[Relz] Snow Elves [Race]

Post » Mon Aug 01, 2011 3:28 am

That Head is Rens, and the Hair is Westleys. You have to use the other heads, they should fit together. I know it's unconventional, but it's just how it is. I don't know how I could alter Ren's head to fit it.


I'll find a solution, I'm sure.

First, "Frozken" is how I wanted it spelled :D


Okay....

And I didn't realize they were that strong... What should I change them too??


Well, I'd have to test them first, but this'd be a good start:

Icey Blood (ability): Resist Frost 100%, Fortify Max Magicka 0.5x INT, Resist Magicka 65%.

Blizzard (power): Blind 100% in 15ft on Target for 15 secs, Frost Damage 15pts in 15ft on Target for 1sec, Burden 10pts in 15ft on Target for 15secs.

Ice Siren's Howl (power): Sound 40pts in 5ft on Target for 10secs, Fortify Attack 10pts on Self for 10secs, Damage Health 5pts in 5ft on Target for 2secs.


They shouldn't start off with any spells unless the player chooses to Major/Minor in a specific school of magic, I think.
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Mark
 
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Post » Mon Aug 01, 2011 1:35 pm

Alright. How do I accomplish this.
Major/Minor in a specific school of magic,

I didn't know that was possible.
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katie TWAVA
 
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Post » Mon Aug 01, 2011 3:17 pm

Alright. How do I accomplish this.

I didn't know that was possible.

when making a spell you clikc hte little box saying "player start spell"
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jenny goodwin
 
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Post » Mon Aug 01, 2011 4:47 am

That's what is clicked on them, I thought..
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Louise Andrew
 
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Post » Mon Aug 01, 2011 1:48 am

You're right, that is checked off. I think it's because I actually chose those schools of magic when I made my characters, that they showed up. My bad. :P

You might want to nerf those spells a bit as well, although since the player will still need the required Intel, Willpower, and skill level to perform them, it's not as big of a deal.
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Nany Smith
 
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Post » Mon Aug 01, 2011 1:39 am

I will. I'll get all this sorted out and release v1.1 later :D
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Jessica Thomson
 
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