70+ on Sneak ,15x with a Dagger and im Invincible

Post » Thu Dec 15, 2011 4:42 pm

just expert? play on master then.
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Marie Maillos
 
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Post » Thu Dec 15, 2011 4:44 pm

You don't have to intentionally gimp yourself if I can't even do it when I try to do it.

Is it just enchanting doing this? Because smithing alone and +1H stuff doesn't do it.



No it is smithing/alchemy/enchanting all at level 100 with all relevant perks.

EDIT: You use enchanting for the potion effectiveness enchants, one-handed damage bonus, and weapon/armor upgrade enchants. You use alchemy for enchanting potions and weapon and armor upgrading potions. You use smithing for crafting the armor and upgrading it.
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Victoria Vasileva
 
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Post » Thu Dec 15, 2011 12:07 pm

Dear OP,

Wouldn't it be nice if you went through all that effort to build your character only to find it worthless?
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Daniel Lozano
 
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Post » Thu Dec 15, 2011 4:04 pm

It amazes me why people complain so much about things being unbalanced. It's done that way on purpose. The goal is to eventually have a character that is truly legendary. That being said-if you don't want to be a legendary thief/assassin, don't put perks in sneak. Don't play a thief/assassin character. It's pretty simple.

It's not unbalanced. It's not cheating the system. It's how an rogue character works. Also note that even with superior combat, stealth and armor skills if you fail on getting the jump on enemies you can and will get your ass handed to you.

i agree, the game is what you make of it, this isn't about hand tying everyone and just cause its easy for one person doens't mean they're gonna punish others, some say the enchanting system is broken too, none of it is really broken, its what you do with it, if you take perks to boost lets say your enchanting and take the perks to double enchamt items, or take perks to be a better archer, you're investing in your character and specializing, you should be super good in that area if you want, why should bethesda make it to where nobody gets super powerful cause someone else doesn't like it? its their own fault if they are too powerful, not the game, adjust the difficulty, don't use supercharged weapons or clothing etc if you think its too overpowering, don't take all 5 sneak perks and every other perk in the sneak if you just complain about it being too much.
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Marina Leigh
 
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Post » Thu Dec 15, 2011 8:56 am

I did not try to exploit anything I just used three of my skills to effectively upgrade my weapons. I have 5/5 into the perk for one handed that right there is +100% damage for one-handed weapons. I put one-handed weapon enchant on my boots/ring/neck/gloves for +48% one-handed weapon damage each that's another +192%. Then when I forged and upgraded my weapons I used a chest/ring/neck/gloves that had upgrade armor and weapon enchants on them as well as a potions that increased weapon and armor upgrade effectiveness. I just effectively used what alchemy/enchanting/blacksmithing are supposed to be used for. When I started off in crafting them did I expect them to be that powerful? No, I did not, but I am not going to be like "oh I cant use anything in the game because it will make me too powerful."


I don't get it. So you didn't know the end result was going to be an uber weapon, but you somehow followed the exact route-utilizing all 3 crafting skills collaborately- which was posted on the internet less than 1 week from release, in which everyone was clear that by doing this the crafted item would have crazy damage, and you say you DIDN'T know???

Are you saying you just thought 'hey, why not level up smithing, enchanting AND alchemy all 100 and then enchant my gear to make potion to improve my enchanting to enchant my gear to make potion to impriove my smithing and so on??' wow you may as well be the original poster of the first post that demonstrated how to 'effectively' use 3 crafting skills.

Even then you were clearly trying to max out the damage as much as you can, so its kind of ridiculous of you saying 'did I expect them to be that powerful?'.
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YO MAma
 
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Post » Thu Dec 15, 2011 8:31 pm

There's too much exaggerating in this thread , and using extreme examples.
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DarkGypsy
 
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Post » Thu Dec 15, 2011 8:42 pm

i agree, the game is what you make of it, this isn't about hand tying everyone and just cause its easy for one person doens't mean they're gonna punish others, some say the enchanting system is broken too, none of it is really broken, its what you do with it, if you take perks to boost lets say your enchanting and take the perks to double enchamt items, or take perks to be a better archer, you're investing in your character and specializing, you should be super good in that area if you want, why should bethesda make it to where nobody gets super powerful cause someone else doesn't like it? its their own fault if they are too powerful, not the game, adjust the difficulty, don't use supercharged weapons or clothing etc if you think its too overpowering, don't take all 5 sneak perks and every other perk in the sneak if you just complain about it being too much.


well said. apparently ppl who were drawn to elderscrolls series from other RPG or MMORPG just don't understand why building a character that's immensely more powerful than other types a choice, and not a must, or a duty as some would put it.
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DAVId MArtInez
 
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Post » Thu Dec 15, 2011 7:36 pm

I don't get it. So you didn't know the end result was going to be an uber weapon, but you somehow followed the exact route-utilizing all 3 crafting skills collaborately- which was posted on the internet less than 1 week from release, in which everyone was clear that by doing this the crafted item would have crazy damage, and you say you DIDN'T know???

