Small questions about modifying an item's name via script

Post » Thu Jun 18, 2015 1:55 pm

I need to crate a custom pickpocket UI for my overhaul.

The idea is to have an Activate perk that works when you activate an actor while sneaking and apply a OpenInventory() script on the target.

I have only one problem. Since this isn't the normal pickpocket menu, I wanted to add a custom suffix to each item in the player inventory equal to the chance of pickpocket

For example :

Iron sword [43%]

Gold (54) [100%]

How can I change the name of an item in the actor's inventory ?

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Michelle davies
 
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