[RELZ] Smoking Fun

Post » Sat Feb 19, 2011 12:06 am

video: http://www.youtube.com/watch?v=FCpEwya9RGE&feature=player_embedded


Name: Smoking Fun
Author: AlexScorpion & Weijiesen
Version: 1.1.2
Date: 1-10-2010
Cateogry: Gameplay Effects and Changes
Link: http://www.fallout3nexus.com/downloads/file.php?id=14832
Homepage: None


50% of this mod was created by Weijiesen.If you like this mod than you should give him kudo's also

http://www.fallout3nexus.com/modules/members/kudos.php?id=1026866
===============
Description:
===============

Real working smoke grenades.

===============
Details:
===============
This mod adds smoke grenades that will help you to get out of tricky situations. Just deploy one and the enemies will loose track of you instantly making it possible for you to escape the firefight alive. Very usefull if you're playing with mods like MMM.

You can buy them from:
- Moira in Megaton
- Tulip in Museum of History
_ Shrapnel in Rivet City

Also added as leveled item.


===============
Requirements:
===============

Fallout 3 Patch 1.7

===============
Install:
===============

1. Extract the files from the archive.
2. Copy files to (install folder)\Fallout 3\Data\
3. Start FOMM, click 'Data Files', place a checkmark beside the .esp file.
4.Don't forget to archiveinvalidate.

===============
Un-Install:
===============

1. Start FOMM, click Data Files, uncheck the .esp file.
2. Delete the files/folders associated with the mod.

===============
Compatibility:
===============

No compatiblity issues so far.

===============
Bugs/Issues:
===============

No known issues so far, please let me know if you find any.

===============
History:
===============

1.0 1-10-2010 - Initial Release
1.1 2-10-2010 - Explosion camera shake removed
1.1.2 4-10-2010 - Made it compatible with the FPS grenade mod
===============
Contact:
===============

You can find me on Nexus forums as Alexscorpion.
You can find me on official Bethesda forums as Alexscorpion.
===============
Recommended Mods:
===============

None

===============
Credits:
===============
Thanks to Weijiesen for scripting and smoke effects.
Thanks to Bethesda for creating Fallout 3.
Thanks to InsanitySorrow for ReadMe Generator this readme is based on.

===============
Tools Used:
===============
3ds max
photoshop
xnormal
GECK
Fallout 3 ReadMe Generator

===============
License/Legal:
===============

This file is provided as is and the author holds no responsiblity for anything that may come to happen

from using this file.
User avatar
Noraima Vega
 
Posts: 3467
Joined: Wed Jun 06, 2007 7:28 am

Post » Fri Feb 18, 2011 7:31 pm

I'm curious how you did it now. :D
User avatar
matt
 
Posts: 3267
Joined: Wed May 30, 2007 10:17 am

Post » Sat Feb 19, 2011 9:38 am

:woot: Glad to see this out! Now I will really want to collect the smoke grenades lol Congrats :clap:
User avatar
BRAD MONTGOMERY
 
Posts: 3354
Joined: Mon Nov 19, 2007 10:43 pm

Post » Sat Feb 19, 2011 12:18 am

thanks all...

Povuholo it was a very long day of scripting by Weijiesen
User avatar
ShOrty
 
Posts: 3392
Joined: Sun Jul 02, 2006 8:15 pm

Post » Sat Feb 19, 2011 12:18 am

Amazing job!!

Can riders and the like use it against you?
User avatar
Dona BlackHeart
 
Posts: 3405
Joined: Fri Dec 22, 2006 4:05 pm

Post » Sat Feb 19, 2011 12:47 am

Amazing job!!

Can riders and the like use it against you?



well they can throw it ..so i guess they can blind you with it
User avatar
Sunny Under
 
Posts: 3368
Joined: Wed Apr 11, 2007 5:31 pm

Post » Sat Feb 19, 2011 1:14 am

This is great, definitely will add to gameplay and fun! :D

Someone definitely needs to make a workbenchable version of these as well, for the apocalypse fanatics. Maybe like Empty Nuka Cola Bottle + Salt Peter Fertilizer + Sugar Bombs. Voila!
User avatar
Big Homie
 
Posts: 3479
Joined: Sun Sep 16, 2007 3:31 pm

Post » Sat Feb 19, 2011 9:28 am

small updates are out
User avatar
Travis
 
Posts: 3456
Joined: Wed Oct 24, 2007 1:57 am

Post » Sat Feb 19, 2011 8:18 am

I checked this mod in fo3edit and it conflicts with FWE. I loaded this after FWE for the FPS grenade hotkey to work but I am not sure if just loading it after FWE is enough. Will there be any compatibility patches or at least a suggestion on what to do with the conflict.

The smoke grenade effect still works though even if I loaded this before FWE after some in-game testing.

EDIT:

FormID of smoke grenade conflict
Smoke launcher stat conflict
User avatar
Kevan Olson
 
Posts: 3402
Joined: Tue Oct 16, 2007 1:09 am

Post » Sat Feb 19, 2011 5:32 am

I checked this mod in fo3edit and it conflicts with FWE. I loaded this after FWE for the FPS grenade hotkey to work but I am not sure if just loading it after FWE is enough. Will there be any compatibility patches or at least a suggestion on what to do with the conflict.

The smoke grenade effect still works though even if I loaded this before FWE after some in-game testing.

EDIT:

FormID of smoke grenade conflict
Smoke launcher stat conflict



ahhh .. darn .. i fotgot to remove that smoke launcher test gun from my mod ...
User avatar
Conor Byrne
 
Posts: 3411
Joined: Wed Jul 11, 2007 3:37 pm

Post » Sat Feb 19, 2011 12:38 am

http://www.youtube.com/watch?v=FCpEwya9RGE&feature=player_embedded
User avatar
Tikarma Vodicka-McPherson
 
Posts: 3426
Joined: Fri Feb 02, 2007 9:15 am


Return to Fallout 3