A Smoother Fallout

Post » Tue May 17, 2011 11:56 am

I know I can't be the first to say this, but I think it would be great to implement some of the things in RAGE, Brink, and of course, Skyrim into a Fallout game. When I was typing this up, I was thinking the SMART feature in Brink, but now I'm questioning why Fallout was neglected as a serious title worthy of financing. I can understand that financing for Fallout 3 was neglected, because of Oblivion, but I find it to be quite a puzzle as to why New Vegas was neglected as well.
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Emily Martell
 
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Post » Tue May 17, 2011 4:32 am

SMART feature?
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Ronald
 
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Post » Tue May 17, 2011 6:21 am

SMART feature?

its the name for the free running system from brink.
OP- it wasn't neglected. Neither one was. Oblivion had just as many issues as FO3 and NV and used the same engine which has been outdated since oblivion came out. I think they were a much smaller company at the time and didn't have the resources to make a new engine. NV was made by obsidian as a side title (hence the lack of a # in the title) and thus wasn't give the dev time to make a new engine. Belive me, when FO4 comes out (I'm estimating 2013, 2014), I think we will all be blown away. Also, the SMART feature should NOT come to fallout. FO is a gritty(ish) game with some horror themes (depending where you are) that focuses on survival in a wasteland, and emphasizes player choice and exploring, not an action game. The SMART thing is a great idea (though if the review I read for brink on cheapassgamer.com is accurate, its poorly implemented, like many new games w/ great ideas), but not for FO.
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roxxii lenaghan
 
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Post » Tue May 17, 2011 6:26 am

Because I doubt that such things can be implimented into the Gamebyro engine; the game just doesn't play like that, as you can tell, the five years in between Oblivion and New Vegas have shown little change aside from tweaks.
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DarkGypsy
 
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Post » Tue May 17, 2011 2:12 am

I wouldn't mind Bethesda taking a look at InFamous for some gameplay changes.
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JUan Martinez
 
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Post » Tue May 17, 2011 4:01 pm

While we're at it, let's import every gameplay aspect of CoD into the series :spotted owl:
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Enny Labinjo
 
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Post » Tue May 17, 2011 11:59 am

While we're at it, let's import every gameplay aspect of CoD into the series :spotted owl:

I would RAGE quit.

See what I did there? Oh my god that was terrible... :facepalm:
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Kirsty Wood
 
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Post » Tue May 17, 2011 12:27 pm

I just want fallout to have some kind of a system where you might be able to jog or run a bit faster than you would. After playing brink, it feels weird to be so slow.

By the way, SMART stands for Smooth Movement Across Random Terrain.
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Marlo Stanfield
 
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Post » Tue May 17, 2011 2:51 pm

Interesting thought but I didn't have an issue with movement. There were times when I wish I could run faster from faster enemies, but if the player could develop themselves to be faster than them, it would kind of shift the balances all over the place taking away some tactical necessity for a win and also making the game so much easier, would it not.
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Cccurly
 
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Post » Tue May 17, 2011 8:14 am

"I can understand that financing for Fallout 3 was neglected"

Not sure why you think that. Bethesda put a lot of resources into development.
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Blaine
 
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Post » Tue May 17, 2011 6:40 am

While we're at it, let's import every gameplay aspect of CoD into the series :spotted owl:


Actually I would enjoy smoother gunplay and ADSing in future Fallout titles.
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Brian Newman
 
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Post » Tue May 17, 2011 3:52 pm

While we're at it, let's import every gameplay aspect of CoD into the series :spotted owl:

now Col. dont say that we dont want it to be like COD.
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Rudy Paint fingers
 
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Post » Mon May 16, 2011 11:54 pm

I know I can't be the first to say this, but I think it would be great to implement some of the things in RAGE, Brink, and of course, Skyrim into a Fallout game. When I was typing this up, I was thinking the SMART feature in Brink, but now I'm questioning why Fallout was neglected as a serious title worthy of financing. I can understand that financing for Fallout 3 was neglected, because of Oblivion, but I find it to be quite a puzzle as to why New Vegas was neglected as well.

I have no Idea what you are talking about fo3 is 100000000000000000000000000000 times better than brink. fo is not a fps. fo is better than TES. Tes is a cookie cutter rpg. Fo3 was goty. Sold millions of copies in days. Both fo3 and fo nv had TV commercials.

I disagree with everything you say here. I m not 100% sure you have any clue what you are talking about.

Smart feature in fo lol People can t fall that far or scale a 20ft wall like spider man.
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Jose ordaz
 
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Post » Tue May 17, 2011 2:31 pm

I wasn't saying entirely that they should bring smart into the game, I just think there should be a total remodeling of gameplay, graphics, control scheme, etc. I'm not saying that the past to Fallout games are bad, I'm just saying they could have been much better.
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Lady Shocka
 
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Post » Tue May 17, 2011 7:05 am

I know I can't be the first to say this, but I think it would be great to implement some of the things in RAGE, Brink, and of course, Skyrim into a Fallout game. When I was typing this up, I was thinking the SMART feature in Brink, but now I'm questioning why Fallout was neglected as a serious title worthy of financing. I can understand that financing for Fallout 3 was neglected, because of Oblivion, but I find it to be quite a puzzle as to why New Vegas was neglected as well.

What do you mean neglected? Fallout 3 wasnt neglected. They payed several millions for the rights. It would be stupid t assume they didnt want to turn around and start making profit from it.

SMART feature?

Free-running.

