SMART Conflictions

Post » Tue Jun 15, 2010 12:55 am

I was wondering if there are any possible conflictions between SMART and Manual moves (I.e Sliding)

Since the SMART button is your sprint, then when you are sprinting and shooting you are also SMARTing. I know that when sprinting you can press crouch to slide (And also SMART is controlled by where you are looking).

So what would happen if you are looking up at an enemy, shooting and want to slide under (Instead of over) something you can see/know is there, but aren't looking under/down.

Would you be able to manually slide under it or would SMART (Accidentally) override you and climb up?
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Jessica Stokes
 
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Post » Tue Jun 15, 2010 2:05 am

I bet you can turn off the smart button somwhere in settings.
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Elena Alina
 
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Post » Mon Jun 14, 2010 8:59 pm

I bet you can turn off the smart button somwhere in settings.

Probably. Perhaps there's a separate button for sprint only? It's probably somewhere in the compendium.
On PC, you will probably be able to bind sprint and SMART to different keys.
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oliver klosoff
 
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Post » Mon Jun 14, 2010 5:25 pm

To my knowledge SMART is the sprint. Just hit the crouch like you said earlier in your post and you slide. Manual trumpts auto.
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Rex Help
 
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Post » Mon Jun 14, 2010 2:51 pm

To my knowledge SMART is the sprint. Just hit the crouch like you said earlier in your post and you slide. Manual trumpts auto.


K cool. Yea I just didn't want to do one thing and have another happen.
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Chris Johnston
 
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Post » Mon Jun 14, 2010 9:06 pm

That's probably why you can use SMART button plus crouch to slide. I bet you only auto slide in situations where it's intuitive. Like under a table etc.
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FABIAN RUIZ
 
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Post » Mon Jun 14, 2010 6:59 pm

I don't think you can shoot and sprint at the same time (SMART) mostly based by what you just said.

So what would happen if you are looking up at an enemy, shooting and want to slide under (Instead of over) something you can see/know is there, but aren't looking under/down.


These conflictions would get annoying.

@jessalon, thats what I mean.
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Oyuki Manson Lavey
 
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Post » Mon Jun 14, 2010 4:18 pm

I don't think you can shoot and sprint at the same time (SMART) mostly based by what you just said.

You can shoot and sprint at the same time. With an ability you can even reload while sprinting. You should be able to shoot at almost every moment. They want you to move AND shoot instead of the usual move or shoot.
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u gone see
 
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Post » Mon Jun 14, 2010 12:34 pm

Can't remember what controls were when I played on xbox. I think if u clicked left stick it sprinted but if u held it in you used smart. That or A was smart. Can't remember >.< I do remember sprinting into a wall because I forgot to hold smart button. :/
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Haley Cooper
 
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Post » Mon Jun 14, 2010 3:33 pm

Your thinking about "manual actions instead of SMART" is wrong.


SMART will only understand what you want to do for certain objects, such as the detector in the airport video. But if you want to slide in the open field, you have to use SMART [LB] + crouch [B]. If you want to get onto a container in container city with manual movement, you still have to use SMART, but instead of waiting for your avatar to jump up, you jump earlier [A].
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мistrєss
 
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Post » Tue Jun 15, 2010 12:46 am

As I understand it..
1) If you tap the sprint button you will only sprint.
2) When you hold down the sprint button you activate SMART.
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CxvIII
 
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Post » Mon Jun 14, 2010 2:40 pm

When you tap the SMART-button, nothing will happen. It's not a toggle.
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Laura
 
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Post » Mon Jun 14, 2010 6:05 pm

Toggle would make sense, because I am looking up or down while sprinting doesn't mean I would always want to jump over / slide under something.
Would very likely be a gamebreaker for me if SMART is active while I'm sprinting.
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Karl harris
 
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Post » Tue Jun 15, 2010 2:10 am

Toggle would make sense, because I am looking up or down while sprinting doesn't mean I would always want to jump over / slide under something.
Would very likely be a gamebreaker for me if SMART is active while I'm sprinting.

Why? if you're sprinting towards a wall, you likely want to climb over it, if you're sprinting at a waist high opening, you probobally want to slide under, or if youre running through a room full of knee high obstacles, you probably want to jump over them.

If you're worried that SMART will take over when youre just trying to sprint behind cover, don't be. The automatic smart will only take over once you are against the wall, as long as you let go of sprint before you face plant whatever you want to use as cover, you will stay behind it.
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Bethany Watkin
 
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Post » Mon Jun 14, 2010 9:42 pm

When you tap the SMART-button, nothing will happen. It's not a toggle.

Toggle would make sense, because I am looking up or down while sprinting doesn't mean I would always want to jump over / slide under something.
Would very likely be a gamebreaker for me if SMART is active while I'm sprinting.

Revoluzzer has played brink before. So knows for a fact.

Also Wraith said manual actions trump Automatic ones. So the confliction I said wouldn't happen. Unless your timing is bad I suppose.

I agree with ShadowCat and I don't see how SMART and sprint being one can be a game breaker. Even if my confliction could happen, I would just look down before getting close enough. It wouldn't Break the game.
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Margarita Diaz
 
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Post » Mon Jun 14, 2010 12:31 pm

I never said against him at any point either, I said a toggle would make sense so unintended actions don't happen.
Since we all know and love CoD I'm gonna take an example from it. At some point you just simply want to Jump, but Jumping also triggers auto climb, I have lost count on how many times I have died because I triggered an auto climb in a fight because I was close to something climb'able when all I wanted was to jump to do an evasive move.

