Sniper Rifle vs. the Cowboy - Round 2

Post » Tue Feb 03, 2009 2:59 am

http://www.gamesas.com/index.php?/topic/1155426-sniper-rifle-vs-the-cowboy/
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They are 275gr according to the ammo boxes.

Carry on
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Heather beauchamp
 
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Post » Mon Feb 02, 2009 9:51 pm

What was wrong with the other one? Not that I'm against a new one; just curious.

EDIT: And I effed up on that response at the "end" of the other thread, so please include my edits in that quote, thanks.
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meghan lock
 
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Post » Tue Feb 03, 2009 8:57 am

What was wrong with the other one? Not that I'm against a new one; just curious.


In this forum threads that reach 200 posts are locked automatically. It keeps the forums' performance up. Or atleast did with the older software versions.

As for the topic, i don't really care about the exact damage they do. I use Sniper Rifle for long range sniping and Cowboy for medium or short ranges, for me they do not compete and both seem to fulfil their roles fine.
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Miranda Taylor
 
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Post » Tue Feb 03, 2009 4:32 am

In this forum threads that reach 200 posts are locked automatically. It keeps the forums' performance up. Or atleast did with the older software versions.

As for the topic, i don't really care about the exact damage they do. I use Sniper Rifle for long range sniping and Cowboy for medium or short ranges, for me they do not compete and both seem to fulfil their roles fine.


What about the Trail Carbine? That one competes with the sniper rifle as you can add a scope.

I personally don't feel the repeater is fairly balanced even taking into consideration that mods are supposed to raise weapons up a half tier or so. It needs a rate of fire reduction, IMO, but nothing too heavy handed. Maybe 5-10%.

The Cowboy perk is probably too strong, as well, even considering the dual requirements.
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joseluis perez
 
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Post » Mon Feb 02, 2009 6:29 pm

But they do compete with each other in game. As I said @9th page in last thread, currently all NATO/modern ammo weapons are inferior compare to magnum/Cowboy weapons (except for the shotguns, they are fine).
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Zoe Ratcliffe
 
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Post » Mon Feb 02, 2009 9:01 pm

But they do compete with each other in game. As I said @9th page in last thread, currently all NATO/modern ammo weapons are inferior compare to magnum/Cowboy weapons (except for the shotguns, they are fine).


That's why this has to be handled delicately, so many weapons are hooked into the cowboy perk. It'd probably be easiest and satisfy the most people if they just give the sniper rifle a damage bump, even thought it may not be the most thorough balance option.
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Nathan Hunter
 
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Post » Tue Feb 03, 2009 5:24 am

What about the Trail Carbine? That one competes with the sniper rifle as you can add a scope.


I've never had enough .44 ammo to use it regularly, and IIRC the scope doesn't magnify as much as the SR one. I do use a scope Hunting Rifle, but i treat it like the Cowboy Repeater, i've never actually looked how it's damage and dps compares to the Sniper Rifle, i just shoot enemies that have seen me with it (i use sniper rifle for long/extreme range sneak attacks). Most of the time i use a shotgun for general purpose killing.

Also i have a thing against lever action weapons, i only use Cowboy until i can find a Hunting Rifle or a Marksman Carbine, and the Lever-Action Shotgun until i find a Hunting Shotgun (or can afford to buy a mod-added SPAS-12 ;))
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Marie
 
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Post » Tue Feb 03, 2009 4:29 am

I've never had enough .44 ammo to use it regularly, and IIRC the scope doesn't magnify as much as the SR one. I do use a scope Hunting Rifle, but i treat it like the Cowboy Repeater, i've never actually looked how it's damage and dps compares to the Sniper Rifle, i just shoot enemies that have seen me with it (i use sniper rifle for long/extreme range sneak attacks). Most of the time i use a shotgun for general purpose killing.

Also i have a thing against lever action weapons, i only use Cowboy until i can find a Hunting Rifle or a Marksman Carbine, and the Lever-Action Shotgun until i find a Hunting Shotgun (or can afford to buy a mod-added SPAS-12 ;))


Oh, boy let me tell you... You'll fit right in here in this thread, if the last one was any indication. :whistling: :biggrin:
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alyssa ALYSSA
 
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Post » Tue Feb 03, 2009 4:12 am

In my current game I use the hunting revolver exclusively and it works like a dream....I wish it had a larger ammo capacity for close quarter combat so I may get an SMG or shotgun to complement it.
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Laura Hicks
 
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Post » Tue Feb 03, 2009 6:06 am

For the patch, I think the best thing they can do is simply give the SR a DAM buff. Or give -DT bypass to make it more effective against armor than the .44. Simple things.

