Sniper Headshots

Post » Fri Apr 08, 2011 8:22 am

1-2 headshots, depending on bodytype, with the Barrett. Even if you just do one headshot, that makes it an easy kill for someone else. Bringing a machine gunner down to 20% is probably gonna make him put the gun down and step back to heal up. Killing him in one shot is even better for your team. And shooting a guy in the head while he is using a stationary turret isn't that hard.

Edit: http://www.youtube.com/watch?v=cTGKYMIRf20#t=456

I'm so using a light rifle now......
User avatar
victoria gillis
 
Posts: 3329
Joined: Wed Jan 10, 2007 7:50 pm

Post » Thu Apr 07, 2011 8:08 pm

Has everybody already forgotten about the Soldier's shield ability? With that on, and maybe a medic nearby anyone who goes for the objective will at least have enough time to set things in motion (planting a bomb, repairing a crane, picking some important person up off the floor, etc.)
User avatar
no_excuse
 
Posts: 3380
Joined: Sun Jul 16, 2006 3:56 am

Post » Fri Apr 08, 2011 3:16 am

They scrapped the Soldier's shielding ability. Quote below:

http://www.splashdamage.com/forums/showpost.php?p=269343&postcount=11
User avatar
Sylvia Luciani
 
Posts: 3380
Joined: Sun Feb 11, 2007 2:31 am

Post » Thu Apr 07, 2011 10:00 pm

OKAY, WAIT. So the Barrett will:
  • One hit INCAPACITATE light players with a body shot.
  • One hit KILL light and medium players with a head shot.

User avatar
Josh Dagreat
 
Posts: 3438
Joined: Fri Oct 19, 2007 3:07 am

Post » Fri Apr 08, 2011 6:53 am

OKAY, WAIT. So the Barrett will:
  • One hit INCAPACITATE light players with a body shot.
  • One hit KILL light and medium players with a head shot.


Incapacitate
I'm not sure the game is even coded in such a way that you could kill someone while they are still standing. If I had to guess, I would say that you age given a second, invisible, health bar once you are incapacitated.
User avatar
Grace Francis
 
Posts: 3431
Joined: Wed Jul 19, 2006 2:51 pm

Post » Thu Apr 07, 2011 10:10 pm

Incapacitate
I'm not sure the game is even coded in such a way that you could kill someone while they are still standing. If I had to guess, I would say that you age given a second, invisible, health bar once you are incapacitated.

So if I'm running around as a light guy and a sniper headshots me with a Barrett, I will fall to the ground (and be incapacitated) but I won't be forced to respawn (be killed)?

Or will that happen with a bodyshot, too? (I hope not)
User avatar
Cathrin Hummel
 
Posts: 3399
Joined: Mon Apr 16, 2007 7:16 pm

Post » Thu Apr 07, 2011 10:24 pm

How effective can sniping be when people are constantly moving across the map? Your team would have to stop them at an objective just to get the chance to snipe but they will run around and kill the sniper anway........

hahaha

I guess if you are really [censored] that is true.



I've been sniping in video games since video games have had sniper rifles. You name it, I've probably played it (probably is the key word, because I didn't get into PC games until later on).



I personally just wish there was a OHK headshot only sniper, no matter what the body type.


I've sniped for a very long time, especially in online games, so I can understand why there are so many people that don't like it.

But if I pull off a perfect headshot, if you ask me, I deserve that kill.





Though ultimately I've just realized it won't actually matter at all.


If I shoot someone with a sniper rifle, and don't kill them. I get XP anyways for making that bullet hit, so you know what, I'm fine with the way they have the snipers. But I still wish you could OHK headshot on the heavies.
User avatar
Kelly Tomlinson
 
Posts: 3503
Joined: Sat Jul 08, 2006 11:57 pm

Post » Fri Apr 08, 2011 9:09 am

So if I'm running around as a light guy and a sniper headshots me with a Barrett, I will fall to the ground (and be incapacitated) but I won't be forced to respawn (be killed)?

