I need to crate a custom pickpocket UI for my overhaul.
The idea is to have an Activate perk that works when you activate an actor while sneaking and apply a OpenInventory() script on the target.
I have only one problem. Since this isn't the normal pickpocket menu, I wanted to add a custom suffix to each item in the player inventory equal to the chance of pickpocket
For example :
Iron sword [43%]
Gold (54) [100%]
How can I change the name of an item in the actor's inventory ?