Snipers!

Post » Thu Mar 03, 2011 7:42 am

BRINK puts more of an emphasis on teamwork anyways, so you wouldn't earn many points for kills; however, it's possible to get a solid amount of XP (perhaps 10-15?) using a light rifle because it does almost the same amount of damage as a shotgun.


Well sure. I'm just talking about how most snipers I've encountered in other games are super concerned about K/D, while hardly contributing to the team at all. I've heard far too many rants about people stealing 'their' kills anytime they see an assist pop on their screen.
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James Smart
 
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Post » Thu Mar 03, 2011 12:43 am

Well sure. I'm just talking about how most snipers I've encountered in other games are super concerned about K/D, while hardly contributing to the team at all. I've heard far too many rants about people stealing 'their' kills anytime they see an assist pop on their screen.

I'm pretty certain BRINK won't have leaderboard stats (until the end of the game) so that players aren't concerned about K/D ratio. As for assists, BRINK's got that covered, but now you'll get people who whine about how the other person got more score because they did more damage.
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le GraiN
 
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Post » Wed Mar 02, 2011 7:23 pm

a zoom scope would be pointless because the rooms are to small

There are outdoor areas too. It's not totally pointless
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Katy Hogben
 
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Post » Thu Mar 03, 2011 9:54 am

I'm pretty certain BRINK won't have leaderboard stats (until the end of the game) so that players aren't concerned about K/D ratio. As for assists, BRINK's got that covered, but now you'll get people who whine about how the other person got more score because they did more damage.


One thing about shooters - there will ALWAYS be someone concerned about K/D, whether it actually means something or not.

And you're right about there being no leaderboards - which is a contributing factor to why I'm excited for the game actually - but I'm sure some people will still be concerned about their K/Ds on the endgame scoreboard.
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Marguerite Dabrin
 
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Post » Thu Mar 03, 2011 4:11 am

please let this be the end of this discussion. nothing new has been said in any of these.
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Kat Lehmann
 
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Post » Wed Mar 02, 2011 8:31 pm

One thing about shooters - there will ALWAYS be someone concerned about K/D, whether it actually means something or not.

And you're right about there being no leaderboards - which is a contributing factor to why I'm excited for the game actually - but I'm sure some people will still be concerned about their K/Ds on the endgame scoreboard.


Yea I see people being concerned about their K/D's, but for some reason I don't see people being that concerned :ermm:
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Nymph
 
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Post » Wed Mar 02, 2011 8:45 pm

There are outdoor areas too. It's not totally pointless

You just have to think SMART. Herp derp.
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Thomas LEON
 
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Post » Thu Mar 03, 2011 6:26 am

well this whole thread is disappointment after disappointment
its generally a bad sign when developers remove something instead of solving the issue
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Katey Meyer
 
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Post » Thu Mar 03, 2011 2:11 am

well this whole thread is disappointment after disappointment
its generally a bad sign when developers remove something instead of solving the issue

What did they remove instead of solve?
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Svenja Hedrich
 
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Post » Thu Mar 03, 2011 2:10 am

well this whole thread is disappointment after disappointment
its generally a bad sign when developers remove something instead of solving the issue

They DID solve the issue, they took away a lot of the damage, increased the fire rate, and called it a "Short Rifle"; because people would complain if their "sniper" couldn't OHK.
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HARDHEAD
 
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Post » Wed Mar 02, 2011 11:40 pm

They DID solve the issue, they took away a lot of the damage, increased the fire rate, and called it a "Short Rifle"; because people would complain if their "sniper" couldn't OHK.


I agree its a solution to the sniper problem.
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Alexander Horton
 
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Post » Wed Mar 02, 2011 8:13 pm

They could have used the idea I always had to deal with snipers - every time a player misses with the sniper rifle, their head explodes and they die instantly. Would really help thin out all the sniper players.
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Natalie J Webster
 
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Post » Thu Mar 03, 2011 1:43 am

They could have used the idea I always had to deal with snipers - every time a player misses with the sniper rifle, their head explodes and they die instantly. Would really help thin out all the sniper players.


True but what about good sniper players even they miss once in awhile.
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Mandi Norton
 
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Post » Thu Mar 03, 2011 1:05 am

True but what about good sniper players even they miss once in awhile.

Then they're not good enough :wink_smile:
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Lisha Boo
 
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Post » Thu Mar 03, 2011 4:09 am

I hope you can use Light rifles a bit in a DMR way, but I'm more focused on the heavy weapons and the medium ones.
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Del Arte
 
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Post » Wed Mar 02, 2011 7:54 pm

They could have used the idea I always had to deal with snipers - every time a player misses with the sniper rifle, their head explodes and they die instantly. Would really help thin out all the sniper players.