Or will that happen with a bodyshot, too? (I hope not)

Just headshots, and it is possible to be revived, unless he puts a few more bullets into you before the medic gets there.
User avatar
Chrissie Pillinger
 
Posts: 3464
Joined: Fri Jun 16, 2006 3:26 am

Post » Fri Apr 08, 2011 6:59 am

hahaha

I guess if you are really [censored] that is true.



I've been sniping in video games since video games have had sniper rifles. You name it, I've probably played it (probably is the key word, because I didn't get into PC games until later on).



I personally just wish there was a OHK headshot only sniper, no matter what the body type.


I've sniped for a very long time, especially in online games, so I can understand why there are so many people that don't like it.

But if I pull off a perfect headshot, if you ask me, I deserve that kill.





Though ultimately I've just realized it won't actually matter at all.


If I shoot someone with a sniper rifle, and don't kill them. I get XP anyways for making that bullet hit, so you know what, I'm fine with the way they have the snipers. But I still wish you could OHK headshot on the heavies.


If a certain weapon could kill/incapacitate multiple body types, especially a heavy, it would take away the heavies advantage of health, in order to balance that you would have to remove the lights "speed boost", rendering body types useless gameplay wise and just having them there for aesthetics.

And with the new info that a light rifle can for sure down(not kill) a light I'll be looking for a medic to buff me everytime I spawn.
User avatar
vicki kitterman
 
Posts: 3494
Joined: Mon Aug 07, 2006 11:58 am

Post » Thu Apr 07, 2011 5:26 pm

If a certain weapon could kill/incapacitate multiple body types, especially a heavy, it would take away the heavies advantage of health, in order to balance that you would have to remove the lights "speed boost", rendering body types useless gameplay wise and just having them there for aesthetics.

And with the new info that a light rifle can for sure down(not kill) a light I'll be looking for a medic to buff me everytime I spawn.

You misunderstand, I take no consideration into balancing, I simply get frustrated when I shoot someone in the head with a sniper rifle and they don't die.

Like in Battlefield Bad Company 2, there is this silenced sniper rifle I use from time to time, and I swear you have to shoot people in the head twice, I don't get it, if you ask me, a bullet to the brain is a bullet to the brain.

So before you ask, yes I think a headshot with a pistol should be an instant kill too, but I'm not making brink (and I'm sure like the rest of you, I'am happy about that)



I actually don't care what happens, I trust Splash Damage.
User avatar
Umpyre Records
 
Posts: 3436
Joined: Tue Nov 13, 2007 4:19 pm

Post » Thu Apr 07, 2011 7:06 pm

You misunderstand, I take no consideration into balancing, I simply get frustrated when I shoot someone in the head with a sniper rifle and they don't die.

Like in Battlefield Bad Company 2, there is this silenced sniper rifle I use from time to time, and I swear you have to shoot people in the head twice, I don't get it, if you ask me, a bullet to the brain is a bullet to the brain.

So before you ask, yes I think a headshot with a pistol should be an instant kill too, but I'm not making brink (and I'm sure like the rest of you, I'am happy about that)



I actually don't care what happens, I trust Splash Damage.


Agreed, we can all trust Splash Damage :celebration:

For a while I have been hoping for them to come out with a truly realistic multiplayer shooter, but I think I would be the only one who would buy it after people found out one hit with a bullet from pistol would kill you in the chest.
User avatar
Chavala
 
Posts: 3355
Joined: Sun Jun 25, 2006 5:28 am

Post » Thu Apr 07, 2011 8:52 pm

You misunderstand, I take no consideration into balancing, I simply get frustrated when I shoot someone in the head with a sniper rifle and they don't die.


Well if we're going by what frustrates people, I get frustrated when I shoot someone in the leg and they don't move slower. Better still, I get frustrated if I shoot them in the heart and they don't die. Even better than that, I get frustrated when I die in many games because someone grazed me with a knife.