Oh, boy let me tell you... You'll fit right in here in this thread, if the last one was any indication.


Enough with the imaginary lever action hate. Nobody was even directly disagreeing with you in the last thread - your point about hot-loaded handloads in the 1895 was never under dispute.

Also, in the last thread, nobody was asking for a nerf. I simply mathematically proved that the Trail Carbine was superior to the Sniper Rifle in every respect (save silencer), and the Cowboy Rifle was directly competing with the Sniper Rifle in DAM/shot (as well as besting the sniper in every other applicable category, save silencer). It was also pointed out that the Brush gun does approximately the same damage per shot as the AMR, while again being superior in every other stat.

If you feel that this is balanced, great. The rest of us don't, hence why we are investigating ways to buff the military weapons.

EDIT: BTW, should I keep track of your nonconstructive comments? I'll start now. One.
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Matt Terry
 
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Post » Tue Feb 03, 2009 3:24 am

Enough with the imaginary lever action hate. Nobody was even directly disagreeing with you in the last thread - your point about hot-loaded handloads in the 1895 was never under dispute.

Also, in the last thread, nobody was asking for a nerf. I simply mathematically proved that the Trail Carbine was superior to the Sniper Rifle in every respect (save silencer), and the Cowboy Rifle was directly competing with the Sniper Rifle in DAM/shot (as well as besting the sniper in every other applicable category, save silencer). It was also pointed out that the Brush gun does approximately the same damage per shot as the AMR, while again being superior in every other stat.

If you feel that this is balanced, great. The rest of us don't, hence why we are investigating ways to buff the military weapons.


How many times do I have to make posts to the contrary for you to stop singing that tired old song?

I also meant that comment as tongue in cheek, so relax, I'm not over here stewing in self-pity and rage. I guess I'll add a smiley to it to make it clearer.

EDIT: BTW, should I keep track of your nonconstructive comments? I'll start now. One.


You are such an angry dude. What's it like to be so miserable? Jeez...


EDIT: There, I added not one, but two smileys! That ought'a make it clear enough.
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Lucky Girl
 
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Post » Mon Feb 02, 2009 9:41 pm

How many times do I have to make posts to the contrary for you to stop singing that tired old song?


Sigh, so long as you're singing yours. But I'm glad that you meant it in a tongue-in-cheek way.
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Tai Scott
 
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Post » Mon Feb 02, 2009 10:49 pm

Sigh, so long as you're singing yours. But I'm glad that you meant it in a tongue-in-cheek way.


But I'm not posting anything that would have anyone under the impression that I think the sniper rifle situation is balanced. I've made probably a half dozen or more posts now to the complete opposite sentiment. Really man, if you want to spew any more angry vitriol at me I'd rather you just PM me it, I don't want to have the mods come down on the thread like the hammer of an angry thunder god.

There's no reason for hostilities over a vidya game.
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JAY
 
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Post » Tue Feb 03, 2009 8:24 am

I finally remembered to find a TKO calculator to look up .50BMG. I can't find it in any of my ballistics books. Too big, I guess. Or too military. But since I was using TKO as a major factor in base damage I wanted to get TKO on a 700gr .50........you're sitting down, right?

148

Seriously. 148. The next strongest single round has less than 1/3 the TKO. There is absolutely nothing in this game that should even remotely come close to the AMR. Well, maybe a missle to the face or a rack of 40mm grenades, but those are so messed up it's redonkulous.

-Gunny out.
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Brandi Norton
 
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Post » Tue Feb 03, 2009 2:58 am

I finally remembered to find a TKO calculator to look up .50BMG. I can't find it in any of my ballistics books. Too big, I guess. Or too military. But since I was using TKO as a major factor in base damage I wanted to get TKO on a 700gr .50........you're sitting down, right?

148

Seriously. 148. The next strongest single round has less than 1/3 the TKO. There is absolutely nothing in this game that should even remotely come close to the AMR. Well, maybe a missle to the face or a rack of 40mm grenades, but those are so messed up it's redonkulous.

-Gunny out.


I hope that helps you realize that game balance is not compatible with what is "realistic". Especially in a Sci-FI game, as lasers should 1 shot you through any armor that isn't specifically treated to deflect beams if you implemented true realism.

What's the TKO on a phased plasma rifle in the 40-watt range? :facepalm:
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Ashley Campos
 
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Post » Tue Feb 03, 2009 12:46 am

For the patch, I think the best thing they can do is simply give the SR a DAM buff. Or give -DT bypass to make it more effective against armor than the .44. Simple things.



