70+ on Sneak ,15x with a Dagger and im Invincible

Post » Thu Dec 15, 2011 5:37 pm

Anyone noticed that when you are level 70 or more on sneak and you have the right perks and armos, enemies wont see you, even if you are facing them very closely, like being invisible.
Thats not all if you use daggers and chosen the x15 perk , you can deal a ridiculous amount of damage. Let me give you an example , improved glass dagger (if you are 50-70 on one handed with perks) will dealt 40-45 damage, so 45 x 15 = 675 , at level 25 or similar which you can reach all that perks that damage can kill almost anything with one blow.

Now let me explain my actual situation/build :

  • Imperial (not even khajit or argonian)
  • level 37 overall
  • Level 100 on sneak (after some executions it leveled very fast , improved sneak perks +100 sneak) x15 dagger perk.
  • x15 dagger damage perk.
  • Level 70 on one handed
  • Dark brotherhood which doubles the damage of backstabs
  • 1 ring and necklace that improve the sneak ability (easy to find if you wander)
  • Legendary Blade of woe ( damage 58 at my level)


the result is that no one cant detect me while sneak even if im breathing in their faces or i already killed the 20 guards surrounding them. And when i attack (no matter if its backstab or not) I deal
58 x (15x2) = 1740 .

I can kill every monster in skyrim with only one blow of my little dagger, dragons , giants , mammoths , even the dragon spirits. It just stupid to see how with a single attack of my little dagger a huge dragon falls dead.



The point of the post is to inform of this HUGE balance problem if someone didnt notice


EDIT: Forgot to write , i played the whole character on expert difficulty becasue the adept was "easy", well expert seems to be very easy too
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josie treuberg
 
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Post » Thu Dec 15, 2011 11:54 am

in before "JUST don't take sneek !111"
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krystal sowten
 
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Post » Thu Dec 15, 2011 11:46 am

Just to make booheads happy.

Just don't take sneak, if you don't want to be all powerful just don't abuse the system. Because using a skill on its own and gasp taking its perks is abusive.
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Brian LeHury
 
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Post » Thu Dec 15, 2011 6:11 am

It's definitely overpowering but you still need to be able to sneak behind the enemy without him seeing you.
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Raymond J. Ramirez
 
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Post » Thu Dec 15, 2011 10:19 pm

I have a 30x multiplier and only 70 Sneak exactly, Muffled boots, and I am still spotted every now and then. Not only that, but the few dragons you actually can sneak up on, still only take 25% damage from a powered sneak attack with that 30x multiplier from a Legendary Daedric sword enchanted with 12 points of lighting and 12 points of fire damage and after that first hit, they fly away and immediately spot you.
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Adriana Lenzo
 
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Post » Thu Dec 15, 2011 7:23 am

This worries me as I am starting an assassin build now. Any tips on how to self-impose a nerf on this without eliminating skills or something dumb like that.
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Avril Churchill
 
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Post » Thu Dec 15, 2011 11:37 am

I have a 30x multiplier and only 70 Sneak exactly, Muffled boots, and I am still spotted every now and then. Not only that, but the few dragons you actually can sneak up on, still only take 25% damage from a powered sneak attack with that 30x multiplier from a Legendary Daedric sword enchanted with 12 points of lighting and 12 points of fire damage and after that first hit, they fly away and immediately spot you.

The 30 multiplier applies only to daggers not swords.
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Jennie Skeletons
 
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Post » Thu Dec 15, 2011 1:54 pm

Assassins aren't that strong early game for a few levels people will have a much easier time detecting you, and if you aren't instagibbing everyone you will cause everyone in the immediate area to detect you.
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Claire
 
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Post » Thu Dec 15, 2011 10:02 am

It amazes me why people complain so much about things being unbalanced. It's done that way on purpose. The goal is to eventually have a character that is truly legendary. That being said-if you don't want to be a legendary thief/assassin, don't put perks in sneak. Don't play a thief/assassin character. It's pretty simple.

It's not unbalanced. It's not cheating the system. It's how an rogue character works. Also note that even with superior combat, stealth and armor skills if you fail on getting the jump on enemies you can and will get your ass handed to you.
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Jaylene Brower
 
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Post » Thu Dec 15, 2011 9:21 am

I don't have a single point into sneak perks and I can sneak right in front of enemies without being seen. All I use is ebony mail and boot/gloves/ring/neck all enchanted with +48% sneak all for the purpose of sneaking through dungeons with my bow and killing people to level archery and sneak lol. Usually I just run around with my dual deadric swords that each have 551 dmg on them and one shot everything with power attacks. I would turn the game to master difficulty but with the resistances being bug I get eaten by casters on adept.
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Red Sauce
 
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Post » Thu Dec 15, 2011 12:52 pm

This worries me as I am starting an assassin build now. Any tips on how to self-impose a nerf on this without eliminating skills or something dumb like that.