Oh, and I get frustrated when lag causes me to not get a kill - let's make it where it's coded into the game that ANYTIME I shoot at someone, I get a kill no matter, regardless of what happened on the other person's screen. Or hell, just make it where I can enter a code to instantly annihilate the entire lobby to save myself the trouble of having to aim.

Like in Battlefield Bad Company 2, there is this silenced sniper rifle I use from time to time, and I swear you have to shoot people in the head twice, I don't get it, if you ask me, a bullet to the brain is a bullet to the brain.


If the VSS was a one shot kill to the head, you and everyone else would use only it. Why use the M95, M24, or the GOL when you could use a fully automatic, silenced rifle instead? Not to mention the VSS is bad enough at close range with a red dot as it is - having it be a OHK on each headshot would be insane.

So before you ask, yes I think a headshot with a pistol should be an instant kill too, but I'm not making brink (and I'm sure like the rest of you, I'am happy about that)


Doubt it, or if you really do think it should, you should probably give how a game which implemented that would play more thought than you have already.

I actually don't care what happens, I trust Splash Damage.


Good. I don't know why everyone who insists on making these threads can't do the same.

Also, I love how elitist you sound - as if sniping in games is difficult. All it requires is for you to point at a (usually) unsuspecting target, something you have to do with EACH gun, just without the added stress of being shot at yourself. 'Oh, but Bad Company 2 has bullet drop, therefore sniping in it is for pros only!' Bullet drop isn't THAT difficult to adjust for, especially when you have a 12x scope instead of mere iron sights. Hell, when I snipe in Bad Company (which I do mainly as a spotter for my squad, rather than for a netting a few pot shots) I don't use magnum rounds because there's no need.
User avatar
SiLa
 
Posts: 3447
Joined: Tue Jun 13, 2006 7:52 am

Post » Fri Apr 08, 2011 8:38 am

Does the Barret seem a bit OP yes but last I heard you get 12 bullets and a long reload so yes you may get your perfect headshot then gunned down before you can reload.
User avatar
Cheville Thompson
 
Posts: 3404
Joined: Sun Mar 25, 2007 2:33 pm

Post » Thu Apr 07, 2011 10:36 pm

that would be a good thing. less wookie sniper [censored]
User avatar
Amy Melissa
 
Posts: 3390
Joined: Fri Jun 23, 2006 2:35 pm

Post » Thu Apr 07, 2011 5:22 pm

i'll just be glad to see it go!

Sick of going from a healthy game character running around enjoying the beautiful scenery and slaying the "losers" to a corpse laying on the ground oozing blood from my head oblivious to what happened!

Can't wait to play brink at home with all my friends!
User avatar
Emily Martell
 
Posts: 3469
Joined: Sun Dec 03, 2006 7:41 am

Post » Thu Apr 07, 2011 6:29 pm

hahaha

I guess if you are really [censored] that is true.



I've been sniping in video games since video games have had sniper rifles. You name it, I've probably played it (probably is the key word, because I didn't get into PC games until later on).



I personally just wish there was a OHK headshot only sniper, no matter what the body type.


I've sniped for a very long time, especially in online games, so I can understand why there are so many people that don't like it.

But if I pull off a perfect headshot, if you ask me, I deserve that kill.





Though ultimately I've just realized it won't actually matter at all.


If I shoot someone with a sniper rifle, and don't kill them. I get XP anyways for making that bullet hit, so you know what, I'm fine with the way they have the snipers. But I still wish you could OHK headshot on the heavies.

In games like Battlefield 2142, I found it so easy to snipe it wasn't even funny. Even in modernwarefare 2 I could hardscope snipe. Same thing in Black ops. But that's because people can't jump ledges and dash across my screen like someone on steroids.
User avatar
Pete Schmitzer
 
Posts: 3387
Joined: Fri Sep 14, 2007 8:20 am

Post » Thu Apr 07, 2011 7:11 pm

So if I'm running around as a light guy and a sniper headshots me with a Barrett, I will fall to the ground (and be incapacitated) but I won't be forced to respawn (be killed)?

