The smithing perks are listed below. Can anyone guess at why you'd ever want to "specialize" at smithing, by choosing all smithing perks? It seems to me that you'd just want to pick one or two armor types, plus arcane blacksmith, and then be done with this particular perk tree. I am a little bit disappointed in the amount of variety we have in the smithing perk. It seems like there could be a bazillion other options - lower encumbrance, damage reflection, magic resistance, combo magic, etc...
Thoughts?
Also, I tried complaining about this in another topic, but no one seemed to care. Meh.
Smithing perks:
Steel Smithing Create Steel armor and weapons at forges. Improve by double.
Arcane Blacksmith Improve magical weapons and armor.
Dwarven Smithing Create Dwarven armor and weapons at forges. Improve by double.
Elven Smithing Create Elven armor and weapons at forges. Improve by double.
Orcish Smithing Create Orcish armor and weapons at forges. Improve by double.
Advanced Armors Create scaled and plate armor at forges. Improve by double.
Glass Smithing Create glass armor and weapons at forges. Improve by double.
Daedric Smithing Create Daedric armor and weapons at forges. Improve by double.
Ebony Smithing Create Ebony armor and weapons at forges. Improve by double.
Dragon Smithing Create Dragon armor and weapons at forges. Improve by double