Short, I don't want SMART to do things that I don't intend, a toggle would remove this worry for me.

Edit: If SMART never gets me into "unintended actions" I'd be bloody impressed by it, but I doubt it.
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Captian Caveman
 
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Post » Mon Jun 14, 2010 2:46 pm

If you want to climb stuff in COD, you have to face it and hold jump, though.
But the whole system behind COD is rather simple, because it's just a meager part of the game.

As opposed to BRINK, where you can consider the SMART-system a core feature which is thought through. If you don't want to climb a wall but get into cover quickly, the most logical thing would be to slide into cover (as seen in the Container City gameplay). It is fast and will bring you right against the wall with no chance to climb it by accident.

Also unlike in COD, you can simple let loose the SMART-button and your character will stop climbing. Rememer, it is no canned animation as the devs confirm over and over again.
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yessenia hermosillo
 
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Post » Mon Jun 14, 2010 7:35 pm

how is smart used to take over? is it like army of 2? i know you can peek around corners but what if theirs like a trash can that i want to duck behind?
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roxxii lenaghan
 
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Post » Tue Jun 15, 2010 2:27 am

how is smart used to take over? is it like army of 2? i know you can peek around corners but what if theirs like a trash can that i want to duck behind?

SMART is not linked to taking cover, and there is no actual "cover system" like in Gear of War or Army of 2.

Taking cover is simple - hide behind an object....there won't be indicators on-screen like "press "X" to take cover." However, if you are behind an object, you can lean around corners and over the top of objects. The most common way I see SMART being linked to taking cover, is by sliding to the destination.
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Sheila Reyes
 
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Post » Tue Jun 15, 2010 2:30 am

so basically peeking over and around stuff is teh "cover system" i gotchya. until we get the game SMART and how it works is just a (sorry for sounding cliche) mystery
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john page
 
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Post » Mon Jun 14, 2010 7:15 pm

so basically peeking over and around stuff is teh "cover system" i gotchya. until we get the game SMART and how it works is just a (sorry for sounding cliche) mystery

It's not really a"system" though - it's more like like taking cover (hiding behind things) and leaning and peeking over objects, are 2 separate mechanics. You don't automatically lean and peek when you are in cover - you have to do it manually, and it is an optional feature. On xbox, I tthink it is done by holding down ironsights (LT) + left, right, or up on the Dpad to peek around.
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lisa nuttall
 
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Post » Tue Jun 15, 2010 5:08 am

If you want to climb stuff in COD, you have to face it and hold jump, though.
But the whole system behind COD is rather simple, because it's just a meager part of the game.

As opposed to BRINK, where you can consider the SMART-system a core feature which is thought through. If you don't want to climb a wall but get into cover quickly, the most logical thing would be to slide into cover (as seen in the Container City gameplay). It is fast and will bring you right against the wall with no chance to climb it by accident.

Also unlike in COD, you can simple let loose the SMART-button and your character will stop climbing. Rememer, it is no canned animation as the devs confirm over and over again.


Sorry but for some reason it feels like you are trying to convince me that the SMART system is without faults, but really, nothing is really gonna dispel my worries before I try it out for myself.
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Pixie
 
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Post » Mon Jun 14, 2010 10:20 pm

I never said against him at any point either, I said a toggle would make sense so unintended actions don't happen.
Since we all know and love CoD I'm gonna take an example from it. At some point you just simply want to Jump, but Jumping also triggers auto climb, I have lost count on how many times I have died because I triggered an auto climb in a fight because I was close to something climb'able when all I wanted was to jump to do an evasive move.

If you were facing/near a wall, and you just wanted to jump without initiating a climb, you would just press the jump button. The smart button is what tells the game "I want to react with this object," so if you jumped without holding down smart, you would just jump. It has been stated numerous times, how people who played the game at events, would constantly sprint and jump into walls, looking like fools, so it appears that just plain jumping and initiating a climb are differentiated enough so the system can clearly distinguish the 2.
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noa zarfati
 
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Post » Mon Jun 14, 2010 11:18 pm

I never said against him at any point either, I said a toggle would make sense so unintended actions don't happen.
Since we all know and love CoD I'm gonna take an example from it. At some point you just simply want to Jump, but Jumping also triggers auto climb, I have lost count on how many times I have died because I triggered an auto climb in a fight because I was close to something climb'able when all I wanted was to jump to do an evasive move.

If you were facing/near a wall, and you just wanted to jump without initiating a climb, you would just press the jump button. The smart button is what tells the game "I want to react with this object," so if you jumped without holding down smart, you would just jump. It has been stated numerous times, how people who played the game at events, would constantly sprint and jump into walls, (thinking they were going to climb it) looking like fools, so it appears that just plain jumping and initiating a climb are differentiated enough so the system can clearly distinguish the 2.
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Stu Clarke
 
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Post » Mon Jun 14, 2010 2:53 pm

It's not really a"system" though - it's more like like taking cover (hiding behind things) and leaning and peeking over objects, are 2 separate mechanics. You don't automatically lean and peek when you are in cover - you have to do it manually, and it is an optional feature. On xbox, I tthink it is done by holding down ironsights (LT) + left, right, or up on the Dpad to peek around.


The best "cover system" sorry to get off topic I've ever seen was in rainbow six. 1st person to 3rd and back. Kind of wish some sort of cover system LITE was implemented in some ways just to keep certain aspects tactical.

REVO speaking of which is there a PEEK OVER option when you're behind cover that compliments the lean buttons or is it better to just use the crouch as a HOLD DOWN button?
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Robert
 
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