Enough with the imaginary lever action hate. Nobody was even directly disagreeing with you in the last thread - your point about hot-loaded handloads in the 1895 was never under dispute.

Also, in the last thread, nobody was asking for a nerf. I simply mathematically proved that the Trail Carbine was superior to the Sniper Rifle in every respect (save silencer), and the Cowboy Rifle was directly competing with the Sniper Rifle in DAM/shot (as well as besting the sniper in every other applicable category, save silencer). It was also pointed out that the Brush gun does approximately the same damage per shot as the AMR, while again being superior in every other stat.

If you feel that this is balanced, great. The rest of us don't, hence why we are investigating ways to buff the military weapons.

EDIT: BTW, should I keep track of your nonconstructive comments? I'll start now. One.



How many times do I have to make posts to the contrary for you to stop singing that tired old song?

I also meant that comment as tongue in cheek, so relax, I'm not over here stewing in self-pity and rage. I guess I'll add a smiley to it to make it clearer.



You are such an angry dude. What's it like to be so miserable? Jeez...


EDIT: There, I added not one, but two smileys! That ought'a make it clear enough.



Sigh, so long as you're singing yours. But I'm glad that you meant it in a tongue-in-cheek way.



But I'm not posting anything that would have anyone under the impression that I think the sniper rifle situation is balanced. I've made probably a half dozen or more posts now to the complete opposite sentiment. Really man, if you want to spew any more angry vitriol at me I'd rather you just PM me it, I don't want to have the mods come down on the thread like the hammer of an angry thunder god.

There's no reason for hostilities over a vidya game.

Both of you cool it or im restraining you and putting you in a corner of the room ya digg?,push it and the dunce hat is coming.Anyways if you both dont calm down the ban hammer will come and crap on our parade lol
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Hannah Barnard
 
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Post » Mon Feb 02, 2009 7:09 pm

I hope that helps you realize that game balance is not compatible with what is "realistic". :facepalm:

Not in the slightest. :facepalm:
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Lily Something
 
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Post » Tue Feb 03, 2009 4:17 am

Well you can lead a Horse to water and all that... :tongue:
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Laura Simmonds
 
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Post » Tue Feb 03, 2009 4:38 am

Well you can lead a Horse to water and all that... :tongue:

But it's really tough to drown them.........:tongue:
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Mr. Allen
 
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Post » Mon Feb 02, 2009 9:47 pm

So, Worlocked, you say we just throw all semblence of reality into the wind, make the .22 pistol do plasma damage and bunnies shoot lasers and all that, just because its a game doesn't mean we cant try to have it loosely follow some of the laws of reality.
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Rhysa Hughes
 
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Post » Tue Feb 03, 2009 10:18 am

Stop plagiarizing my smileys or I will be forced to have my lawyers issue a DMCA C&D order. :hubbahubba:

So, Worlocked, you say we just throw all semblence of reality into the wind, make the .22 pistol do plasma damage and bunnies shoot lasers and all that, just because its a game doesn't mean we cant try to have it loosely follow some of the laws of reality.


I said no such thing. There's a fairly large difference between loose basis in reality and trying to translate TKO index into in game numbers.
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Emilie M
 
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Post » Tue Feb 03, 2009 10:25 am

Stop plagiarizing my smileys or I will be forced to have my lawyers issue a DMCA C&D order. :hubbahubba:



I said no such thing. There's a fairly large different between loose basis in reality and trying to translate TKO index into in game numbers.

:hubbahubba:
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Far'ed K.G.h.m
 
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Post » Tue Feb 03, 2009 8:01 am

Consequences will never be the same, you done goof'd, etc. :toughninja:
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Daddy Cool!
 
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Post » Tue Feb 03, 2009 4:42 am

Consequences will never be the same, you done goof'd, etc. :toughninja:

May i ask why your still in this thread your point is invalid about the game being un-realistic.
Think outside-of-the-box please. :facepalm:
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Ana Torrecilla Cabeza
 
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Post » Tue Feb 03, 2009 10:19 am

May i ask why your still in this thread your point is invalid about the game being un-realistic.
Think outside-of-the-box please. :facepalm:


I love how you pop in every few pages in every thread I post in to tell me that everything I say is irrelevant, and that I'm a big stupid face, despite the fact that your posts look like you type with your face and your rambling is never coherent.

It's like I have my own personal adoring fan like in oblivion. :goodjob:
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YO MAma
 
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