Are you saying you just thought 'hey, why not level up smithing, enchanting AND alchemy all 100 and then enchant my gear to make potion to improve my enchanting to enchant my gear to make potion to impriove my smithing and so on??' wow you may as well be the original poster of the first post that demonstrated how to 'effectively' use 3 crafting skills.

Even then you were clearly trying to max out the damage as much as you can, so its kind of ridiculous of you saying 'did I expect them to be that powerful?'.



I did not read anything about doing it on the internet nor did I even know about a guide doing it. It is common sense that crafting skills make powerful things, especially when you have played as many games as I have, it is all just thinking about how to utilize them. Yes, I knew the weapons would be powerful, what I meant but not knowing they would be that powerful is that I did not expect them to be able to one shot dragons. Lastly I am going to clear something up and forgive my use of the horrid caps but I want to get my point across. I DID NOT IN ANY WAY COMPLAIN ABOUT THE GAME BEING TO EASY. I have played Morrowind and Oblivion so I know what to expect from The Elder Scroll games. I play them for the vast exploration and lore that comes with them not the difficulty.
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Nicola
 
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Post » Thu Dec 15, 2011 7:14 am

No it is smithing/alchemy/enchanting all at level 100 with all relevant perks.

EDIT: You use enchanting for the potion effectiveness enchants, one-handed damage bonus, and weapon/armor upgrade enchants. You use alchemy for enchanting potions and weapon and armor upgrading potions. You use smithing for crafting the armor and upgrading it.


Oh alright. Well yeah, it's pretty easy not to do that. I had no reason as a warrior to use alchemy perks for example, and I only have a handful of enchanting perks.

Is your damage like that at all times or is that only when you use 1h potions?
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Nathan Maughan
 
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Post » Thu Dec 15, 2011 9:12 am

Oh alright. Well yeah, it's pretty easy not to do that. I had no reason as a warrior to use alchemy perks for example, and I only have a handful of enchanting perks.

Is your damage like that at all times or is that only when you use 1h potions?


It is like that all the time, I wonder how much damage I would have if I do use one though lol.
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Nienna garcia
 
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Post » Thu Dec 15, 2011 6:22 pm

It's definitely overpowering but you still need to be able to sneak behind the enemy without him seeing you.

No you don't. Just go into sneak mode in their face and they're like "WHICH WAY DID HE GO? DUR!"
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Flash
 
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Post » Thu Dec 15, 2011 8:56 pm

No you don't. Just go into sneak mode in their face and they're like "WHICH WAY DID HE GO? DUR!"



In a dungeon or night time yes, which is most of the game honestly. But in bright light you need an invisibility potion on top of that.
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Gwen
 
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Post » Thu Dec 15, 2011 5:48 pm

In a dungeon or night time yes, which is most of the game honestly. But in bright light you need an invisibility potion on top of that.


no you don't, its exactly the way he is telling at least for me. I can even successful sneak with a torch in one hand :dry:
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no_excuse
 
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Post » Thu Dec 15, 2011 6:40 pm

The only problem with sneak is that when out in the wilderness if you're not sneaking enemies will easily pick you off and your measly dagger can't help you then. And if you are sneaking it takes ages to get form one place to another. Seems like a decent trade off.
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tegan fiamengo
 
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Post » Thu Dec 15, 2011 8:51 am

no you don't, its exactly the way he is telling at least for me. I can even successful sneak with a torch in one hand :dry:


I seem to get spotted in broad daylight if I am in front of someone at 100 skill with perks. I go invis for a second with the end perk but get spotted soon afterwards. I wonder what I am doing wrong.
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clelia vega
 
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Post » Thu Dec 15, 2011 4:28 pm

I seem to get spotted in broad daylight if I am in front of someone at 100 skill with perks. I go invis for a second with the end perk but get spotted soon afterwards. I wonder what I am doing wrong.

nothing, this happens to me too. I'm pretty sure people are just blowing this out of proportion...again lol :P
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chinadoll
 
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Post » Thu Dec 15, 2011 12:57 pm

This worries me as I am starting an assassin build now. Any tips on how to self-impose a nerf on this without eliminating skills or something dumb like that.


honestly by the time you have 100 sneak and 70something one handed you SHOULD be very hard to detect.

and end game you SHOULD be very powerfull
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Makenna Nomad
 
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Post » Thu Dec 15, 2011 3:08 pm

nothing, this happens to me too. I'm pretty sure people are just blowing this out of proportion...again lol :P



Thing is you don't have to blow it out of proportion to make it seem absurdly powerful. In dungeon or other dim lighting setting yeah you are basically undetectable, hell if you lower your damage a smidgen and go range you are undetectable especially once you figure out you can shoot an arrow past them for a distraction. So I don't get why people would exaggerate it. Thing is they may be telling it straight and just geared towards it. But then I'm like so you went the skyrim equiv of 100% chameleon and you are surprised you can't be found?

