SMOOTHER Gameplay on MP

Post » Sun Jul 10, 2011 9:44 am

Everything on extreme, but shaders & Post Processing on high, Objects on Ultra, using this config>>


r_Driver = "DX11"
r_fullscreen = 1
r_Height = 1080
r_Width = 1920
sys_spec = 4
sys_highrestex = 1
g_skipIntro = 1
sys_spec_PostProcessing = 0
sys_spec_Shading = 0
r_HDRBrightLevel = 0
cl_fov = 80
pl_movement.power_sprint_targetFov = 80
i_mouse_accel = 0
i_mouse_accel_max = 100
i_mouse_smooth = 0
r_SSAO = 0
r_ColorGrading = 0
e_GI = 0
r_DepthOfField = 0
r_HDRBloomMul = 0
g_radialBlur = 0
cl_zoomToggle = 1
r_UseEdgeAA = 0
r_TexMaxAnisotropy = 0
r_PostMSAA = 0
cl_crouchtoggle = 1
g_enableInitialLoginScreen = 0
r_MultiGPU = 0
g_useHitSoundFeedback = 1
r_DrawNearFoV = 80
r_NightVisionBrightLevel = 0
r_NightVisionCamMovNoiseAmount = 0
r_NightVisionCamMovNoiseBlendSpeed = 0
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Nick Pryce
 
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Joined: Sat Jul 14, 2007 8:36 pm

Post » Sun Jul 10, 2011 12:20 am

What does this do?
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jodie
 
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Joined: Wed Jun 14, 2006 8:42 pm

Post » Sun Jul 10, 2011 3:35 am

a basic config for a crisp clear image, with some of the new commands, shaders at high helps a lot.
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Emma
 
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Joined: Mon Aug 28, 2006 12:51 am

Post » Sun Jul 10, 2011 2:51 am

Everything on extreme, but shaders & Post Processing on high, Objects on Ultra, using this config>>
...
Some commands from this config don't work anymore (in patch 1.9), for example:
g_enableInitialLoginScreen
r_DepthOfField
r_NightVisionBrightLevel
r_NightVisionCamMovNoiseAmount
r_NightVisionCamMovNoiseBlendSpeed
Some of parameters resetting to they sys_spec-default value every time when you connect to new MP server, for example:
r_SSAO
r_PostMSAA
r_ColorGrading
And some of parameters a out of bounds, for example r_DrawNearFoV can't be set higher than 55. So your config is not much useful.
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x_JeNnY_x
 
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Joined: Wed Jul 05, 2006 3:52 pm

Post » Sun Jul 10, 2011 2:09 am

TY for the post.
When you delete the "Syspec = -1" (or whatever value) from the Saved Games\game.cfg, the "parameter reset" that MAD_Kuzia mentions is averted. Also, set the read-only file attribute for the file so it is not overwritten when adjustments are made.
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phillip crookes
 
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Joined: Wed Jun 27, 2007 1:39 pm

Post » Sun Jul 10, 2011 6:42 am

sys_spec_PostProcessing = 0
sys_spec_Shading = 0

^^
These two don't seem to work when zeroed, but hey listen!

TRY THIS ONE >>>>>>>>>>

r_PostMSAAEdgeFilterNV = 0

Seems nice and smooth now.
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Damian Parsons
 
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Joined: Wed Nov 07, 2007 6:48 am


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