Snipers vrs scar

Post » Thu Nov 11, 2010 9:24 am

Dude you are missing the whole why don't you reread the topic. And I am moving around and being cloaked and all that crap and get sniped by a scar. No there's no problem solved retard

my bad this post is for Mickey bich who is obviously a scar sniper who is retarded.

You're obviously not very good at it then. Not being funny, but if you weren't hanging around in the same area anf generally being a poor player this wouldn't be an issue for you.

And I'm the bich? I'm a retard? You're the SNIPER who is getting involved in gunfights with an assault rifle!

..And really, trying to judge my playstyle without ever having played with me is just you clutching at straws for something to say. You know you're a bad player and it hurts, doesn't it?
Oh btw I'm not taking a sniper in the middle of the battle you idiot. I'm shooting people with 3 shots and not dying and that's why they know where I'm at. Plus that gaus is like a laser so it pin points where I'm at which is stupid. Snipers are supposed to be a one shot kill not 3 shot kill. I'm a sniper always have am I'm good at it but when your hitting someone 3 times and not dying that's the games issue not mine you idiot. You wouldn't have a chance against me you camping scar whore.
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Lizzie
 
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Post » Thu Nov 11, 2010 3:41 pm

I haven't had any problem sniping efficiently. You are probably getting killed by the scar from across the map more than the sniper because the game only came out two and a half weeks ago, so 1 of every 2 players is using a scar and only 1 out of 10 are using a sniper. the chances of getting killed by a scar are much higher
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Jonathan Egan
 
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Post » Thu Nov 11, 2010 12:42 pm

Do you guys know that long bridge on Wall Street? Who should win there when firing at eachother, from that far away? Me using the M2014 Gauss, or someone else using a Scar?

Well, I can tell you who won that one. It wasn't me.

I shot the guy in his chest. Then I had to wait to shoot again, but before I could, I was dead.

In this case its not the scar that was overpowered. Any automatic weapon would have won.
It was the Gauss that was underpowered. A dsg could have won, but not the Gauss.

If you want to, I can upload a clip showing this unfairness.
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QuinDINGDONGcey
 
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Post » Thu Nov 11, 2010 10:20 am

Do you guys know that long bridge on Wall Street? Who should win there when firing at eachother, from that far away? Me using the M2014 Gauss, or someone else using a Scar?

Well, I can tell you who won that one. It wasn't me.

I shot the guy in his chest. Then I had to wait to shoot again, but before I could, I was dead.

In this case its not the scar that was overpowered. Any automatic weapon would have won.
It was the Gauss that was underpowered. A dsg could have won, but not the Gauss.

If you want to, I can upload a clip showing this unfairness.
Exactly, that's one of my points but also the scar shouldn't have sniper range.
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Caroline flitcroft
 
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Post » Thu Nov 11, 2010 10:08 am

I haven't had any problem sniping efficiently. You are probably getting killed by the scar from across the map more than the sniper because the game only came out two and a half weeks ago, so 1 of every 2 players is using a scar and only 1 out of 10 are using a sniper. the chances of getting killed by a scar are much higher
That may be half of it but the people I get killed by the scar are camping across the map and shooting the scar and I'm dying. Those bullets shouldn't even be hitting me.
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Alexander Horton
 
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Post » Thu Nov 11, 2010 10:02 pm

Dude you are missing the whole why don't you reread the topic. And I am moving around and being cloaked and all that crap and get sniped by a scar. No there's no problem solved retard

my bad this post is for Mickey bich who is obviously a scar sniper who is retarded.

You're obviously not very good at it then. Not being funny, but if you weren't hanging around in the same area anf generally being a poor player this wouldn't be an issue for you.

And I'm the bich? I'm a retard? You're the SNIPER who is getting involved in gunfights with an assault rifle!

..And really, trying to judge my playstyle without ever having played with me is just you clutching at straws for something to say. You know you're a bad player and it hurts, doesn't it?
Oh btw I'm not taking a sniper in the middle of the battle you idiot. I'm shooting people with 3 shots and not dying and that's why they know where I'm at. Plus that gaus is like a laser so it pin points where I'm at which is stupid. Snipers are supposed to be a one shot kill not 3 shot kill. I'm a sniper always have am I'm good at it but when your hitting someone 3 times and not dying that's the games issue not mine you idiot. You wouldn't have a chance against me you camping scar whore.
What you mean by this of course is "I'm good at getting one shot off on weapons which are OHK and leave me at a distance where I'm free from retaliation."

