Small things in the trailer

Post » Sun May 29, 2011 1:09 am

Anyone seen an NPC with a beard yet?

I've seen a couple with very good looking stubbles at least. No full on beards yet.
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TOYA toys
 
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Post » Sat May 28, 2011 1:23 pm

I see birds! At quite a few points.


I've even seen dragons! Can you believe that?


:whistling:
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Louise
 
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Post » Sat May 28, 2011 12:19 pm

Ok one more...when the dragon crashes to the ground the dirt builds up underneath him dynamically like he's dragging a crater from the impact! Best viewed in slow-mo frame by frame.
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Justin Bywater
 
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Post » Sun May 29, 2011 12:55 am

The Draugr it seems is kindly having his head removed by what appears to be a Dwemer axe. Also in relation to the Spider Lair, the floor markings look very similar to the Daedric shrines in Morrowind.
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Rich O'Brien
 
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Post » Sat May 28, 2011 4:48 pm

"Download the trailer and watch it in slo-mo HD and listen to this song while playing it http://www.youtube.c...feature=related! And see all the subtle details! Mind = blown twice.. somehow.. in one day. "

just posted this elsewhere... Its one damn amazing thing to behold, fanf***ingtastic!
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Harinder Ghag
 
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Post » Sat May 28, 2011 5:03 pm

Noticed birds flying off tree tops this might be a good sign of a dragon comming while your walking around on the forest ground, no?
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[ becca ]
 
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Post » Sat May 28, 2011 4:35 pm

Noticed birds flying off tree tops this might be a good sign of a dragon comming while your walking around on the forest ground, no?

Imagine.. hear birds flapping out of the trees.. see a shadow and have just enough time to turn around and look at the dragon clutching you in its claws for a terrifying ride while it slaps you against tree tops to some mountain summit for an epic fight... !!!!
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Emmie Cate
 
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Post » Sat May 28, 2011 11:43 am

I've even seen dragons! Can you believe that?


:whistling:


Looks like I'm gonna have to re-watch the trailer, I was too busy watching the birds!
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Celestine Stardust
 
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Post » Sat May 28, 2011 4:07 pm

In the part with the windmill, there's a doorway to possibly enter inside without switching cells. This may mean the situation with rain falling through will be eliminated, as I'm sure Bethesda would not want you to go in there with rain falling through.
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Dalia
 
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Post » Sat May 28, 2011 10:00 pm

Let's just say that I wish I went into a coma and woke up around 11.11.11
PS:Anyone else noticed that the combat and finishers look very, VERY similar to Dark Messiah of Might & Magic?
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Shianne Donato
 
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Post » Sat May 28, 2011 5:18 pm

Let's just say that I wish I went into a coma and woke up around 11.11.11


if this were possible i would do it now. everything in between irrelevant for me
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Star Dunkels Macmillan
 
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Post » Sat May 28, 2011 10:58 pm

I love everything about this picture. The stealth kill animation, the guy playing lyre, the lady sweeping, the alien-looking mer, the dynamic shadows.
But most importantly, is that a ladder on the left?

and the sabre tooth chandelier to the right
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Matthew Barrows
 
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Post » Sat May 28, 2011 11:35 pm

if this were possible i would do it now. everything in between irrelevant for me

I got an idea, we meet up somewhere, get 2 baseball bats and knock each other in the head at the same time, hoping some of us falls into a trauma induced coma.
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Kirsty Wood
 
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Post » Sat May 28, 2011 10:29 pm

Fire generates smoke, and from the looks possibly heat if cold is an element in the game. ;)
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-__^
 
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Post » Sat May 28, 2011 10:49 am

The archer in the fall forest is shirtless and has no cuirass, BUT you can see a pauldron. This is more evidence that pauldrons are separated.



you might be right, all I see is the strap in which is probably part of the bow and arrows.
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Luis Longoria
 
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Post » Sat May 28, 2011 3:25 pm

1:36 you see a man with 2 handed weapon.. 1 being a dagger and also the opponent has warpaint, and looks like the witcher.
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Andrew Perry
 
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Post » Sat May 28, 2011 2:45 pm

you might be right, all I see is the strap in which is probably part of the bow and arrows.

