Snow Avalanches in Skyrim?

Post » Fri Nov 12, 2010 1:13 am

can the new engine make a jaw dropping snow avalanche going down a mountain? maybe rare traps or any rare purposes? it would be awesome just to see one or two only
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Eduardo Rosas
 
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Post » Fri Nov 12, 2010 11:26 am

Yes, that would be nice. Scripts will allow it. If the player is in area and the requirements for an avalanche to happen are met I don't see why it can't happen. Make it more possible the higher level you are and make sure if you are in the middle of it it can critically cripple you.
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Kay O'Hara
 
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Post » Fri Nov 12, 2010 12:06 pm

What do you think?




Consider the amount of processing power, time, and manpower would need to go into creating a physics-based snow avalanche--for no neccesary reason. It would be cool if they had tornadoes and earthquakes--but I can tell you right now there won't be any.
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mishionary
 
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Post » Fri Nov 12, 2010 8:59 am

That is so funny. I was just out to dinner and we were laughing at how everyone keeps saying snow will accumulate even though the article never came close to saying that. I joked that I should come home and post about how cool avalanches would be just to see how carried away people got with the idea.
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TRIsha FEnnesse
 
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Post » Fri Nov 12, 2010 4:06 pm

Consider the amount of processing power, time, and manpower would need to go into creating a physics-based snow avalanche--for no neccesary reason. It would be cool if they had tornadoes and earthquakes--but I can tell you right now there won't be any.


This.
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Syaza Ramali
 
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Post » Fri Nov 12, 2010 5:53 am

What do you think?




Consider the amount of processing power, time, and manpower would need to go into creating a physics-based snow avalanche--for no neccesary reason. It would be cool if they had tornadoes and earthquakes--but I can tell you right now there won't be any.

okay thanks!
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Johanna Van Drunick
 
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Post » Fri Nov 12, 2010 9:02 am

No, I like games not search and rescue simulations :cryvaultboy:
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Kara Payne
 
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Post » Fri Nov 12, 2010 2:38 pm

Dragonshouts cause avalanches. You heard it here first.
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Brian Newman
 
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Post » Fri Nov 12, 2010 3:24 am

Weather should play a big part. Everything from avalanches to black ice. You could even have a random quest where a village you got stuck in due to a blizzard asked you to make a run to a larger town for food or other suplies.
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Benito Martinez
 
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Post » Fri Nov 12, 2010 2:26 pm

Dragonshouts cause avalanches. You heard it here first.

Actually, I believe you. Each dragon will probably killed a specific way, and this could very well be one of the methods. I just hope people don't walk around expecting them to happen during regular gameplay.
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Mark Hepworth
 
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Post » Fri Nov 12, 2010 11:46 am

The best I can see them doing is small things like the rockslides in oblivion gates. Something very unrealistic looking with little danger.
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celebrity
 
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Post » Fri Nov 12, 2010 1:06 am

Hmmm...Opening sequence, you have been kidnapped. You run away to escaped out onto the mountian. An Avalance has happened, and you get burried alive. You pass out. You find yourself in an abandoded mine. You find your NPC Savoir by the camp fire, both of you burried alive. Now the both of you have to escape for your life. That could be our starting tuturial dungeon/prison. Sounds plausable to see the beautiful Avalance to happen this way.
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Caroline flitcroft
 
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Post » Fri Nov 12, 2010 1:12 pm

Hmmm...Opening sequence, you have been kidnapped. You run away to escaped out onto the mountian. An Avalance has happened, and you get burried alive. You pass out. You find yourself in an abandoded mine. You find your NPC Savoir by the camp fire, both of you burried alive. Now the both of you have to escape for your life. That could be our starting tuturial dungeon/prison. Sounds plausable to see the beautiful Avalance to happen this way.


To be honest, I would not like that. Mostly because it seems like starting a new character would take too long.
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Mr. Ray
 
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Post » Fri Nov 12, 2010 3:50 am

Gears of War 2 had it in it's multiplayer, so I don't see why not.
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quinnnn
 
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Post » Fri Nov 12, 2010 3:38 am

That is so funny. I was just out to dinner and we were laughing at how everyone keeps saying snow will accumulate even though the article never came close to saying that. I joked that I should come home and post about how cool avalanches would be just to see how carried away people got with the idea.


QFT. People need to understand the game won't have physical snow that accumulates lol. They will probably have a similar featur to Red Dead Redemption's rain on the ground. The rain doesn't fall and then run to low ground and form pools, it just is a slider that adjusts how wet the ground is.
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Steve Smith
 
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Post » Fri Nov 12, 2010 1:41 am

The snow will be static.
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Benjamin Holz
 
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Post » Fri Nov 12, 2010 12:03 pm

What do you think?




Consider the amount of processing power, time, and manpower would need to go into creating a physics-based snow avalanche--for no neccesary reason. It would be cool if they had tornadoes and earthquakes--but I can tell you right now there won't be any.


It's funny. If there would be a topic about dynamic snow BEFORE we found out about it, I bet people like you would also comment "too much power, resources, unnecessary, waste of time".
It's a bit contradicting, is it not?
It's sure as hell a necessary reason to have avalanches just as to increase immersion, gameplay, graphics or anything else. It seems many here on these forums seem to be stuck in a 5-year-old way of thinking that is attached to Oblivion's Gamebryo engine, completely oblivious of today's development in technology.
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Micah Judaeah
 
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Post » Fri Nov 12, 2010 7:09 am

It's funny. If there would be a topic about dynamic snow BEFORE we found out about it, I bet people like you would also comment "too much power, resources, unnecessary, waste of time".
It's a bit contradicting, is it not?
It's sure as hell a necessary reason to have avalanches just as to increase immersion, gameplay, graphics or anything else. It seems many here on these forums seem to be stuck in a 5-year-old way of thinking that is attached to Oblivion's Gamebryo engine, completely oblivious of today's development in technology.


It's not contradicting because the "dynamic" snow that is being used in Skyrim is nothing but texture effects that morphs according to shape and size. If they were using physics-based snow particles, believe me, it would not even run on consoles.

Think of Red Dead's water puddles. They are nothing but cool effects, no physics or anything applied there. That is the same thing that will happen with Skyrim's snow.
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Kelsey Hall
 
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Post » Fri Nov 12, 2010 1:03 am

I wouldn't be mad if I was walking along a mountain road and all of a sudden I get engulfed in a few tons of ice and snow.
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Susan Elizabeth
 
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