Of course, if you're certain I wouldn't have a chance against you, you could always just add me and find out..
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Blessed DIVA
 
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Post » Thu Nov 11, 2010 2:13 pm

Do you guys know that long bridge on Wall Street? Who should win there when firing at eachother, from that far away? Me using the M2014 Gauss, or someone else using a Scar?


That will depend on how effect his and your shots is. Basically. It's about the power of each shot, it's about firing rate (DPS) and hit and miss. If the damage you done to him is enough (2 upper-body shot for using Gauss I wonder?). Of course he will be dead. But. Same to him, if he take enough shot and have enough actual hits to done enough damage to you before you doing so to him. Of course you'll be dead.

Last but not least. As you mention. He is using SCAR. It's a rifle, not a small, short pistol.
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Breautiful
 
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Post » Thu Nov 11, 2010 1:17 pm

Well durrr...

Thats obvious. I'm asking indirectly if thats balanced. Don't you think the sniper should win that fight when shooting the enemy in the chest?
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Genocidal Cry
 
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Post » Thu Nov 11, 2010 8:47 pm

Here we go.

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Rudi Carter
 
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Post » Thu Nov 11, 2010 1:16 pm

Do you guys know that long bridge on Wall Street? Who should win there when firing at eachother, from that far away? Me using the M2014 Gauss, or someone else using a Scar?


That will depend on how effect his and your shots is. Basically. It's about the power of each shot, it's about firing rate (DPS) and hit and miss. If the damage you done to him is enough (2 upper-body shot for using Gauss I wonder?). Of course he will be dead. But. Same to him, if he take enough shot and have enough actual hits to done enough damage to you before you doing so to him. Of course you'll be dead.

Last but not least. As you mention. He is using SCAR. It's a rifle, not a small, short pistol.

Here's the thing. The Gauss should be doing 115 damage and ignoring armor. So basically, the gauss should always 100% of the time be 1 hit 1 kill no matter where it hits on some ones body. The scar does 40 damage (35 damage past 40 yards) and does not ignore armor. Multiple times I've shot some one 3 times in the upper body with the Gauss and did not get a kill. During the time it took me to get those 3 shots off the guy with the scar manages to pinpoint my location across the map and kill me easily because the scar is a laser gun pretty much.

Now, in that situation, I technically won that fight 3 times over. But the gun is broken, it's not working as it should.

Weapon stats can be found here:
http://denkirson.xanga.com/742784256/crysis-2/

Now there are obviously some things wrong here. First, the Gauss not doing it's intended damage. Second, the long range accuracy and damage of the Scar.
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yermom
 
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Post » Thu Nov 11, 2010 8:58 am

The long range damage of the SCAR is fine, what it needs is a bit of recoil added so that holding down the trigger will end up making you miss at distance. A steady recoil up and to the right like the blops FAMAS would prevent lucky headshots by the gun riding up, and prevent anything but burst fire for long range. Should be problem solved in that respect.

As for the Gauss, I don't agree with OHK sniper rifles as a matter of principle, but IF it was intended to play as OHK on PS3 then I guess who the **** am I to say it shouldn't be fixed.
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Elizabeth Davis
 
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Post » Thu Nov 11, 2010 5:48 pm

it's funny.....the same problem was founf in the Gauss Rifle in Fallout 3...no accuracy and wrong damage output

but yeah it needs to be fixed or removed because as it is it's just a joke
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candice keenan
 
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Post » Thu Nov 11, 2010 7:59 am

BTW just out of curiosity

how is sniping in multiplayer using scar + gauss attachment?

I do not play MP, I'm just curious
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Monika
 
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Post » Thu Nov 11, 2010 10:44 pm

I find this biching about the Gauss hilarious. The hit detection is off BUT is it unusable? Not at all, I won back to back games with it on Instant Action going 19-1 and 25-2 after a few practice rounds, so for a gun that is so broken, how did I best all those AR users in two straight rounds with it? The only time it is annoyingly weak is on a one bar connection. You just need the right perks, good aim and a fast trigger finger because it can be anywhere between 1-3 shots before it gets the kill. No need to camp with it either, the mobility is about where it should be for a sniper.