Sneak on its own is damn powerful, I think too powerful(though not so massively it isn't easy to fix) and I can see some balance shifting in it. But the complaints when people start working the system I don't get, you worked the system just don't do it and you are fine, and for those who want to work it and be all powerful they are fine as well.

To sum up balance issues that make a skill on its own too powerful so your choice is to either be too powerful or avoid entire game play styles like stealth guy I get re-balancing, balance issues like the recursive loop with crafting I don't get fixing, it isn't hurting anyone you can still be a crafter just don't abuse the crafting. Even in crafting I can see balance fixes that are legit, like the rate of advancement in smithing is not item value dependent that is something that might damage ordinary play.
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Vivien
 
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Post » Thu Dec 15, 2011 9:49 am

I'm playing a level 33 assassin on Expert.

My skills are dual-wield, archery and sneak (as main skills) supplemented with restoration, light armor. That's about it.

You should be able to go through a perk tree as you play without it breaking the game 1/3rd of the way through.

With a dual-wield of 70, archery at 68 and sneak at 73 and with significant perks in each tree - I almost never, ever die. I don't use enchanting (I'm using a 20 shock bow I found at like level 10 or so), I don't use alchemy, I don't use smithing on my swords or my armor.

I'm wearing Glass Armor. I'm wielding Dawnbreaker and the Mace of Molag Baal as my melee weapons. I rarely melee sneak attack - I use my bow, pick off enemies and then melee with whoever is left. If I am mob/boss fighting, I usually dual-strike until stamina is gone and then run around healing (which also heals my stamina) and then dual-strike some more. Occasionally I have to use a potion.

I still have the Dark Brotherhood, the Thieves Guild, the Civil War and the Main Quest to do (haven't been to high hrothgar yet). I've done a bunch of radiant and side quests and 5 of the Daedric quests.

The game shouldn't be this easy when I've done absolutely nothing to max/min.... I just play. In fact, b/c I like to roleplay I've even destroyed or turned down items that would have made me better but didn't fit my storyline (in my head).

I think Bethesda could do some pretty easy tweaks that would sustain gameplay much further.

With my other character I use Xodarap's slower leveling so I level much, much slower which lets me explore without becoming uber-strong too soon.

J
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Rob
 
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Post » Thu Dec 15, 2011 7:56 pm

Oh, and I use the dragon shouts. They are massively powerful - like the Stop Time shout. That alone has let me dual-strike a boss down which often makes the minions all crumble.
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willow
 
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Post » Thu Dec 15, 2011 8:09 am

I'm playing a level 33 assassin on Expert.

My skills are dual-wield, archery and sneak (as main skills) supplemented with restoration, light armor. That's about it.

You should be able to go through a perk tree as you play without it breaking the game 1/3rd of the way through.

With a dual-wield of 70, archery at 68 and sneak at 73 and with significant perks in each tree - I almost never, ever die. I don't use enchanting (I'm using a 20 shock bow I found at like level 10 or so), I don't use alchemy, I don't use smithing on my swords or my armor.

I have an Assassin-type character as well, who plays pretty much like this except I allow smithing. Unless I massively screw up he's effectively immortal, and I don't even have the best gear yet. Dragons are about the only challenge, since they're a bit harder to sneak up on, but with a bit more practice I'll be able to gank them too. My Mystic Archer is even worse; she's level 66 and has end-game uber-gear, and can one-shot almost anything in the game from long range.

In neither case did I do anything contrary to their RP or play style, yet in both cases I have a character that can trivialize almost any encounter. The only reason I haven't increased the difficulty is that I play Dead-is-Dead; at higher difficulties the chance of being one-shot out of the blue increases dramatically, and I don't have the option to reload if something out of my control gets me killed.

Part of me wants to see this fixed, but I don't really expect it to be; fortunately, the characters make up for it by providing really good RPs, so I actually come out ahead in the exchange.
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Nicola
 
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Post » Thu Dec 15, 2011 5:38 pm

I seem to get spotted in broad daylight if I am in front of someone at 100 skill with perks. I go invis for a second with the end perk but get spotted soon afterwards. I wonder what I am doing wrong.


you probably did something wrong. maybe you didn't choose all perks or don't have any sneak bonus, trust im not lying or exaggerating
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Mr. Ray
 
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Post » Thu Dec 15, 2011 7:43 pm

I guess you only have speech, lockpicking and pickpocketing left. GOOD LUCK.


Pickpocket is op :P you can place poision in your enemy inventory.
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JaNnatul Naimah
 
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Post » Thu Dec 15, 2011 10:54 am

The CK can't get here soon enough.
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Miguel
 
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Post » Thu Dec 15, 2011 8:05 pm

The CK can't get here soon enough.

word
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kasia
 
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