70+ on Sneak ,15x with a Dagger and im Invincible

Post » Thu Dec 15, 2011 10:19 pm

Just try to understand, I have a stealth character and its just too easy. I did not min/max or exploit. Maybe I'm bugged, but I never get seen and can 1 shot nearly anything. Its a joke build.



Is it too much to ask for the game to be actually Difficult on Master?
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Amelia Pritchard
 
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Post » Thu Dec 15, 2011 10:31 am

Go back up to post 82, he explains how to do it.

Yep, just have the game cap that bonus and everything works again! Kind of like how resist magic is capped! Cap all of the fortify Skills to 85 and we have a MUCH better game.
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No Name
 
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Post » Thu Dec 15, 2011 8:35 pm

OP is full of... something. 126 bow damage x 15 = 1890.

On easy, I can two shot a giant, three shot a mammoth, dragons still take multiple (6 or more) hits.

Or maybe OP is consoling?
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Charlotte X
 
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Post » Thu Dec 15, 2011 4:30 pm

Go back up to post 82, he explains how to do it.


And what would be the point of that?

Did you know that there are a lot of different ways of playing the game?

Just because you can, doesn't mean that you have to, isn't that a novel concept?

Much better than turning the game into something where that becomes the only way to really even play it.

Bethesda has always set up the game to be more about the player choice in how the character develops, with a full spectrum going from the weakest set up to being the most godly. This isn't Star Ocean where you're looking to find the "endgame" dungeon with the ultimate challenge after grinding your levels up. If you want a game that requires you grind up to always meet the next most difficult enemy, repeatedly, then you're in the wrong neighborhood.

This isn't about playing the game like it's a spreadsheet number-crunch-fest.

This is about you being in control of some person who becomes caught up in this series of events happening in Skyrim, and how that story shapes is up to the way you choose to play it out, from how you select perks to even how you outfit your character, in clothes, in armor, in either/or/both configurations.

For my character, it's still the first, and it's the way I usually play my first for these: It's the everything, all things hero archetype, the way I like to play it. I started off thief relying on destruction magic, then on bows, and I've since changed to mostly 2-handed since level 50, because I found out that in addition to sneakily shooting things with arrows, I like beating the hell out of them with a huge warhammer. And the fact is that, as long as you know what you're doing and equip the right gear and play to your strengths, you will always feel overpowered, no matter what, because that's kind of what results from competence in the first place.

... let me know when you can one-shot giants, draugr death lords, ancient and elder dragons with an iron dagger. Then, you might actually have some merit to your claims about a lack of "balance."
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Jani Eayon
 
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Post » Thu Dec 15, 2011 8:02 pm

But I don't put it on master for it to still be easy as all hell..

ffffff...gimme Creation KIT!
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Jaylene Brower
 
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Post » Thu Dec 15, 2011 12:10 pm

Anyone noticed that when you are level 70 or more on sneak and you have the right perks and armos, enemies wont see you, even if you are facing them very closely, like being invisible.
Thats not all if you use daggers and chosen the x15 perk , you can deal a ridiculous amount of damage. Let me give you an example , improved glass dagger (if you are 50-70 on one handed with perks) will dealt 40-45 damage, so 45 x 15 = 675 , at level 25 or similar which you can reach all that perks that damage can kill almost anything with one blow.

Now let me explain my actual situation/build :

  • Imperial (not even khajit or argonian)
  • level 37 overall
  • Level 100 on sneak (after some executions it leveled very fast , improved sneak perks +100 sneak) x15 dagger perk.
  • x15 dagger damage perk.
  • Level 70 on one handed
  • Dark brotherhood which doubles the damage of backstabs
  • 1 ring and necklace that improve the sneak ability (easy to find if you wander)
  • Legendary Blade of woe ( damage 58 at my level)


the result is that no one cant detect me while sneak even if im breathing in their faces or i already killed the 20 guards surrounding them. And when i attack (no matter if its backstab or not) I deal
58 x (15x2) = 1740 .

I can kill every monster in skyrim with only one blow of my little dagger, dragons , giants , mammoths , even the dragon spirits. It just stupid to see how with a single attack of my little dagger a huge dragon falls dead.



The point of the post is to inform of this HUGE balance problem if someone didnt notice


EDIT: Forgot to write , i played the whole character on expert difficulty becasue the adept was "easy", well expert seems to be very easy too

And you are surprised why? This is NOT an MMO and will NOT be remedied.
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Claudia Cook
 
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Post » Thu Dec 15, 2011 10:33 am

It takes 5minutes to get the DB gloves, and I bet nearly every character has them since its a popular quest chain/guild to join.

