70+ on Sneak ,15x with a Dagger and im Invincible

Post » Thu Dec 15, 2011 8:59 am

This worries me as I am starting an assassin build now. Any tips on how to self-impose a nerf on this without eliminating skills or something dumb like that.


Don't abuse enchanting/smithing/alchemy.

You can level them, but do it slowly. Otherwise you'll be so powerful, you might as well be playing in god-mode. At least, that's what I've been reading since release date. Some players that did this are playing expert/master as if the game is set to normal/low.

Good luck.
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Anna S
 
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Post » Thu Dec 15, 2011 3:53 pm

Yes, they double the backstab rate. Double backstab rate for daggers is x30. Double backstab rate for all other one-handers (like swords) would be x12.


Then I guess my sword is considered a dagger, because I get a 30x multiplayer when sneak attacking with it.
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Michael Russ
 
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Post » Thu Dec 15, 2011 12:28 pm

I'm enjoying Bow Assassin quite a lot, I only lightly enchant my bows, but admittedly they're all currently Ebony ( One fire, One Shock, one Soul trap bow)

Challenge yourself. Yes you can make a monster. See how much fun Frankenstein had with his?
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Jessica White
 
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Post » Thu Dec 15, 2011 2:41 pm

I'm probably more representative of the typical player. Also, I think I just learned that enchantments stack. Interesting.

My character is about level 31 and went completely, 100%, Sneak and Archery up until recently--I put points in no other. Sneak is 100 but my kitty hasn't taken the very last or top-most perk yet. Archery is 90 and also does not have the very top-most perk. My kitty wears a +30% Sneak item, as well. My sneak is very good, but it is not perfect. I've noticed bears will find me at a certain distance no matter what. On occasion, an enemy will too. I must be doing something wrong, or, some people complain about the absolute perfect character for one or two specific skills being too good which probably should be expected.
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GLOW...
 
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Post » Thu Dec 15, 2011 3:17 pm

So if you don't want to be unbalanced, choose perks and use skills in a balanced way.....

makes sense. I'm still nerfing that dagger multiplier when I get the CS. I'd say 8 seems about right.

Yes... the following skills are off limits unless you want to trivialize content:

Illusion
Conjuration
Destruction
Enchanting
Smithing
Alchemy
One-Handed
Two-Handed
Heavy Armor
Light Armor
Block
Sneak
Archery

I guess you only have speech, lockpicking and pickpocketing left. GOOD LUCK.
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Queen of Spades
 
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Post » Thu Dec 15, 2011 8:39 am

Well, this is my explanation.

If you had 100 in Two handed, you would smack everyone around and probably kick quite a bit of ass.

And try fighting without being stealth, you will get wrecked.
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Jeff Turner
 
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Post » Thu Dec 15, 2011 6:40 am

Wait until you get sneak 100, OP. Then you will be an OP'ed OP since you get the 30x modifier as often as you like.
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Wayne W
 
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Post » Thu Dec 15, 2011 3:28 pm

You have over a 200% bonus to sneak now. Also, your swords are ridiculously exploited and overpowered. What did you expect was going to happen? People never cease to amaze me.



Yes, my swords are overpowered, enchanting + blacksmithing + alchemy all 100 with relevant perks will do that to stuff, I have 1461 armor with my full deadric armor set on. I also was not complaining about the difficulty I simply said I would put it on master if casters still didn't kill me in 1-3 spells.

EDIT: I should state that my swords do not have 551 damage on each by themselves, they have that much damage because I have double one-handed damage because of the 5/5 perk and I put on gloves/neck/ring/boots that are all enchanted with +48% one-handed damage.
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RAww DInsaww
 
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Post » Thu Dec 15, 2011 7:44 am

This is how it is like for me...

25 sneak - NPC's have x-ray vision and will hear you even if you're barely moving
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Andrew Lang
 
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Post » Thu Dec 15, 2011 5:14 pm

So wait, you played the game the way you wanted to and are surprised that you're too powerful when, really, that's how you were playing? -_-
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Captian Caveman
 
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Post » Thu Dec 15, 2011 10:32 am

I totally disagree with the people saying "Don't do this and don't do that"

You are meant to become powerful, not ruin the game.

It is one thing if you stand at a smith wheel and raise your skill to 100 without playing/roleplaying.

It's another thing entirely to simply roleplay a thief and end up being a 'ghost' in ways that defy common sense.

Bethesda simply needs to always include a chance to see people - especially after an attack is made on a near-by companion - that should pretty much ALWAYS be an instant spot until you run and re-hide.