The Scar is not even the best gun in the game, the Scarab and Feline are better if used right. As pointed out already, the Scar is just used more because everyone is around level 1-20 at the moment.
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Elizabeth Davis
 
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Post » Thu Nov 11, 2010 1:37 pm

Play pro?

*Edit* There was supposed to be a quote in here...
Whoever mentioned the killcam & snipers.
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Connie Thomas
 
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Post » Thu Nov 11, 2010 11:53 pm

I find this biching about the Gauss hilarious. The hit detection is off BUT is it unusable? Not at all, I won back to back games with it on Instant Action going 19-1 and 25-2 after a few practice rounds, so for a gun that is so broken, how did I best all those AR users in two straight rounds with it? The only time it is annoyingly weak is on a one bar connection. You just need the right perks, good aim and a fast trigger finger because it can be anywhere between 1-3 shots before it gets the kill. No need to camp with it either, the mobility is about where it should be for a sniper.

The Scar is not even the best gun in the game, the Scarab and Feline are better if used right. As pointed out already, the Scar is just used more because everyone is around level 1-20 at the moment.
Grats! You win the game!

The rest of us would like the gun to work as it should.
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Jessica Raven
 
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Post » Thu Nov 11, 2010 9:44 pm

f3llyn, the gun does work as it should, you aim and shoot, just because it doesn't insta-kill everyone from across the map, it's broken? People are crying about the SCAR being OP, could you imagine the temper tantrums if the Gauss became OHK to the torso every time? Right now it's OHK against a cloaked target, 1-2 against some one with no modes active and 3 against armor, that seems pretty fair to me. Why should it be more powerful when it's proficient right now? The only thing that needs tweaking is matchmaking in general to avoid these games where everyone has 1 bar except the host.
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megan gleeson
 
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Post » Thu Nov 11, 2010 5:05 pm

f3llyn, the gun does work as it should, you aim and shoot, just because it doesn't insta-kill everyone from across the map, it's broken? People are crying about the SCAR being OP, could you imagine the temper tantrums if the Gauss became OHK to the torso every time? Right now it's OHK against a cloaked target, 1-2 against some one with no modes active and 3 against armor, that seems pretty fair to me. Why should it be more powerful when it's proficient right now? The only thing that needs tweaking is matchmaking in general to avoid these games where everyone has 1 bar except the host.
Perhaps you should go back and read the thread. It's not killing people in one hit. It's not killing people in two hits. It's not even killing people in three hits. And that is problem.

If it takes 3+ hits to kill some one in armor mode, what is the purpose of it? The DSG-1 kills people in 2 hits no matter where you hit them no matter what mode they are in. The Gauss is loud as **** and has a smoke trail that points right to your location, too. There is no advantage to using it over the DSG-1. So you're saying it's okay for the gun, one of the last you unlock in the game to be redundant? You don't see the problem in that?

I'm not saying I want it to be overpowered, I hate overpowered weapons, that's why I stopped using the Scar. I just want it to be actually useful.

And if you're saying hit detection is the problem, well, I'll give you that, then. But I have no hit detection problems with any other gun. I'm not even really sure why I care though, I don't use it that much. It's just the few times I have it's let me down severely.
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lacy lake
 
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Post » Thu Nov 11, 2010 11:30 am

I know exactly what's been said in the thread, I had the same problem but only on 1 bar connection. First time I used it I ran up to some one on Terminal, scoped, fired four rounds into his chest only to be sprayed down by his Scarab. Once I got a 2 bar connection I cracked it out again and did okay with it. It's when you have 3 bars or host it becomes much more potent and tends to OHK non-armored targets. Also for really long distance, when using the second stage zoom, crouch and fire. I was trying to headshot a cloaked sniper earlier and every shot went to the side, when I crouched I hit him first shot.