Clearly an exploit :sadvaultboy:
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sam
 
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Post » Thu Dec 15, 2011 7:56 pm

Never minded that, in fact i could not even try to mind this question, cos i leave Hegen (or is Hegel?) with sneak 100 and lvl 17 (up sneak to 100 in the frist dungeon of the game brings you to lvl 17 more or less).

Ps: no console cheat here, just sneak near the bear on the end of the escape Hegen part, turn to the wall on the point it touch a rock, aim the angle where the wall touch the stone, walk mode, press c, shut off your screen and go sleep, continue next day :).
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Reanan-Marie Olsen
 
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Post » Thu Dec 15, 2011 9:32 pm

Until you're in a ridiculous situation with rooms full of light.

Im at bloody sneak 100 and sometimes oddly i still get caught even in semi shadow areas. still i have fun most of the time:)
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Jordan Moreno
 
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Post » Thu Dec 15, 2011 8:51 am

Ancient dragons have 3000 hp, essentiall double that on master. Just saiyan... But using alchemy/enchantint/smithing you can still do more than 6k damage.

I uderstand about sneak though. But isnt the point of an asassin to silently kill things in 1 attack?
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Mistress trades Melissa
 
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Post » Thu Dec 15, 2011 11:12 am

I see what you mean but think about it, its actually very realistic. Honestly, what kind of assassin has to land more than one blow on an enemy to kill them? :ninja:
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Devils Cheek
 
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Post » Thu Dec 15, 2011 10:07 am

"One handed is overpowered"
"Crafting is overpowered"
"Archery is overpowered"
"Illusion is overpowered"
"Conjuration is overpowered"
"Two handed is overpowered"
"Light and heavy armor is overpowered"
"Sneak is overpowered"

Catch my drift?

If you didn't, basically stop whining. You chose to use a few skills that work well together, and guess what, they work well together. You also say you play on expert and its to easy, move up to master.

They need to sort out the bugs, and maybe do some balancing with destruction etc before they go nerfing sneaking.


This statement... makes me... very.... angry!

They dont just WORK WELL together, they destroy ANYTHING! Moving the difficulty up would do nothing, except maybe stopping you from insta-killing Dragons, because difficulty doesn't affect sneak detection.
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Luis Reyma
 
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Post » Thu Dec 15, 2011 4:31 pm

Sneak in dungeons may be broken because for some reason it may have ignored light sources. I too can sneak up on the Falmer in dungeons up to their nose, but I cannot do that outdoors at night against a dark brotherhood assassin.

In any case, I dispute the OP's findings. He only took into account his encounters in dungeons, and the damage output. How did he sneak attack a flying dragon? Did he fly? Was it that easy?

Sneak is probably the most balanced of all roles. Warrior is too OP, mages are too weak.
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Lizs
 
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Post » Thu Dec 15, 2011 9:08 am

With Dark Brotherhood gear, it's 33x.

G-G-G-GAMEBREAKER!!!!!!!
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Mr.Broom30
 
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Post » Thu Dec 15, 2011 12:19 pm

closed to review The OP politely asked me to reopen this thread. So I cleaned out over a dozen posts, edited out a few childish flames and will reopen it. The posts I edited out were mostly between two members, one of whom in particular derailed the thread and was flaming, in spite of his statements to the contrary. Even with good points, if a topic gets you so irritated that you start being belligerent, take a break. It's a game, after all, not the fate of the world you are all discussing.

On topic, I have been leveling a Bosmer, going pure stealth and archery only. The only "trade" skill I use is alchemy, because I decided that carrying 20 pounds of health potions and poison is necessary and also I am, apparently, a compulsive harvester of ingredients. :lol: I know this game has exploits, and yes, a cap at a certain level on some skills may help curb those who just want to push up skill levels, or cannot curb themselves from doing so.

But I guess I am mildly baffled - insofar as I care how other people player their single player game - when people push to level other things besides what they want on their character. For example, smithing - it's boooorrring to level it, I don't want to lug hides around, I don't want to stop in a mine and mine ore and carry a 10 pound pickaxe, or waste money on buy the stuff. And it would not make sense for my character. Neither does enchanting. I have a mage character that does enchanting, but also doesn't bother with smithing. I mean I know I can do that stuff, but I just... don't. Partly out of a desire to stick with the idea I had in my head for my character and partly out of I find "crafting" crap for the sake of just doing it a chore and boring.
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Auguste Bartholdi
 
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