The game becomes 'broken' (or you becomd a legend) much too early on - 1/3rd of the way through the game if you are an explorer.

That is broken .... not a playstyle. I shouldn't have to gimp 75% of the perk tress to stay viable if I'm simply roleplaying my character as they should be.

Bethesda simply needs to put a 'ceiling' on things that leaves several enemies a average challenge even at high levels on Adept and above. So that you can smash 90% of thing at level 50 but can still be fought by 10% without it being a sure thing (dragons, giants, mammoths, deathlords etc.)

Pretty simple instead of all the lame common-sense denying posts I'm reading here.
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Abel Vazquez
 
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Post » Thu Dec 15, 2011 5:55 am

These skills should never be this insane. Its nice to have level 100 skills doing some nice noticeable things but waaay too many skills in this game break balance completely. So now there is no sneak, no alchemy, no smithing, no enchanting, no illusion....what are we down to now?
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Elisha KIng
 
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Post » Thu Dec 15, 2011 9:15 am

These skills should never be this insane. Its nice to have level 100 skills doing some nice noticeable things but waaay too many skills in this game break balance completely. So now there is no sneak, no alchemy, no smithing, no enchanting, no illusion....what are we down to now?


Just using everything and doing our best not to let the lack of any combat balance whatsoever ruin the rest of the game.
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Doniesha World
 
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Post » Thu Dec 15, 2011 12:01 pm

maybe its not the best way but the bonuses should have a stack cap. If not characters will keep being gods without cheating.

And i didn't want to exploit the game i just wanted to make my build as powerful as possible but it ended being so strong that is boring to play with. So i became almost invincible , accidentally , thats the way skyrim works as of now. I mean i can play 3 hours without having to load because some crazy mob killed , it wasnt that way with oblivion. I think that my 4th character was the first powerfully one , in skyrim im god since the begging without even being used to the perks

I do think that there will balance patches in the future and im waiting
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Amy Smith
 
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Post » Thu Dec 15, 2011 6:28 pm

You don't need to use his exploit to make sneak invincible status. Read the OP.


Yes but his swords do 551 damage each, he exploited them clearly. My Daedric Mace does 124 damage, WITH 100 Smithing and WITH enchants AND using blacksmith potions and +Smithing apparel.

So getting to that point means serious exploits.
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ijohnnny
 
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Post » Thu Dec 15, 2011 3:34 pm

I totally disagree with the people saying "Don't do this and don't do that"

You are meant to become powerful, not ruin the game.

It is one thing if you stand at a smith wheel and raise your skill to 100 without playing/roleplaying.

It's another thing entirely to simply roleplay a thief and end up being a 'ghost' in ways that defy common sense.

Bethesda simply needs to always include a chance to see people - especially after an attack is made on a near-by companion - that should pretty much ALWAYS be an instant spot until you run and re-hide.

The game becomes 'broken' (or you becomd a legend) much too early on - 1/3rd of the way through the game if you are an explorer.

That is broken .... not a playstyle. I shouldn't have to gimp 75% of the perk tress to stay viable if I'm simply roleplaying my character as they should be.

Bethesda simply needs to put a 'ceiling' on things that leaves several enemies a average challenge even at high levels on Adept and above. So that you can smash 90% of thing at level 50 but can still be fought by 10% without it being a sure thing (dragons, giants, mammoths, deathlords etc.)

Pretty simple instead of all the lame common-sense denying posts I'm reading here.


I don't understand how you can break the game without trying. 124 Damage daedric mace with 100 smithing, + Smithing gear (over 50%), enchants, plus 25% bonus 1H damage ring.

Also, maxed out armor defense. Yet I can STILL be killed on Expert fairly quickly. Explain this to me, I don't get it.
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Rinceoir
 
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Post » Thu Dec 15, 2011 10:25 am

i really fail to see the "balance" issue in a single player game, everyone keeps talking about...
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stephanie eastwood
 
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Post » Thu Dec 15, 2011 6:58 pm

Yes but his swords do 551 damage each, he exploited them clearly. My Daedric Mace does 124 damage, WITH 100 Smithing and WITH enchants AND using blacksmith potions and +Smithing apparel.

So getting to that point means serious exploits.



