons of trash on the floor. The previous owner of this little shack knew how to use a broom, and went the extra mile to get his hands on furniture that works, even if it is somewhat rusty, dirty and worn.
1.1 Update
There is three versions of the 1.1 shack; marked "NoKey", "KeyA" and "KeyB" at the end of the 7Zip archive.
NoKey - the shack is free to use as soon as you install it (same as 1.0).
KeyA - must complete vanilla house quest for key, and vanilla player house is NOT available.
KeyB - must complete vanilla house quest for key, and vanilla player house IS available.
The Nonsense Factory recommends the "KeyA" version!
The house contains the following features
Bed.
Workbench.
Sink.
GNR Radio.
19 empty non-respawning containers.
Switch that turns on/off the workbench lamp.
Spotlight outside the door that is only turned on at night.
Several sandbox idle markers.
Three milk boxes and a bucket.
Fully Navmeshed.
Feng Shui users can use the wood panel to mount your guns/trophies/tools/etc.
Shelves have clipping planes to avoid items falling down behind them.
The bed, sink, radio and workbench are all default objects, so they should be properly affected by any mods you choose to use.
+++ Version History +++
1.1
Removed a few "Dirty Records" (thanks Miss Sparkle!).
Removed the footlocker behind the bed as it was too hard to reach (thanks Phada!).
Made additional versions requiring the megaton house quest to be completed for access (see long description) (thanks cambragol & MystykStar!)
1.0
First Release.
+++ Legal +++
You may do whatever you like with this mod, no need to ask me for permission.
Do be a gentleman and credit me when apropriate. If you upload this anywhere please include this text file.