Or will that happen with a bodyshot, too? (I hope not)

You cannot die without first being incapacitated. And it's only if you're totally unbuffed and it's a headshot.
User avatar
Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm

Post » Thu Apr 07, 2011 9:00 pm

I'm glad they're taking this aproach with this game.We don't need another FPS turning into a snipers heaven,there's plenty of them out there already."SD" knows what they're doing.I'm sure they either read all the complaints other forums from other games or played the games themselves enough to know that overpowered and overplayed sniper classes ruin the game for most.Besides,whats better than coming face to face with your enemy and gunning him down before he does you,certainly not camping on the other side of a map getting OHKs unsean.
User avatar
Jessica Phoenix
 
Posts: 3420
Joined: Sat Jun 24, 2006 8:49 am

Post » Fri Apr 08, 2011 9:52 am



If the VSS was a one shot kill to the head, you and everyone else would use only it. Why use the M95, M24, or the GOL when you could use a fully automatic, silenced rifle instead? Not to mention the VSS is bad enough at close range with a red dot as it is - having it be a OHK on each headshot would be insane.



Doubt it, or if you really do think it should, you should probably give how a game which implemented that would play more thought than you have already.



Good. I don't know why everyone who insists on making these threads can't do the same.

Also, I love how elitist you sound - as if sniping in games is difficult. All it requires is for you to point at a (usually) unsuspecting target, something you have to do with EACH gun, just without the added stress of being shot at yourself. 'Oh, but Bad Company 2 has bullet drop, therefore sniping in it is for pros only!' Bullet drop isn't THAT difficult to adjust for, especially when you have a 12x scope instead of mere iron sights. Hell, when I snipe in Bad Company (which I do mainly as a spotter for my squad, rather than for a netting a few pot shots) I don't use magnum rounds because there's no need.


I'm with you on that one, thats one thing I loved about S.W.A.T. shooting someone in the foot actually does damage, like they can't run for example.

No I wasn't talking about the VSS. And I was using that as an example for how I feel about sniper rifles, not trying to get a boner for battlefield.


I've played games like that, infact they are some of my favourite games;

Counter Strike

Rainbow Six 64

S.W.A.T.

I love running around with pistols, and one shot kill headshots are tasty.

Odd that you think I wouldn't like something without knowing me.



I never said sniping in games is difficult.


I do know that it is easily the most challenging thing to do in just about every game.
I mean, in terms of being at the top of the score board.

I mean if you know anything about sniping, then you know the simple logic of it. Which you probably don't since you seem to believe its so easy.
A sniper is effective at long range, and only long range. A talented sniper is effective equally at all ranges. Unlike any other weapon, the sniper rifle is a weapon that is designed only for long range, which means the soldier carrying that weapon needs to compensate for that.

lol, you think battlefield sniping is tough?

Thats the easiest sniping game I've ever played, infact I've played every BF except for the futuristic one, and the sniping is easy as pie in every one.

Anyways you need to chill kid, get off your high horse, just because I talk passionate about gaming doesn't mean I think I'm better than anyone, and if you actually think that you have issues.
User avatar
Sophie Miller
 
Posts: 3300
Joined: Sun Jun 18, 2006 12:35 am

Post » Fri Apr 08, 2011 2:00 am

Agreed, we can all trust Splash Damage :celebration:

For a while I have been hoping for them to come out with a truly realistic multiplayer shooter, but I think I would be the only one who would buy it after people found out one hit with a bullet from pistol would kill you in the chest.


I think the potential for it is great.

Imagine a real world setting, a hotel.


You get a vast selection of weapons, and because the weapon selection is so vast you could actually choose a weapon that perfectly suits your tastes. Put on whatever attachments.

Imagine your in a scenario where your entire team is dead and you are the only one left (some kind of one life gametype), your all out of ammo, and you only have your pistol.