I did not try to exploit anything I just used three of my skills to effectively upgrade my weapons. I have 5/5 into the perk for one handed that right there is +100% damage for one-handed weapons. I put one-handed weapon enchant on my boots/ring/neck/gloves for +48% one-handed weapon damage each that's another +192%. Then when I forged and upgraded my weapons I used a chest/ring/neck/gloves that had upgrade armor and weapon enchants on them as well as a potions that increased weapon and armor upgrade effectiveness. I just effectively used what alchemy/enchanting/blacksmithing are supposed to be used for. When I started off in crafting them did I expect them to be that powerful? No, I did not, but I am not going to be like "oh I cant use anything in the game because it will make me too powerful."
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Michael Russ
 
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Post » Thu Dec 15, 2011 5:57 pm

I did not try to exploit anything I just used three of my skills to effectively upgrade my weapons. I have 5/5 into the perk for one handed that right there is +100% damage for one-handed weapons. I put one-handed weapon enchant on my boots/ring/neck/gloves for +48% one-handed weapon damage each that's another +192%. Then when I forged and upgraded my weapons I used a chest/ring/neck/gloves that had upgrade armor and weapon enchants on them as well as a potions that increased weapon and armor upgrade effectiveness. I just effectively used what alchemy/enchanting/blacksmithing are supposed to be used for. When I started off in crafting them did I expect them to be that powerful? No, I did not, but I am not going to be like "oh I cant use anything in the game because it will make me too powerful."


So you massively overpowered your stuff on purpose and knew what you were doing, then complain you're too strong?

I have a 124 damage mace with full smithing, smithing potions, perks in one handed, and one handed boosting ring and necklace. Yet it still takes a ton of hits on Expert for a Draugr DeathLord

So it's very easy not to overpower yourself. I actually tried to overpower myself, and couldn't.
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Bitter End
 
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Post » Thu Dec 15, 2011 3:19 pm

So you massively overpowered your stuff on purpose and knew what you were doing, then complain you're too strong?

I have a 124 damage mace with full smithing, smithing potions, perks in one handed, and one handed boosting ring and necklace. Yet it still takes a ton of hits on Expert for a Draugr DeathLord

So it's very easy not to overpower yourself. I actually tried to overpower myself, and couldn't.



Can you please point me to where I was complaining about it being too easy? In fact I said I would put it on master but I still get 1-3 shotted by high level mages, that is complaining about the game being too easy? If so then I guess I was. Also getting my weapons to 551 damage only took me like 1 hour to do and was very easy, for me at least, I would of had to intentionally gimp myself and set limits to not get those weapons.
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Stephanie Nieves
 
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Post » Thu Dec 15, 2011 11:55 am

actually thats elderscrolls for you. i remember playing oblivion when i had 100sneak and 70 blade skill i just about one shot killed everything too.

ppl elderscrolls is NOT focused upon giving you challenge...its about giving you opportunity to play a character as diverse as possible. im guessing these ppl who complain are new to the ES series
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Rex Help
 
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Post » Thu Dec 15, 2011 11:32 am

Yes but his swords do 551 damage each, he exploited them clearly. My Daedric Mace does 124 damage, WITH 100 Smithing and WITH enchants AND using blacksmith potions and +Smithing apparel.

So getting to that point means serious exploits.



I will point out that 551 damage guy is not the OP, the OP was using a normal quest reward weapon and with x30 from a sneak attack was doing in excess of 1,000 per hit.
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x a million...
 
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Post » Thu Dec 15, 2011 6:47 pm

I have a sneak character, a sneak of 95, a one hand of about 60 and the right perks etc. I still get spotted occasionally, and it svcks being stuck with daggers all the time. I dual wield, so no blocking for me. I don't use smithing or enchanting, just alchemy. I don't seem to blow through everything. Yes, I take less damage but it takes me longer to do things.
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El Goose
 
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Post » Thu Dec 15, 2011 10:09 am

Can you please point me to where I was complaining about it being too easy? In fact I said I would put it on master but I still get 1-3 shotted by high level mages, that is complaining about the game being too easy? If so then I guess I was. Also getting my weapons to 551 damage only took me like 1 hour to do and was very easy, for me at least, I would of had to intentionally gimp myself and set limits to not get those weapons.


You don't have to intentionally gimp yourself if I can't even do it when I try to do it.

Is it just enchanting doing this? Because smithing alone and +1H stuff doesn't do it.
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Ashley Campos
 
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Post » Thu Dec 15, 2011 3:18 pm

Yeah right , I have a character almost exactly like yours and he is NOT invincible... he can die on easy mode if he gets into a fight without getting the sneak attack off on an enemy or two...

Hes super deadly if he can get a cheap shot , but if he doesn't hes super vulnerable
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trisha punch
 
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