Don't get the sneak perk that increases dagger damage.
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Invasion's
 
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Post » Thu Dec 15, 2011 9:43 pm

So if you don't want to be unbalanced, choose perks and use skills in a balanced way.....

makes sense. I'm still nerfing that dagger multiplier when I get the CS. I'd say 8 seems about right.
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Adam Baumgartner
 
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Post » Thu Dec 15, 2011 3:49 pm

im just putting bowls on enemies heads...my combat bowl...always with me...no sneaking needed...solves any hostility
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Darlene Delk
 
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Post » Thu Dec 15, 2011 1:43 pm

"One handed is overpowered"
"Crafting is overpowered"
"Archery is overpowered"
"Illusion is overpowered"
"Conjuration is overpowered"
"Two handed is overpowered"
"Light and heavy armor is overpowered"
"Sneak is overpowered"

Catch my drift?

If you didn't, basically stop whining. You chose to use a few skills that work well together, and guess what, they work well together. You also say you play on expert and its to easy, move up to master.

They need to sort out the bugs, and maybe do some balancing with destruction etc before they go nerfing sneaking.
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Dalley hussain
 
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Post » Thu Dec 15, 2011 6:36 am

i dont like the idea of self balancing by avoiding the perks that suit your build. While sneaking no one can detect me i can slaughter an entire city without being seen.

I think that this should addressed in the first balance patch , in a more realistic way, some of the above said that you character is meant to be epic but a 30 cm dagger killing a giant dragon with one attack its not epic its ridiculous
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Shianne Donato
 
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Post » Thu Dec 15, 2011 9:33 am

The 30 multiplier applies only to daggers not swords.


According to my gloves, they apply to any one handed weapon. There are two Dark Brotherhood gloves that offer double the backstab rate: One is only for daggers, the other is for all 1 handed weapons. The one for all 1h weapons, however, does not offer armor as they are cloth.

http://www.uesp.net/wiki/Skyrim:Ancient_Shrouded_Gloves#Shrouded_Hand_Wraps
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SHAWNNA-KAY
 
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Post » Thu Dec 15, 2011 10:22 am

"My character has become powerful and now he's powerful."
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Penny Courture
 
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Post » Thu Dec 15, 2011 3:35 pm

According to my gloves, they apply to any one handed weapon. There are two Dark Brotherhood gloves that offer double the backstab rate: One is only for daggers, the other is for all 1 handed weapons. The one for all 1h weapons, however, does not offer armor as they are cloth.

http://www.uesp.net/wiki/Skyrim:Ancient_Shrouded_Gloves#Shrouded_Hand_Wraps

Yes, they double the backstab rate. Double backstab rate for daggers is x30. Double backstab rate for all other one-handers (like swords) would be x12.
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Andres Lechuga
 
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Post » Thu Dec 15, 2011 6:46 pm

I don't have a single point into sneak perks and I can sneak right in front of enemies without being seen. All I use is ebony mail and boot/gloves/ring/neck all enchanted with +48% sneak all for the purpose of sneaking through dungeons with my bow and killing people to level archery and sneak lol. Usually I just run around with my dual deadric swords that each have 551 dmg on them and one shot everything with power attacks. I would turn the game to master difficulty but with the resistances being bug I get eaten by casters on adept.


You have over a 200% bonus to sneak now. Also, your swords are ridiculously exploited and overpowered. What did you expect was going to happen? People never cease to amaze me.
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Eve Booker
 
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Post » Thu Dec 15, 2011 9:32 pm

You have over a 200% bonus to sneak now. Also, your swords are ridiculously exploited and overpowered. What did you expect was going to happen? People never cease to amaze me.

You don't need to use his exploit to make sneak invincible status. Read the OP.
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Sarah Knight
 
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Post » Thu Dec 15, 2011 8:10 am

I actually killed the blood dragon hanging out South of Riften while he was sleeping on top of the word of power I was after. I managed to sneak behind him, hit his tail with one good x30 attack, and he flew into the air, crashed, and instantly died. I presume I killed him with one hit but had to do the animation. Meh.

I like being able to do that. And besides, Elder dragons and higher will be nigh impossible to do that too anyway.
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Enie van Bied
 
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Post » Thu Dec 15, 2011 7:08 pm

in before "JUST don't take sneek !111"


This is what people wanted, to be overpowered and God like. So quityer[censored]in
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Jack
 
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Post » Thu Dec 15, 2011 6:58 pm

15x damage with backstab is abit over the top. Most RPGs go for 3x or something.
I feel the thing that needs most fixing though is that you can often score several (atleast two) 15x backstab hits against the same enemy before he will spot you. Should be limited to one IMO.
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MatthewJontully
 
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Post » Thu Dec 15, 2011 7:27 pm

"My character has become powerful and now he's powerful."

Herp derp.


"I should still be weak when I'm powerful"

Herp derp.
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Sara Johanna Scenariste
 
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Post » Thu Dec 15, 2011 6:53 pm

The game is full of major balance problems. The combat is poor enough that you may as well breeze through it, though. You're not missing all that much by using cheese, as disappointing as that is. It's clear they didn't spend anywhere near as much time and/or effort on the combat as they did the game world. Shouldn't be a surprise to those familiar with Beth/TES games though, same can be said for Morrowind, Oblivion, Fallout 3.
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Glu Glu
 
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