But its your favourite pistol, and you've practiced with it more than any other weapon, and the other team is a bunch of nubs, good times could be had, if you ask me.


Anyways, after playing games like SWAT, and Rainbow Six 64, I think the feeling of fear could be implemented in an online FPS.
User avatar
Nicole Coucopoulos
 
Posts: 3484
Joined: Fri Feb 23, 2007 4:09 am

Post » Thu Apr 07, 2011 11:57 pm

I'm with you on that one, thats one thing I loved about S.W.A.T. shooting someone in the foot actually does damage, like they can't run for example.

No I wasn't talking about the VSS. And I was using that as an example for how I feel about sniper rifles, not trying to get a boner for battlefield.


I've played games like that, infact they are some of my favourite games;

Counter Strike

Rainbow Six 64

S.W.A.T.

I love running around with pistols, and one shot kill headshots are tasty.

Odd that you think I wouldn't like something without knowing me.



I never said sniping in games is difficult.


I do know that it is easily the most challenging thing to do in just about every game.
I mean, in terms of being at the top of the score board.

I mean if you know anything about sniping, then you know the simple logic of it. Which you probably don't since you seem to believe its so easy.
A sniper is effective at long range, and only long range. A talented sniper is effective equally at all ranges. Unlike any other weapon, the sniper rifle is a weapon that is designed only for long range, which means the soldier carrying that weapon needs to compensate for that.

lol, you think battlefield sniping is tough?

Thats the easiest sniping game I've ever played, infact I've played every BF except for the futuristic one, and the sniping is easy as pie in every one.

Anyways you need to chill kid, get off your high horse, just because I talk passionate about gaming doesn't mean I think I'm better than anyone, and if you actually think that you have issues.

Sniping is hard. One hit body shot sniping is easy, if all you're concerned about is kills. All it requires is camping a corner or chest high wall, poping out of cover to take a shot, and then camping again. If you pick a proper spot then the only time the enemy gets a chance to come close is when you miss. Even then, mid and short range sniping with an OHK rifle isn't that hard, its just high risk. Either you hit and win, or miss and lose. Becomes even more simple if the game has quickscoping.
User avatar
Jade Muggeridge
 
Posts: 3439
Joined: Mon Nov 20, 2006 6:51 pm

Post » Fri Apr 08, 2011 5:18 am

sniping again?

this is becoming brinks fast travel topic

sniping is counter intuitive to objective gametypes. fast killing anyone fool hardy enough to actually try playing the game, ruins everyone's fun. objectives will not be met, game drags on. game dies premature death.

if you want to play a game for kill counts do that. brink is for the people who work together on the front lines not the people sitting in a dark corner hiding from the action. if you wish to continue whining about sniping pro's /con's outside of brink, as brink does not feature sniping, there is an off topic forum called community discussion. just click on bethesda softworks forums in the breadcrumbs and select the bottom forum.

go bug them.
User avatar
SWagg KId
 
Posts: 3488
Joined: Sat Nov 17, 2007 8:26 am

Post » Thu Apr 07, 2011 6:36 pm

Sniping is hard. One hit body shot sniping is easy, if all you're concerned about is kills. All it requires is camping a corner or chest high wall, poping out of cover to take a shot, and then camping again. If you pick a proper spot then the only time the enemy gets a chance to come close is when you miss. Even then, mid and short range sniping with an OHK rifle isn't that hard, its just high risk. Either you hit and win, or miss and lose. Becomes even more simple if the game has quickscoping.


I've never seen someone camping hitting the top of the list, any other time than the first week a game was out.



If your a good sniper, you got to be good in close range, and you have to know when to move. Knowing when to sit isn't no where near as important.


But for the most part it does depend on the game of course, its hard the speak in general when it comes to video games.
User avatar
Vicki Blondie
 
Posts: 3408
Joined: Fri Jun 16, 2006 5:33 am

Post » Fri Apr 08, 2011 2:44 am

No I wasn't talking about the VSS. And I was using that as an example for how I feel about sniper rifles, not trying to get a boner for battlefield.


