WIP Thread:
http://www.gamesas.com/index.php?/topic/1112902-wip-smite-of-order-2/
Download:
TESNexus: http://www.tesnexus.com/downloads/file.php?id=19156
Normally I create extensive WIPz and RELz threads, but I'm not going to do that this time. I am hereby releasing the newest version of Smite of Order. Although v2.0 Beta does not yet bring all the promised features shown in the WIP thread it should be a step in the right direction by killing off the timer bugs, allowing some customisation and more diversity. There is still no support for multiple beams (as in, you can cast the spell on multiple targets that all get their own spellbeam to wipe them off the face of Tamriel).
v2.0 Beta in a nutshell:
- Built from scratch
- Fixed timer bugs
- Fixed condition bugs
- You can choose the SpellBeam you want (Currently 4 of them: Original / Rainbow / Mania / Oblivion)
- Matching weather for the SpellBeams
- Matching shaders for the SpellBeams
- An additional SoundEffect (Sheogorath) + the ability to turn this sound off
- ini configuration file
- You decide how strong the blast effect should be (+ the blast no longer violates fundamental laws of physics)
- Some other things I probably forgot
The TESNexus page and the readme explain things in more detail.
Video of the different SpellBeams:
http://www.youtube.com/watch?v=X3jNRDR3zfc
Download:
TESNexus: http://www.tesnexus.com/downloads/file.php?id=19156
That's it for now! Hope this sorts out the bugs some folks were having!
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