Looks like a lady to me. Do I spot side boobies? If so, she must be wearing something....?
Edit: just checked and im sure shes wearing some sort of body armour. Like a steel bra or something similar.
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Neil
 
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Post » Sat May 28, 2011 9:06 pm

The trailer is awesome, we can all agree on that. However, there's some stuff that goes by so fast, you may not have noticed... Here's a few pictures for those that didn't.

http://i.imgur.com/u4oGX.jpg.
http://i.imgur.com/MKm9O.jpg
http://i.imgur.com/CS3Ue.jpg
http://i.imgur.com/0b6xa.jpg
http://i.imgur.com/7vRUn.jpg
http://i.imgur.com/JiSve.jpg
http://i.imgur.com/iJise.jpg
http://i.imgur.com/9TLt3.jpg
http://i.imgur.com/7QTq8.jpg
http://i.imgur.com/WdRNf.jpg
http://i.imgur.com/qJghR.png
http://i.imgur.com/mgTG7.jpg
http://i.imgur.com/KpDuw.jpg
http://i.imgur.com/wfjOG.jpg

avsreaper found http://i.imgur.com/5dJUy.jpg.

There might be more stuff hidden in there, so have a look! :)


Beneath the buildings on the natural bridge is there a boat or is it just the landscape? Looks like somekind of freighter or do my eyes decieve me?
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Wanda Maximoff
 
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Post » Sat May 28, 2011 6:30 pm

1:47 looks like he's crouching to hit the spider which makes me beleive enemies have "weak spots" like the head...

attacking the dragons head/mouth made him flintch (back off), and same with the spider.
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Neil
 
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Post » Sat May 28, 2011 8:52 pm

1:50 after swinging in the air to knock the dragon down you see the character breathing heavil panting as if he's out of breathe... This could be animation of low fatigue/stamina or possibly low health. (or a combo of the both)
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Brιonα Renae
 
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Post » Sat May 28, 2011 11:27 pm

Not sure if this has been covered but at the 38 second mark, our hero runs toward a steep ledge and prompts a reactionary stopping animation. I wasn't sure if this was something that happens when the player is running and stops abrubtly, or when the player approaches a ledge and doesn't continue. I just want to be VERY sure that I can still do whatever the heck I want when traversing the world. I want to run off the ledge (to my death) if I so decide. Do you guys think that was an animation, something scripted for the trailer, or am I just worrying? With my acrobatics at 100 come November, I want to be jumping off stuff like crazy! Either way, phenomenal trailer!
i think the Dovakiin vs Dragon part is scripted. could also be that he using the sprint feature.
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naomi
 
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Post » Sat May 28, 2011 12:09 pm

i think the Dovakiin vs Dragon part is scripted. could also be that he using the sprint feature.

Im sure theres a quote confirming everything in the trailer is real or 'dynamic' gameplay. I interpreted this as in nothing was scripted.
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Roisan Sweeney
 
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Post » Sat May 28, 2011 8:02 pm

I just realized that in Oblivion, we were limited to just helmets and cowls to put on our heads. There was a bandanna but it was modeled into one type of hairstyle iirc. In this shot http://i.imgur.com/0b6xa.jpg , the granny is wearing some kind of bonnet so I suppose this opens up other types of hats as well. The fact that it's a hair replacement is kind of dubious though.
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IsAiah AkA figgy
 
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Post » Sat May 28, 2011 12:44 pm

i think the Dovakiin vs Dragon part is scripted. could also be that he using the sprint feature.

I read somewhere that the Dovahkiin vs Dragon (Dovah) is actually not scripted and the game looks that way.
And that "Holy [censored] I almost fell down!" animation is probably ran when you sprint and stop near a ledge, kinda like Assassin's Creed.
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Misty lt
 
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Post » Sun May 29, 2011 1:14 am

2:13 looks like dragons can blend in with there surroundings, something that draco from dragonheart (1996) could do, only he could make himself look like a rock... very much like a chameleon.
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IM NOT EASY
 
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