Smoking feature.

Post » Fri Nov 27, 2015 11:11 pm

Your reasoning makes no sense. Portrayal of something bad in fiction does not "teach" people to do that thing. There have been decades of research on this.

And secondly, you give no justification for the double standard between killing and smoking at all.

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Trish
 
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Post » Fri Nov 27, 2015 9:38 pm

You you are going to offer your opinion, be prepared to hear from people with opposing opinions. That is how forums work.

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SUck MYdIck
 
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Post » Fri Nov 27, 2015 5:52 pm

No need to make me feel worthless and stupid for standing by what I believe in though.

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Kortknee Bell
 
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Post » Sat Nov 28, 2015 3:10 am

I would like it to happen because I will mod it in anyway, the game is 18+ and the usage of them would be optional and it fits the world quite nicely,, to be completly honest, I don't care at all if kids get bad influence by it, that's something that they and probably their parents should deal with. It may sound cold but why exactly should I care ??
Some parents are more open and don't care for ESRB ratings some are more protective and police everything, none of them are wrong, it just depends on individuals quite a lot.
Bethesda will end up doing the politicly correct thing and not let us smoke but bare in mind we are dealing with a game that has gory violence, chem injection, lying and betrayal, nucking entire settlements for no reason at all and poping psycho active pills left and right.

For the first person view they can use the minimalistic approach of Bioshock, just a sound clip (zippo opening, cigar burning) and a trail of smoke in air. I don't remember people go mad over that when Bioshock came out. ( Also you could harvest little girls in that so... :P )
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Wanda Maximoff
 
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Post » Sat Nov 28, 2015 4:49 am

Oh a new addition to the list. Lets sum it up again:

Please no shown six in FO4

Please no shown vilolence in FO4

Please no shown insects in FO4

Please no shown smoking in FO4

Yeah it clearly has to be a game about happy ponies and rainbows.

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alicia hillier
 
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Post » Sat Nov 28, 2015 2:11 am

There was a mod for 3/NV both that added cigarettes. It added a smoking cigarette to your character model for 1 minute, gave you some chest damage and +1 charisma, and a heavy chance of addiction. I could see them adding it in that fashion, even if smoking does -far- more damage to you than just lowering some hitpoints on your torso that can be stiched up with a stimpak or doctors bag.

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Leanne Molloy
 
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Post » Fri Nov 27, 2015 4:17 pm

This is a game for advlts, it is clearly marked as being for advlts and it should contain advlt stuff. I know children will play this game, I played Fallout 3 when i was like 14 or 15, but this isn't our fault but the fault of irresponsible parents. I also refuse to believe that there are children that would start smoking just because they saw it in a video game. Sounds a little bit like Jack Thompson actually.

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Kayla Oatney
 
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Post » Fri Nov 27, 2015 6:50 pm

Oh calm down will you, I was only saying a lot of kids these days are too easily led by things they see. Just forget about it holy [censored].

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Veronica Martinez
 
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Post » Sat Nov 28, 2015 1:58 am

You come to a public forum, voice a controversial opinion and expect to be left alone?

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Trey Johnson
 
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Post » Fri Nov 27, 2015 12:35 pm

I'm over 40 and can tell you with absolute certainty that they've been saying this since long before I was born. This is nothing new. Besides, as previously stated, for a game with a (presumed) M rating, kids shouldn't even be playing the game in the first place.

As for the parents who buy their kids these sorts of videos games...well...that's another topic altogether.

As for smoking in games? I say bring it on!!! I ran mods in FO3 and New Vegas that allowed for smoking. In fact, most of my characters were smokers. IRL I am not a smoker.

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le GraiN
 
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Post » Fri Nov 27, 2015 9:06 pm

Great Idea!! I started designing a mod for it !

Smoking
http://www.webmd.com/smoking-cessation/news/20021023/harnessing-
-1 Charisma for 30 game minutes (nullified with breath mint)

Addiction Level effects
While Craving Cigarette
Level 1: -1 Perception
Level 2: Level 1 and reduced Aim
Level 3: Level 2 and only irritable dialog options available.