That's quite possibly the best idea I have ever seen. Especially if the headsplosion makes a sound similar to Gears of War when someone gets headshot.
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Jack Moves
 
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Post » Thu Mar 03, 2011 2:49 am

Ive heard a lot about the blasted things ranging from assault rifles with a scope to proper snipers looking like the intervention from Mw2 any news will be appreciated =)


This is not directly to the poster of this thread.

Snipers (and i dont mean quick scopers :down: ) have a real purpose in a game i believe. first, sniping should be used on larger maps. anything else is just pointless and stupid, if you try you are then stupid cqb=shotgun smg ect.
I snipe, i dont quick scope, i dont montage, i dont rush like a chicken with my head cut off if im holding a sniper rifle. i pick a couple people off from across the map from an established position and then move to a new one. while i move i pull out my sidearm just in case someone walks in on me. i get a low to medium ammount of kills that are spread out over the entire game. the difference between me and other play styles is that i die less. i freguently get games where i get somewhere around twelve kills and no deaths. i may not be on the top of the leaderboard but i sure didnt give the other team any points. one of the best feelings i get is when i headshot some one planting the bomb on s&d or that is capturing a headquarters. i do this from across the map, prone where he has no idea i was even there.
Snipers are good to have in almost any FPS, the thing is, developers almost never make them balanced.

I think that you should take out the "hold breath" aspect except when prone, when you are standing while scoped in, it should shake all over the place where it is almost impossible to make a shot. When crouched it should still shake, but it can be compensated with input from the anolog sticks. when prone the sway should be even less and the shooter should be able to hold his breath for an almost perfect shot, albeit for a much shorter time than in COD.
Any good sniper knows the definition of FFP. if you dont, you are not a true sniper. :ninja:
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Portions
 
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Post » Thu Mar 03, 2011 9:51 am

i just hope they don't make it like the Dragonuv in CoD4 where people just run around and no scope with it,when a sniper beats a shotgun up close something is very wrong.
even bolt guns will pawn a smg or shotgun in most games lol ,guns bred for CQC getting torn up by a distance stealth killer.
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Joey Bel
 
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Post » Thu Mar 03, 2011 10:12 am

I find it funny that there's such a frenzy over the lack of traditional sniper rifles. If SD had told us that there were no SMG's in Brink we wouldn't hear even half this much talk.
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Abel Vazquez
 
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Post » Thu Mar 03, 2011 5:29 am

Snipers (and i dont mean quick scopers :down: ) *wall of text*

I agree with you about the "sniper belong to large maps only" sort of opinion.

However, snipers in Battlefield are just as annoying, because the maps appear to be designed in a way that a sniper has a way to easy task picking you off an open field while you try to get close enough for your assault rifle to be equally effective. (That being said, the hardcoe Bad Company 2 pros will pick you off with a SMG across the map, which is just another balancing issue in that game.)

I find it funny that there's such a frenzy over the lack of traditional sniper rifles. If SD had told us that there were no SMG's in Brink we wouldn't hear even half this much talk.

If they had no SMGs, I would definately not buy that game.

Pretty damn seriously.


That being said, the difference between SMGs and Sniper-Rifles in recent games is, that those games focus on fast action, close quarters combat. In which Sniper-Rifles aren't supposed to be. Unlike SMGs.
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NO suckers In Here
 
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Post » Thu Mar 03, 2011 5:31 am

Just sayin', I don't think the people who enjoy using SMG's would whine nearly as much as the snipers have (no offense to anyone; not talking about anyone in particular).

It just seems as though snipers are generally much less flexible in their play styles than other players. If they can't OHK they're just not happy, as evidenced by the plethora of threads on the subject, such as "No OHK Bolt-Action Snipers? BAD IDEA!" or whatever the devil it was called, lol.

EDIT: I mean, I love SMG's myself. If they told me Brink didn't have SMG's I would be slightly confused at first ("That's a weird thing to exclude..."), but it wouldn't stop me from getting the game, nor thinking it was the best thing since sliced bread.
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Lindsay Dunn
 
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Post » Wed Mar 02, 2011 7:15 pm

You just have to think SMART. Herp derp.

clever.
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teeny
 
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Post » Thu Mar 03, 2011 1:15 am

This

It has been comfirmed... I will only be a sniper in Brink!


Actually, if you listen around in the video where they show the sniper that resembles the Intervention, you can hear the sound recorded from the M107.
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benjamin corsini
 
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Post » Thu Mar 03, 2011 8:21 am

Actually, if you listen around in the video where they show the sniper that resembles the Intervention, you can hear the sound recorded from the M107.

You mean the cinematic trailer? Just because they recorded it doesn't mean they'll use it.
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Louise Andrew
 
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Post » Thu Mar 03, 2011 9:50 am

You mean the cinematic trailer? Just because they recorded it doesn't mean they'll use it.

Indeed, they even recorded lion sounds, to make certain guns sound even more powerfull.
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Stacyia
 
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