I have no Idea what you are talking about fo3 is 100000000000000000000000000000 times better than brink. fo is not a fps. fo is better than TES. Tes is a cookie cutter rpg. Fo3 was goty. Sold millions of copies in days. Both fo3 and fo nv had TV commercials.

I disagree with everything you say here. I m not 100% sure you have any clue what you are talking about.

Smart feature in fo lol People can t fall that far or scale a 20ft wall like spider man.

Trololo?
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Ann Church
 
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Post » Tue May 17, 2011 12:00 am

Free-running.

Unless it's a rail shooter I think that most games have free running.
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Penny Wills
 
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Post » Tue May 17, 2011 7:21 am

Unless it's a rail shooter I think that most games have free running.

Free-running as in 'parkour' as in running on walls and climbing up buildings.
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Arrogant SId
 
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Post » Tue May 17, 2011 1:31 am

Then why does it seem that Fallout has so much more potential to be a better game. I feel like everybody is telling themselves that it's the best game in the world, and it is ONE of the best, but what I don't get, is why it isn't. I just don't understand how it's not the most incredible game made to date. It just irritates me.
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Emmanuel Morales
 
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Post » Tue May 17, 2011 1:13 pm

Its the whole entire series put together, with the pre war timeline added. The overall fo story. The in game stories.......

It will be tweaked when they use the skyrim engine.

Did Oblivian have smart? We ll have to see what the new engine gives us. I don t want the smart system in fo. I don t want to be able to drop shot AI either. That stuff is for online shooters.

Why can t I go prone in Brink?

Everygame has stuff from other games that I wish were mixed.

To me the over all story of fo is what makes it one of the best.

It can t be made into a full blown fps in combat, but It could borrow some more stuff from shooters. ADS in vegas was a shooter addition made that was not in fo3.

Like I say this engine is maxed out IMO. We ll have to wait and see what improvements are made in fo4 with the new engine.

The op just kind of slapped fo gameplay all over, so maybe I was a bit harsh, but I think the op is dead wrong about some of what he said.

Some people don t like fo, but most do.
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Melis Hristina
 
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Post » Tue May 17, 2011 2:52 pm

Unless it's a rail shooter I think that most games have free running.

Smart is much more than free running. Your man can use a dumpster to scale a 15 ft wall in like 2 secs. Im not sure even U.S. Navy Seals or British S.A.S can do the things you can do in Brink in that short amount of time.

Now smart does allow you to hurdle, or scale reasonable obstacles with out even touching a button. Just run twards it and your man knows what to do.

Problem is he ll hurdle a gaurd rail, but then fall 20ft with out blinking.

In fo if you fall 20 ft you may break a leg. Fo3 I died from falling too far in Megaton.

I have no problem with this stuff in an on line shooter, but fo or TES should not have it.

Im pretty sure Bethesda knows combat needs to change some, but full blow shooter would be wrong for rpgs. Stats still play role in fo. If you were to take that away and have full blown fps combat I would not like it as much.
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James Potter
 
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Post » Tue May 17, 2011 3:52 am

I ve played many more shooters in my life than rpgs, and I just think there is a better way to do rpgs with real time combat than just making combat full blow shooter like.

Rpg only people will hate it, and even I won t like it as much.
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Bonnie Clyde
 
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Post » Tue May 17, 2011 2:35 am

I don't see how I'm that wrong. I see tons of room of improvement, not with parkour, but with other aspects, like, gameplay, engine, combat, RPG elements, I'm all for the RPG elements of the game, I would love for it to be more immersive, but as it is, I see the gameplay having more room for improvement. The only thing I really want to see, is maybe vaulting, MAYBE automatic rolling, spread out damage between limbs, or if the jump's too big, you just die. Some kind of sprint, or running, possibly....

The only time I used the pick up button was for Ranger Morales, and to drag the alien in FO3 to Megaton so I could look at him every time I went to my house.
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Tha King o Geekz
 
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Post » Tue May 17, 2011 8:26 am

Your guy does run........ Push the stick all the way and he runs. Push it a little and he walks. Push it half way and he jogs. How fast do you want your man to run? I can see some hurdling or climbing, but rolling? There isn t even prone. 75% of shooters did away with prone to eliminate drop shots on line.

What you were wrong about was saying Bethesda didn t put resources into fo3. It was a top of the line light rpg/open world shooter/ survival horror game, and its success proves it.

Rpg combat can not be all about player skill. The stats must play a major role. If my shooter skills are all that matters, and you give me smart, rolling, and the ability to do drop shots the AI would get crushed worse than it does now.

Did you not read where I said Bethesda is building a new engine, and we have no idea what it will be capable of?

Rpgs and shooters can only mix so much. Where the line is IDK, but if thd line is crossed fo will lose a lot of sales. Better for Bethesda to play it safe.
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Lexy Dick
 
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Post » Tue May 17, 2011 10:28 am

I use the pick up button a lot. I dump [censored] out of containers I can t see into. I stack bodys next to storage so they are easier to loot.

I throw bodies in fires. I position bodies in peculiar manners to mess with the enemies heads.

Spread out limb damage? When you get shot is where the damagd happens. In vats you can single out every limb with a laser rifle.

It will get some changes with the new engine, but there is no reason to go over board with player movement in a rpg. Its not perfect, but fo3 and fo nv are the best all around games out there IMO.
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Rachel Tyson
 
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Post » Tue May 17, 2011 6:06 am

Free-running as in 'parkour' as in running on walls and climbing up buildings.
You mean they copied Prince of Persia(?), or just the Matrix?
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chloe hampson
 
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