All the time
Level 1: Reduced time holding breath under water
Level 2: Cannot maintain run for more than Endurance*30 seconds
Level 3: 15 second coughing fit after sprinting.

Achievements

Upon reaching the addition levels you will get these achievements
Level 1: Smoking is Cool
Level 2: At least I think I'm cool
Level 3: I'm a fuu-cough-cough-cough-k-ing Rockstar!

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Allison Sizemore
 
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Post » Fri Nov 27, 2015 7:55 pm

not to forget

Please no shown stupid hats in FO4

"stupid hats are immoral" is the 2nd most popular vote (after "yay! stupid hats!") in my little http://www.gamesas.com/topic/1524920-stupid-hats-in-fo4/ :-)

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IM NOT EASY
 
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Post » Sat Nov 28, 2015 3:49 am

aah, hence the pic... or isn't that The Teens' singer? :-))

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Ymani Hood
 
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Post » Sat Nov 28, 2015 3:52 am

This is yet another thing that can be solved by mods, in time. I do like the animation mods for F3 and FNV but unfortunately, when your char started smoking and then talked to someone their mouth was constantly open, so you had to reload or even quit and start the game again to get rid of it. After noticing this I stopped picking up cigarette packs. My char just drinks from her whiskey bottle instead.

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Chantel Hopkin
 
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Post » Fri Nov 27, 2015 7:15 pm

it's not really a valid argument anyway. following the same reasoning, you'd have to say

we know kids will watch porm, so we shouldn't show [censored] in porm.

we know kids will watch tv, read papers etc, so we shouldn't show alcohol, drugs, criminality, violence, war, ........

we know kids will snatch their daddy's car, so we shouldn't let them go faster than 5mp/h

we know kids will see advlts, so we shouldn't be advlt.

it's just going nowhere.

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Riky Carrasco
 
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Post » Fri Nov 27, 2015 11:07 pm

From past experience, five years old stale tobacco is still smokable when you're nic fitting enough.

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[ becca ]
 
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Post » Fri Nov 27, 2015 2:01 pm

Kids eventually see something bad,better never have children.

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Angela Woods
 
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Post » Fri Nov 27, 2015 2:42 pm

I *believe* I heard a comment indicating that tobacco (and other things - perhaps other plants, venoms, etc) could be used to make chems. I don't recall where I heard this, so take it with a grain of salt - but it does make sense to me given their current crafting philosophy.

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Robert Jr
 
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Post » Fri Nov 27, 2015 1:40 pm

You thought what? That's not a reason especially considering that smoking is already in the game. Besides if everyone started demanding the exclusion of things that bother them, we'd be playing in Happytime La-la land. So before you join the pile of people who turn this game into their personal crusade understand that this is a game that will have in it a lot of bad behavior to better illustrate the whole point of the game and ambiance. So kindly take your personal vendetta somewhere it belongs to an anti-smoking forum.

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brian adkins
 
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Post » Fri Nov 27, 2015 10:52 pm

I figure by 2077 they would have bio engineered all the tobacco to have no carcinogens.

And to be able to be grown in New England.

it will be interesting to see if smoking is in Fallout 4.

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Rachael Williams
 
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Post » Sat Nov 28, 2015 1:02 am

as long as they have an unbroken more or less airtight sealing (plastic wrap, metal box etc) and are stored in a reasonable dry place, they should be smokable for decades, or even centuries

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YO MAma
 
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Post » Sat Nov 28, 2015 12:33 am

rolling your own would perfectly make sense in a wasteland anyhow

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Samantha Pattison
 
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Post » Fri Nov 27, 2015 11:52 pm

wow

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Abel Vazquez
 
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Post » Fri Nov 27, 2015 1:30 pm

hey, can we get happytime la-la land as a dlc pls? :-))

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Tyrone Haywood
 
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Post » Sat Nov 28, 2015 4:30 am

In principle I see no reason why I shouldn't be able to be as nihilistic in fo4 as I am in real life.

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N Only WhiTe girl
 
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