My mistake on the VSS - I simply assumed it because that's the silenced rifle I see people using the most. However, the same mode of thinking still applies: the SVU (I'm assuming that's the one you meant) would also be exclusively used over everything else aside from the VSS because of its superior rate of fire.

Anyway, I understood you were using that as an example, but I disagree(d) with not only the example itself, but the opinion it was illustrating as well. Hence my response.

I've played games like that, infact they are some of my favourite games;

Counter Strike

Rainbow Six 64

S.W.A.T.

I love running around with pistols, and one shot kill headshots are tasty.

Odd that you think I wouldn't like something without knowing me.


So in those games did you snipe, or did you run around with a pistol? Because with all your talk of snipers I simply assumed you almost exclusively played as one. And if every weapon is capable of a OHK headshot, then snipers become a less powerful force - hence my assumption that you wouldn't enjoy that. But hey, maybe I was wrong in my assumption - if so, I apologize, and retract my assuming statement.

I never said sniping in games is difficult.


You sure as hell imply it. But anyway, I'm talking about difficulty in relation to one's other options in a FPS. And I still believe sniping is NOT the most difficult of them.

I do know that it is easily the most challenging thing to do in just about every game.
I mean, in terms of being at the top of the score board.


Seems a tad contradictory to me. Are you referring to sniping being challenging in terms of the actual shots, or for being a worthwhile player for your team? The former I simply cannot bring myself to agree with, and the latter is... debatable. But perhaps our priorities differ - I care much less about my individual score on a leaderboard than I do my team actually winning. That said, I do tend to perform well on scoreboards - it just isn't what's important to me.

I mean if you know anything about sniping, then you know the simple logic of it. Which you probably don't since you seem to believe its so easy.
A sniper is effective at long range, and only long range. A talented sniper is effective equally at all ranges. Unlike any other weapon, the sniper rifle is a weapon that is designed only for long range, which means the soldier carrying that weapon needs to compensate for that.


I fail to see the point in this. Are you saying the 'good' snipers distinguish themselves by using their rifles at close range (i.e. hipfiring, quickscoping)? Because if so, that's merely an abuse of game mechanics. And besides, I thought we talking about sniping, not simply using a rifle at multiple ranges.

Also, odd that would think I wouldn't know of something without knowing me. Funny how you denounce my assumption yet you choose to make your own.

lol, you think battlefield sniping is tough?

Thats the easiest sniping game I've ever played, infact I've played every BF except for the futuristic one, and the sniping is easy as pie in every one.


Please direct me to where I said I thought sniping in Battlefield was tough. Hell, I was saying the opposite...

Anyway, I mentioned Bad Company because it was the only specific game I could derive from your posts. Perhaps if you would kind enough to actually mention these 'tough' sniper games you're referring to I wouldn't have to resort to referencing Battlefield.

But as you say, sniping is quite easy in Battlefield... that was kind of my point.

Anyways you need to chill kid, get off your high horse, just because I talk passionate about gaming doesn't mean I think I'm better than anyone, and if you actually think that you have issues.


Passionate? From your posts in this thread:

"Anyone who doesn't like sniping is just [censored] at it, so stop hating."

"hahaha - I guess if you are really [censored] that is true."

So you weren't talking down to those who have difficulty sniping, you were just being passionate - right? And you say I'm on the high horse for calling you out on it? And I'm the kid? Get real.
User avatar
Anna Watts
 
Posts: 3476
Joined: Sat Jun 17, 2006 8:31 pm

Post » Fri Apr 08, 2011 6:18 am

I'd just wish to point out that I've always been rather sceptical about Cinna's impressions, about the medium bodytype.
The devs keep on saying in every new interview that pops up in which they talk about sniping, that only the light bodytype can be one-hit-incapacitated with headshot.
User avatar
Wane Peters
 
Posts: 3359
Joined: Tue Jul 31, 2007 9:34 pm

PreviousNext

Return to Othor Games