[Relz] Sneaking Detection Recalibrated (#13)

Post » Mon Mar 10, 2014 11:37 pm

Voted FILE OF THE MONTH on the Oblivion Nexus for April, 2012
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Current version: v.7.3.2, as of February 25, 2014
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Latest News:
SDR has exceeded 180 endorsemants and over 12,000 downloads on the Oblivion Nexus, making it the most endorsed stealth mod on the Nexus! Thanks for the love y'all. :wub:

7.3.2 is now available in the following installation package formats:
- Patch Only (for those with 7.3.1 installed)

7.3.1 is now available in the following installation package formats:
- Wrye Bash Bain package with Installer Wizard (works for Oblivion and Nehrim)
- Manual installer for Oblivion Only
- Manual installer for Nehrim Only
- RGO for SDR patch is available as a separate download in the optional files section. (It is already bundled in the Wrye Bash installer, but not the other packages)

Note: omod installer is not available at this time. I apologize for the inconvenience, but will rectify at a later date.

Download links, installation instructions, and load order recommendations here: http://www.saebel.net/SDR/sdrInstall.php

The .ini file structure system has changed, so if you are upgrading from any version prior to the 7.x.x series, only use your old .ini files as a reference.

Visit the http://saebel.net/sdr.php for complete details, including mod-conflict info, performance tips, and much much more!

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Sneaking Detection Recalibrated (SDR) - brief description:
This mod completely rewrites how sneaking/detection works. Complete details are on the main file site (see link above).
A brief list of the main features* are as follows:
  • Takes into account the light falling on the detector as well as the player
  • No skills are modified in any way
  • All penalties / bonuses are calculated separately for each detector-player relationship
  • Having a lit torch can cancel out any current or cast invisibility spell effects on the player.
  • New spells to deafen/blind targets as well as muffle your character's noise, with custom spell icons.
  • New spells for NPCs to cast blindness/deafness on the player.
  • Extended sneak attack bonuses up through Master Sneak.
  • Everything you have equipped impacts your sound penalties, not just boots.
  • Equipped gear takes into account, clothing, light armor, heavy armor, and weapon (if drawn).
  • Equipped gear penalties apply to player and NPCs.
  • Sneak Skill-up bonuses for undetected assassinations
  • New hearing/vision traits for all races and creatures. Takes into account peripheral and binocular vision angles.
  • Sneaking NPCs can become transparent if not invisible.
  • Chameleon refraction effects replaced with transparency.
  • Designed for Oblivion and Nehrim.
  • NPCs will actually cast Detect Life and Night-Eye spells and powers if they have them and are spooked.
  • SM Combat Hide mod by Strategy Master is adapted and built in (with permission).
  • New Perks, such as sneaking while sprinting and bypassing pressure plates and tripwires.
  • Patches / Compatibility for Real Sleep Extended, Basic Primary Needs, Bare Necessities, Oblivion X.P., Druid Mod Remade, Thieves Arsenal, and Reneer's Guard Overhaul.
  • Dynamically changing Night-Eye effect that changes in color and peripheral constraints depending on the lighting conditions.
  • Fully customizable to taste via .ini file settings.
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THE RULES:
1. If you are asking about how SDR works, you must read the .ini User Guide first before asking here.
2. I have decided to stop development on SDR. It's done. I am not taking any more requests, so if I don't respond, please don't think me rude.
3. If there is a problem, it is most likely one of three things:
  • The SDR OBSE plug-in is not installed correctly
  • Another mod is conflicting with one or more settings (usually disabling/changing an .ini setting in either of the mods will solve the problem)
  • There really is a problem with SDR (you must have tested SDR on its own with no other mods installed to claim this)
To properly trouble shoot an issue:
  • Read the documentation thoroughly first. It will most likely answer your question, or provide a method to solve your problem.
  • If there is a conflict with another mod or some other weird behavior, you may only need to change a setting in the .ini. See documentation.
  • Search this thread or previous ones to see if the issue has already been reported and solved.
If you still haven't solved the problem, I am more than happy to help. You must include the following information in your post:
  • A brief description of the issue
  • Which versions of SDR and OBSE you are using.
  • A detailed description of the issue
  • Your load order
  • Links to videos or images that might show more detail on the problem (if applicable/possible)
If you discover an issue and resolve it, please post the issue and the solution in this thread so that others may find it.

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Links to Previous Threads:
http://www.gamesas.com/topic/1470311-relz-sneaking-detection-recalibrated-12/
http://www.gamesas.com/topic/1463329-relz-sneaking-detection-recalibrated-11/
http://www.gamesas.com/topic/1447296-relz-sneaking-detection-recalibrated-10/
http://www.gamesas.com/topic/1391047-relz-sneaking-detection-recalibrated-9/
http://www.gamesas.com/topic/1363392-relz-sneaking-detection-recalibrated-8/
http://www.gamesas.com/topic/1336793-relz-sneaking-detection-recalibrated-7/
http://www.gamesas.com/topic/1275915-relz-sneaking-detection-recalibrated-6/
http://www.gamesas.com/topic/1243335-relz-sdr-sneaking-detection-recalibrated-5/
http://www.gamesas.com/topic/1230623-relz-sdr-sneaking-detection-recalibrated-4/
http://www.gamesas.com/topic/1216515-relz-sdr-sneaking-detection-recalibrated-3/
http://www.gamesas.com/topic/1194753-relz-sdr-sneaking-detection-recalibrated-2/
http://www.gamesas.com/topic/1170938-relz-new-mod-sneaking-detection-recalibrated/
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kiss my weasel
 
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Post » Tue Mar 11, 2014 4:47 am

Lucky thread number 13.

Okay all. So what's the scoop? Any issues? Problems? Requests?

(not that I'll grant them)

saebel

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