Does anyone know why the crosshair flashes for a brief period after firing the Gauss? I was wondering if that had to do with the rifle charging or something, perhaps resulting in weaker shots until the crosshair stops flashing? I haven't seen anything mentioned about it anywhere and I'm curious as to why it does that.
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Steeeph
 
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Post » Thu Nov 11, 2010 2:51 pm

I think most of the problem you guys have come from the fact that you play on console. any bit of lag in crysis has always been a big problem for hit registration. I need 2 more level to get the gun, so im gonna see if the guns is useless soon. As for a matter of look, the crysis 1 gauss was much better looking than the new one ( and was one hit kill too !, unless you miss and got the leg or arm, then it did 99% of damage)
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Angus Poole
 
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Post » Thu Nov 11, 2010 12:04 pm

f3llyn, the gun does work as it should, you aim and shoot, just because it doesn't insta-kill everyone from across the map, it's broken? People are crying about the SCAR being OP, could you imagine the temper tantrums if the Gauss became OHK to the torso every time? Right now it's OHK against a cloaked target, 1-2 against some one with no modes active and 3 against armor, that seems pretty fair to me. Why should it be more powerful when it's proficient right now? The only thing that needs tweaking is matchmaking in general to avoid these games where everyone has 1 bar except the host.
Ok if what you say is true then you tell me what's the point of the description on it? Have you read it? It drains your nanosuit energy and if it's that powerful then it should be a one hit kill. Even if the first shot didn't kill him then the 2nd shot definately should. So WTF is up with the 3rd shot? When work hard to get to level 39 and that sniper takes 3 hits then why is it at level 39? The final gun are supposed to be badass but this sniper blows. Dsg1 is better at this point and you unlock that real. But you have to wait to get to level 39 for a worthless piece of trash like that then there's something wrong with it. Even though I can whoop ass with scar the range is ridicoulus. The only weapons that should have long range is the sniper. I do understand that if you have that assault scope on it the range should be longer but getting scar sniped across the map with a reflex sight now that's BS. The range needs to come down or add recoil to it. But that's not the weapon I have a problem with. It's the gaus sniper that doesn't do what it's supposed to do.

Oh and Mickey bich I have the game on ps3 but I doubt you have a ps3. But if you do then you add me. And in case you can't figure out my psn name then it's chaotictorment.
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Cathrine Jack
 
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Post » Thu Nov 11, 2010 1:01 pm

I think most of the problem you guys have come from the fact that you play on console. any bit of lag in crysis has always been a big problem for hit registration. I need 2 more level to get the gun, so im gonna see if the guns is useless soon. As for a matter of look, the crysis 1 gauss was much better looking than the new one ( and was one hit kill too !, unless you miss and got the leg or arm, then it did 99% of damage)
You do have a point with the lag issues which something they need to fix as well because I doubt everybody has a bad connection and know some people with great connection but have crappy connections on this gAme and only this game. So yes that's could have something to do with it which needs to be addressed.
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Lyd
 
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Post » Thu Nov 11, 2010 7:16 pm

I play on the pc. Rarely with a ping over 100. Usually the servers I'm on my ping is around 30.
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David Chambers
 
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Post » Fri Nov 12, 2010 12:04 am

When work hard to get to level 39 and that sniper takes 3 hits then why is it at level 39? The final gun are supposed to be badass but this sniper blows. Dsg1 is better at this point and you unlock that real. But you have to wait to get to level 39 for a worthless piece of trash like that then there's something wrong with it. Even though I can whoop ass with scar the range is ridicoulus. The only weapons that should have long range is the sniper. I do understand that if you have that assault scope on it the range should be longer but getting scar sniped across the map with a reflex sight now that's BS. The range needs to come down or add recoil to it. But that's not the weapon I have a problem with. It's the gaus sniper that doesn't do what it's supposed to do.

Oh and Mickey bich I have the game on ps3 but I doubt you have a ps3. But if you do then you add me. And in case you can't figure out my psn name then it's chaotictorment.

For a long time now in most games the final gun unlocked is NOT the most powerful, because it prevents people at low level being competitive. Look at the CoD series for an example, the MP5, UMP45 and MP5K were arguable some of the most effective SMGS, and were all available from the start.
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Emily Shackleton
 
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Post » Thu Nov 11, 2010 12:17 pm

It doesn't need to be the most powerful, but it does need to not be redundant like it is right now to the DSG-1. Every gun should have it's place and right now due to the Gauss being so inconsistent there is no use for it.
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Natasha Biss
 
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